diff --git a/docs/toolboxref.html b/docs/toolboxref.html index bc7ace7..5232fc3 100644 --- a/docs/toolboxref.html +++ b/docs/toolboxref.html @@ -749,7 +749,9 @@ style: toolref The value returned in userInput bitfield are show below.
Bits 0-7 | keyCode | Keyboard code read from the Keyboard register. If no key is currently pressed, this value is zero. |
Bit 8 | Reserved | Must be zero. |
Bit 9 | PAD_BUTTON_B | Set to 1 if the B button of the gamepad is pressed. Mapped to the option key by default. |
Bit 10 | PAD_BUTTON_A | Set to 1 if the A button of the gamepad is pressed. Mapped to the command key by default. |
Bit 11 | PAD_KEY_DOWN | Set to 1 on the initial press of a key. If a key is held down, the keyCode will be set and this bit will be zero. |
Bits 12-15 | Reserved | Must be zero. |
Bits 0-6 | keyCode | Keyboard code read from the Keyboard register. If no key is currently pressed, this value is zero. |
Bit 7 | Reserved | Always zero. |
Bit 8 | PAD_BUTTON_B | Set to 1 if the B button of the gamepad is pressed. Mapped to the option key by default. |
Bit 9 | PAD_BUTTON_A | Set to 1 if the A button of the gamepad is pressed. Mapped to the command key by default. |
Bit 10 | PAD_KEY_DOWN | Set to 1 on the initial press of a key. If a key is held down, the keyCode will be set and this bit will be zero. |
Bits 11-15 | Reserved | Always zero. |