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Fix bowser flame init
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@ -8848,6 +8848,7 @@ InitBowserFlame
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ora #Sfx_BowserFlame ;load bowser's flame sound into queue
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sta NoiseSoundQueue
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ldy BowserFront_Offset ;get bowser's buffer offset
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; lda Enemy_ID,y ;check for bowser
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phx
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tyx
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@ -8904,7 +8905,7 @@ SpawnFromMouth
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sec
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sbc #$0e
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ldx GTE_TMP
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lda Enemy_X_Position,x
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sta Enemy_X_Position,x
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pla
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sta Enemy_PageLoc,x
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pla
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