Fix off-by-one issue in tile IDs and make the entry point consistent in the code field generator

This commit is contained in:
Lucas Scharenbroich 2021-10-07 18:33:06 -05:00
parent 4006f76c02
commit d5421afdbd
2 changed files with 150 additions and 135 deletions

View File

@ -13,40 +13,53 @@ TileAnimInit ENT
ldx #209
ldy #3
jsl CopyTileToDyn
lda #TileAnim_168
ldx #^TileAnim_168
ldy #15
lda #TileAnim_168 ; low word of handler
ldx #^TileAnim_168 ; high word of handler
ldy #15 ; number of ticks
jsl StartScript
lda #TileAnim_169
ldx #^TileAnim_169
ldy #15
clc
jsl StartScript
lda #TileAnim_208
ldx #^TileAnim_208
ldy #15
clc
jsl StartScript
lda #TileAnim_209
ldx #^TileAnim_209
ldy #15
clc
jsl StartScript
rts
TileAnim_168
dw $8006,168,0,0
dw $8006,170,0,0
dw $8006,172,0,0
dw $cd06,174,0,0
dw $8006,169,0,0
dw $8006,171,0,0
dw $8006,173,0,0
dw $cd06,175,0,0
TileAnim_169
dw $8006,169,1,0
dw $8006,171,1,0
dw $8006,173,1,0
dw $cd06,175,1,0
dw $8006,170,1,0
dw $8006,172,1,0
dw $8006,174,1,0
dw $cd06,176,1,0
TileAnim_208
dw $8006,208,2,0
dw $8006,210,2,0
dw $8006,212,2,0
dw $cd06,214,2,0
dw $8006,209,2,0
dw $8006,211,2,0
dw $8006,213,2,0
dw $cd06,215,2,0
TileAnim_209
dw $8006,209,3,0
dw $8006,211,3,0
dw $8006,213,3,0
dw $cd06,215,3,0
dw $8006,210,3,0
dw $8006,212,3,0
dw $8006,214,3,0
dw $cd06,216,3,0

View File

@ -415,7 +415,7 @@ BuildBank
jsr SetDPAddrs
ldy #$F000+CODE_EXIT ; Patch the last line with a JML to go to the next bank
lda #{$005C+{TWO_LYR_ENTRY}*256}
lda #{$005C+{DP_ENTRY}*256}
sta [:target],y
ldy #$F000+CODE_EXIT+2
lda :nextBank
@ -693,3 +693,5 @@ top