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Fix typo
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@ -14,7 +14,7 @@
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CHAR_TILE_BASE equ 241 ; set this to the real tile id that starts an ASCII run starting at '0' through 'Z'
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; Define the sized of the left and right overlay buffers
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; Define the sizes of the left and right overlay buffers
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R_CHAR_COUNT equ 8 ; "TICK:XXX"
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L_CHAR_COUNT equ 7 ; "FPS:XXX"
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