Lucas Scharenbroich
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552f32f917
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Add more swizzle tables
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2023-06-03 09:07:49 -05:00 |
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Lucas Scharenbroich
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5acd964917
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Update palette based on AreaType
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2023-06-02 21:55:55 -05:00 |
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Lucas Scharenbroich
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91454c9481
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Move sprite blitter totally into app code
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2023-06-02 15:56:13 -05:00 |
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Lucas Scharenbroich
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377ac1f788
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Fix bad PPU attribute calculation
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2023-06-02 08:16:00 -05:00 |
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Lucas Scharenbroich
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2c1b7567ec
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Fix comment typos
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2023-06-02 08:15:43 -05:00 |
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Lucas Scharenbroich
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459bc645be
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Swizzle support
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2023-06-02 00:37:14 -05:00 |
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Lucas Scharenbroich
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0715efa684
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Check the background disable bit when rendering
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2023-05-28 07:54:55 -05:00 |
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Lucas Scharenbroich
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cc36fcc0f8
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Refix abs addr in rom
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2023-05-27 08:23:18 -05:00 |
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Lucas Scharenbroich
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9560591642
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Fix a few more abs addr locations
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2023-05-26 12:42:15 -05:00 |
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Lucas Scharenbroich
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5e157072fa
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Adjust x-coordinate sprite cutoff
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2023-05-26 12:41:49 -05:00 |
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Lucas Scharenbroich
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f8cd5c5a6c
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Fix typo in bowser setup
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2023-05-26 08:04:07 -05:00 |
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Lucas Scharenbroich
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22f43a42de
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Add collision fixes
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2023-05-25 08:03:20 -05:00 |
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Lucas Scharenbroich
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584f3b5ce5
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Fix coin blocks
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2023-05-24 20:59:12 -05:00 |
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Lucas Scharenbroich
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361e814fd0
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Fixed title screen. Verified all of World 1 renders correctly
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2023-05-24 14:44:15 -05:00 |
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Lucas Scharenbroich
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aa684ef58c
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Fresh rom2 that does not have the RenderArea bug
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2023-05-24 14:31:49 -05:00 |
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Lucas Scharenbroich
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6c5bf4e494
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Fix lakitu spawn bug and vine setup issue
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2023-05-24 10:50:17 -05:00 |
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Lucas Scharenbroich
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56b66033a7
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Add support for sprite priority
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2023-05-22 13:55:56 -05:00 |
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Lucas Scharenbroich
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d402d60a4e
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Filter out more sprites and PPU nametable changes
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2023-05-22 11:15:45 -05:00 |
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Lucas Scharenbroich
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166274c6c2
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Move input read into VBL handler for better responsiveness
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2023-05-22 00:36:47 -05:00 |
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Lucas Scharenbroich
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61cf1d49c8
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Fix bmi/bpl branch bug
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2023-05-22 00:05:51 -05:00 |
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Lucas Scharenbroich
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b0ed4f9692
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Fix some bugs introduced by the abs indexed addressing mode changes
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2023-05-21 23:37:36 -05:00 |
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Lucas Scharenbroich
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cc3ee6be0f
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Add larger PPU buffer
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2023-05-21 23:36:52 -05:00 |
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Lucas Scharenbroich
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d3a7eecc6e
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Mostly working PPU integration with GTE rendering pipeline
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2023-05-21 17:50:05 -05:00 |
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Lucas Scharenbroich
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64f7106143
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Fix absolute address issue in rom
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2023-05-19 20:40:52 -05:00 |
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Lucas Scharenbroich
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310c3487ca
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Support the sprite palette select bits in OAM
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2023-05-17 12:59:07 -05:00 |
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Lucas Scharenbroich
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25c82cc44b
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Initial palette work; fix memory init bug
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2023-05-16 22:38:54 -05:00 |
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Lucas Scharenbroich
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cb13c2ae2d
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Secret sauce
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2023-05-16 12:34:18 -05:00 |
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Lucas Scharenbroich
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3eba3fa8e6
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Secret stuff
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2023-05-04 17:30:22 -05:00 |
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Lucas Scharenbroich
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364af7bc57
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Misc updates of local work
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2022-06-09 07:41:03 -05:00 |
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Lucas Scharenbroich
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89ea425043
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Start work on sprite attribute caching
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2022-02-04 12:37:05 -06:00 |
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