Lucas Scharenbroich
|
d9e3ee14e8
|
Add small header to converted image data
|
2021-07-19 14:18:02 -05:00 |
|
Lucas Scharenbroich
|
9d33ff3000
|
Add file information metadata for cadius to use when adding assets to the disk image
|
2021-07-18 15:11:16 -05:00 |
|
Lucas Scharenbroich
|
760580d733
|
Tweak file loading functions
|
2021-07-18 08:59:19 -05:00 |
|
Lucas Scharenbroich
|
160a9afafb
|
Add proper handling of wraparound in vertical positioning
|
2021-07-17 21:00:46 -05:00 |
|
Lucas Scharenbroich
|
4b390fef20
|
Fix extra push in mixed rendering
|
2021-07-17 20:38:07 -05:00 |
|
Lucas Scharenbroich
|
bdf885dafd
|
First implementation of BG0/BG1 mixed exception handling
|
2021-07-16 23:09:08 -05:00 |
|
Lucas Scharenbroich
|
6fc772ce78
|
Sorted out BG1 edge artifacts
|
2021-07-16 17:05:29 -05:00 |
|
Lucas Scharenbroich
|
f2d82f810d
|
Very simple asset pipeline to transform PNG impage into raw binary files to load in the engine
|
2021-07-16 13:09:16 -05:00 |
|
Lucas Scharenbroich
|
62233d4abc
|
Remove dead code and fix right edge of BG1 rendering
|
2021-07-16 08:38:14 -05:00 |
|
Lucas Scharenbroich
|
abfcde54c2
|
Initial addition of BG1 support
|
2021-07-16 00:34:58 -05:00 |
|
Lucas Scharenbroich
|
63bfe5e8e7
|
Resolve horizontal scrolling issue with PEA code
|
2021-07-15 21:00:35 -05:00 |
|
Lucas Scharenbroich
|
26e39e3bfd
|
Horizontal scrolling no longer crashes; still have incorrect edge rendering
|
2021-07-15 15:30:24 -05:00 |
|
Lucas Scharenbroich
|
b6fadedfc7
|
WIP of fixing horizontal scrolling
|
2021-07-15 13:53:53 -05:00 |
|
Lucas Scharenbroich
|
50f5da5608
|
WIP on BG0X positioning; fix tile horizonal calculation
|
2021-07-15 11:01:42 -05:00 |
|
Lucas Scharenbroich
|
be446589b0
|
Fix horizaontal ranges in actions
|
2021-07-14 15:23:49 -05:00 |
|
Lucas Scharenbroich
|
e14a8ec36f
|
Add a simple benchmark
|
2021-07-12 00:16:18 -05:00 |
|
Lucas Scharenbroich
|
e03859406e
|
Fix indexing issue with calculating a tile's top line
|
2021-07-10 20:46:32 -05:00 |
|
Lucas Scharenbroich
|
d1e59e81ac
|
Fix off-by-one error when rendering tiles
|
2021-07-10 20:43:55 -05:00 |
|
Lucas Scharenbroich
|
b5fa2d9266
|
Fix comment typos
|
2021-07-10 20:35:27 -05:00 |
|
Lucas Scharenbroich
|
e4d480d2be
|
Fix addressing issue in font routine and data-overwrite bug; Render no longer crashes!
|
2021-07-10 17:15:35 -05:00 |
|
Lucas Scharenbroich
|
ab9a2682db
|
Fix table initialization and bank preservateion in _BltRange
|
2021-07-10 15:38:42 -05:00 |
|
Lucas Scharenbroich
|
cd9eeaf899
|
Add crossrunner target for debugging
|
2021-07-10 11:51:45 -05:00 |
|
Lucas Scharenbroich
|
469e8bb74a
|
Add all minimal function in place; not onto debugging
|
2021-07-09 15:38:32 -05:00 |
|
Lucas Scharenbroich
|
5d713caf5c
|
More parts of the render pipeline in place
|
2021-07-09 14:18:49 -05:00 |
|
Lucas Scharenbroich
|
7ee1ddb604
|
Fix cimpilation errors
|
2021-07-08 08:17:38 -05:00 |
|
Lucas Scharenbroich
|
8ec31631eb
|
Split up source code a bit more; work toward completing render pipeline
|
2021-07-08 07:46:35 -05:00 |
|
Lucas Scharenbroich
|
6b32d61fa9
|
Small optimization to save 1 cycle per line
|
2021-07-07 21:13:18 -05:00 |
|
Lucas Scharenbroich
|
39f61087ce
|
Fix stack initialization bug
|
2021-07-07 16:55:41 -05:00 |
|
Lucas Scharenbroich
|
92611281a4
|
Implemented a PEI slammer that can break for interrupt handling
|
2021-07-07 16:36:44 -05:00 |
|
Lucas Scharenbroich
|
d1557437c5
|
Init tile sizes; fix merlin bug and fix bad jump table values
|
2021-03-24 06:37:48 -05:00 |
|
Lucas Scharenbroich
|
e0550696fb
|
Update merlin compiler
|
2021-03-24 06:37:08 -05:00 |
|
Lucas Scharenbroich
|
89c9a5c791
|
Store scrren width and height in tiles
|
2021-03-24 06:36:47 -05:00 |
|
Lucas Scharenbroich
|
04f202c9f8
|
Allow dynamic user selection of playfield size
|
2021-03-21 23:44:33 -05:00 |
|
Lucas Scharenbroich
|
cfa1bd6f61
|
Refactor screen init to allow for all modes
|
2021-03-21 23:23:52 -05:00 |
|
Lucas Scharenbroich
|
50a3f27a9a
|
Reorg files; focus on S16 artifact
|
2021-03-21 21:59:54 -05:00 |
|
Lucas Scharenbroich
|
7e6c4a0c91
|
Improving initialization of code fields
|
2020-12-07 18:38:20 -06:00 |
|
Lucas Scharenbroich
|
9137440d41
|
Add a few missed files
|
2020-11-30 06:39:14 -06:00 |
|
Lucas Scharenbroich
|
e00b47a88d
|
Continue shaping the structuer of the helper functions
|
2020-11-30 06:38:20 -06:00 |
|
Lucas Scharenbroich
|
bd097704ac
|
Fix some addressing and offset calculations
|
2020-08-28 00:11:26 -05:00 |
|
Lucas Scharenbroich
|
9d247f0760
|
Allocate all memory for the blitters and update message to display the banks
|
2020-08-27 23:01:28 -05:00 |
|
Lucas Scharenbroich
|
02bd63cf36
|
Add some basic tile rendering
|
2020-08-25 23:40:49 -05:00 |
|
Lucas Scharenbroich
|
4d6832066c
|
Add opcode store/restore. Fix abs addr issue
|
2020-08-25 23:01:52 -05:00 |
|
Lucas Scharenbroich
|
40be26392e
|
Wire up code field dispatch and return
|
2020-08-24 21:59:58 -05:00 |
|
Lucas Scharenbroich
|
5e757f3cc5
|
More play-around
|
2020-08-23 00:25:39 -05:00 |
|
Lucas Scharenbroich
|
30cb545e5e
|
Update skeleon to show a pictire on-screen
|
2020-08-19 00:35:30 -05:00 |
|
Lucas Scharenbroich
|
3ba1564719
|
Add old docs about theoretical GTE blitter core
|
2020-08-16 16:37:23 -05:00 |
|
Lucas Scharenbroich
|
a99a06f024
|
Improve test to delete and remove OMF files
|
2020-08-13 23:33:11 -05:00 |
|
Lucas Scharenbroich
|
b3cd693af7
|
Add minimal S16 test app. Configure SetStart in the emulator to automatically run on emu boot
|
2018-08-04 23:31:46 -05:00 |
|
Lucas Scharenbroich
|
67df149f2b
|
Move built OMF files to disk image
|
2018-08-04 22:48:14 -05:00 |
|
Lucas Scharenbroich
|
100f1df412
|
Add an empty 2mg disk to write the build artifacts into
|
2018-08-03 22:57:49 -05:00 |
|