Lucas Scharenbroich
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0f920acd03
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Eliminate redundent register loads
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2022-07-28 11:57:14 -05:00 |
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Lucas Scharenbroich
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9da3616c1d
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Start working to bring sprites rendering back into the pipeline
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2022-05-22 23:54:47 -05:00 |
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Lucas Scharenbroich
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755ac3fbfd
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Move most data storage to separate bank; fix many banking bugs
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2022-05-18 21:00:06 -05:00 |
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Lucas Scharenbroich
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7f6e5d1b1f
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Work checkpoint
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2022-04-29 12:38:04 -05:00 |
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Lucas Scharenbroich
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fe18759759
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Refactor original demo driver to use GTE Core; move functions around
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2021-08-26 08:52:43 -05:00 |
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Lucas Scharenbroich
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1d17b802ad
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Add basic tilemap support back in
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2021-08-05 08:20:38 -05:00 |
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Lucas Scharenbroich
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160a9afafb
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Add proper handling of wraparound in vertical positioning
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2021-07-17 21:00:46 -05:00 |
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Lucas Scharenbroich
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abfcde54c2
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Initial addition of BG1 support
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2021-07-16 00:34:58 -05:00 |
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Lucas Scharenbroich
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5d713caf5c
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More parts of the render pipeline in place
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2021-07-09 14:18:49 -05:00 |
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Lucas Scharenbroich
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8ec31631eb
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Split up source code a bit more; work toward completing render pipeline
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2021-07-08 07:46:35 -05:00 |
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