HexToChar dfb '0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F' ; Convert a byte (Acc) into a string and store at (Y) ByteToString and #$00FF sep #$20 pha lsr lsr lsr lsr and #$0F tax ldal HexToChar,x sta: $0000,y pla and #$0F tax ldal HexToChar,x sta: $0001,y rep #$20 rts ; Convert a word (Acc) into a string and store at (Y) WordToString pha bra Addr2ToString ; Pass in Acc = High, X = low Addr3ToString phx jsr ByteToString iny iny lda 1,s Addr2ToString xba jsr ByteToString iny iny pla jsr ByteToString rts ; A=Value ; X=Screen offset WordBuff dfb 4 ds 4 DrawWord phx ; Save register value ldy #WordBuff+1 jsr WordToString plx lda #WordBuff ldy #$7777 jsr DrawString rts ; Rendout out the bank addresses of all the blitter fields :count = tmp0 :ptr = tmp1 :addr = tmp3 DumpBanks stz :addr lda #13 sta :count lda #BlitBuff sta :ptr lda #^BlitBuff sta :ptr+2 :loop lda [:ptr] tax ldy #2 lda [:ptr],y ldy #Hello+1 jsr Addr3ToString lda #Hello ldx :addr ldy #$7777 jsr DrawString lda :addr clc adc #160*8 sta :addr inc :ptr inc :ptr inc :ptr inc :ptr dec :count lda :count bne :loop rts