{ "name": "generic-tile-engine", "version": "1.0.0", "description": "A tile-base game engine for the Apple IIgs", "main": "index.js", "config": { "merlin32": "C:\\Programs\\IIgsXDev\\bin\\Merlin32-1.1.10.exe", "cadius": "C:\\Programs\\IIgsXDev\\bin\\Cadius.exe", "gsport": "C:\\Programs\\gsport\\gsport_0.31\\GSPort.exe", "macros": "./macros", "crossrunner": "C:\\Programs\\Crossrunner\\Crossrunner.exe" }, "scripts": { "test": "npm run build && build-image.bat %npm_package_config_cadius% && %npm_package_config_gsport%", "build": "%npm_package_config_merlin32% -V %npm_package_config_macros% ./src/Master.s" }, "repository": { "type": "git", "url": "git+https://github.com/lscharen/iigs-game-engine.git" }, "author": "Lucas Scharenbroich", "license": "Apache-2.0", "bugs": { "url": "https://github.com/lscharen/iigs-game-engine/issues" }, "homepage": "https://github.com/lscharen/iigs-game-engine#readme", "devDependencies": { } }