TileAnimInit ENT ldx #168 ldy #0 jsl CopyTileToDyn ldx #169 ldy #1 jsl CopyTileToDyn ldx #208 ldy #2 jsl CopyTileToDyn ldx #209 ldy #3 jsl CopyTileToDyn lda #TileAnim_168 ; low word of handler ldx #^TileAnim_168 ; high word of handler ldy #15 ; number of ticks jsl StartScript lda #TileAnim_169 ldx #^TileAnim_169 ldy #15 clc jsl StartScript lda #TileAnim_208 ldx #^TileAnim_208 ldy #15 clc jsl StartScript lda #TileAnim_209 ldx #^TileAnim_209 ldy #15 clc jsl StartScript rts TileAnim_168 dw $8006,169,0,0 dw $8006,171,0,0 dw $8006,173,0,0 dw $cd06,175,0,0 TileAnim_169 dw $8006,170,1,0 dw $8006,172,1,0 dw $8006,174,1,0 dw $cd06,176,1,0 TileAnim_208 dw $8006,209,2,0 dw $8006,211,2,0 dw $8006,213,2,0 dw $cd06,215,2,0 TileAnim_209 dw $8006,210,3,0 dw $8006,212,3,0 dw $8006,214,3,0 dw $cd06,216,3,0