mirror of
https://github.com/lscharen/iigs-game-engine.git
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b7024c8063
* Introduced GTE_IS_SYSTEM_TOOLS_INSTALL as a toggle for the two locations. * gte.h now routes calls based on the toggle. * LoadGTEToolSet can now handle either location based on the toggle. * Removed main.h and main.r as tool loading is now done explicitly.
22 lines
941 B
JSON
22 lines
941 B
JSON
{
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"name": "dan-malec-c-demo",
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"version": "1.0.0",
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"description": "Using GTE from C",
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"main": "index.js",
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"config": {
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"merlin32": "C:\\Programs\\IIgsXDev\\bin\\Merlin32-1.1.10.exe",
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"cadius": "C:\\Programs\\IIgsXDev\\bin\\Cadius.exe",
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"gsport": "C:\\Programs\\gsport\\gsport_0.31\\GSPort.exe",
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"macros": "../../macros",
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"crossrunner": "C:\\Programs\\Crossrunner\\Crossrunner.exe"
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},
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"scripts": {
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"gsport": "%npm_package_config_gsport%",
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"test": "npm run build && build-image.bat %npm_package_config_cadius% && %npm_package_config_gsport%",
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"build": "npm run build:tool && npm run build:sys16",
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"build:sys16": "iix compile demo_data.c gte.c main.c && iix -DKeepType=S16 link main demo_data gte keep=App",
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"build:tool": "%npm_package_config_merlin32% -V %npm_package_config_macros% ../../src/Master.s",
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"debug": "%npm_package_config_crossrunner% ./App -Debug -CompatibilityLayer"
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}
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}
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