mirror of
https://github.com/lscharen/iigs-game-engine.git
synced 2024-11-24 09:31:22 +00:00
38 lines
1.1 KiB
ArmAsm
38 lines
1.1 KiB
ArmAsm
; IIgs Sprite Testbed
|
|
|
|
TYP $B3 ; S16 file
|
|
DSK GTETestSprites
|
|
XPL
|
|
|
|
; Segment #1 -- Main execution block
|
|
|
|
ASM App.Main.s
|
|
DS 0 ; Number of bytes of 0's to add at the end of the Segment
|
|
KND #$1100 ; Type and Attributes ($11=Static+Bank Relative,$00=Code)
|
|
ALI None ; Boundary Alignment (None)
|
|
SNA Main
|
|
|
|
; Segment #2 -- Core GTE Code
|
|
|
|
ASM ..\..\src\Core.s
|
|
SNA Core
|
|
|
|
; Segment #3 -- 64KB Tile Memory
|
|
|
|
ASM gen\App.TileSet.s
|
|
DS 0
|
|
KND #$1001 ; Type and Attributes ($11=Static+Bank Relative,$01=Data)
|
|
SNA Tiles
|
|
|
|
; Segment #4 -- 64KB Sprite Plane Data
|
|
|
|
ASM SprData.s
|
|
KND #$1001 ; Type and Attributes ($11=Static+Bank Relative,$01=Data)
|
|
SNA SPRDATA
|
|
|
|
; Segment #5 -- 64KB Sprite Mask Data
|
|
|
|
ASM SprMask.s
|
|
KND #$1001 ; Type and Attributes ($11=Static+Bank Relative,$01=Data)
|
|
SNA SPRMASK
|