mirror of
https://github.com/lscharen/iigs-game-engine.git
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41 lines
977 B
ArmAsm
41 lines
977 B
ArmAsm
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TileAnimInit
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pea #137
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pea #0
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_GTECopyTileToDynamic
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pea #138
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pea #1
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_GTECopyTileToDynamic
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pea #169
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pea #2
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_GTECopyTileToDynamic
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pea #170
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pea #3
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_GTECopyTileToDynamic
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pea #15
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pea #^TileAnim
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pea #TileAnim
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_GTEStartScript
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rts
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TileAnim
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dw $0006,137,0,0
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dw $0006,138,1,0
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dw $0006,169,2,0
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dw $8006,170,3,0
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dw $0006,139,0,0
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dw $0006,140,1,0
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dw $0006,171,2,0
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dw $8006,172,3,0
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dw $0006,141,0,0
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dw $0006,142,1,0
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dw $0006,173,2,0
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dw $8006,174,3,0
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dw $0006,143,0,0
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dw $0006,144,1,0
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dw $0006,175,2,0
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dw $cc46,176,3,0 ; STOP; JUMP(-15) -15 = $31 (6 bit) = %110001 = 1100 0100 = C4
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