iigs-game-engine/demos/sprites
Lucas Scharenbroich 45ad44f1a6 Update Tiled assets
2021-11-12 09:08:18 -06:00
..
assets/tiled Update Tiled assets 2021-11-12 09:08:18 -06:00
gen Regenerate map and add some priority tiles for testing 2021-11-12 09:06:48 -06:00
_FileInformation.txt
.gitignore
App.Main.s Initial shell of generalize sprite size support; just for marking the dirty tiles 2021-11-11 17:06:38 -06:00
App.s Pull the sprite plane banks into the test build 2021-10-21 08:46:26 -05:00
build-image.bat
package.json Switch to the 256x128 tileset image 2021-11-02 22:01:31 -05:00
README.md
SprData.s Add fixed banks of memory to hold the sprite plane 2021-10-21 08:44:08 -05:00
SprMask.s Add fixed banks of memory to hold the sprite plane 2021-10-21 08:44:08 -05:00

= Sprite Demos

A project to work on the initial sprite implementation and exercise different sprite modes.