iigs-game-engine/demos/smb/palette.s

166 lines
3.3 KiB
ArmAsm

; NES Palette (52 entries)
nesPalette
dw $0888
dw $004A
dw $001B
dw $0409
dw $0A06
dw $0C02
dw $0C10
dw $0910
dw $0630
dw $0140
dw $0050
dw $0043
dw $0046
dw $0000
dw $0111
dw $0111
dw $0CCC
dw $007F
dw $025F
dw $083F
dw $0F3B
dw $0F35
dw $0F20
dw $0D30
dw $0C60
dw $0380
dw $0190
dw $0095
dw $00AD
dw $0222
dw $0111
dw $0111
dw $0FFF
dw $01DF
dw $07AF
dw $0D8F
dw $0F4F
dw $0F69
dw $0F93
dw $0F91
dw $0FC2
dw $0AE1
dw $03F3
dw $01FA
dw $00FF
dw $0666
dw $0111
dw $0111
dw $0FFF
dw $0AFF
dw $0BEF
dw $0DAF
dw $0FBF
dw $0FAB
dw $0FDB
dw $0FEA
dw $0FF9
dw $0DE9
dw $0AEB
dw $0AFD
dw $09FF
dw $0EEE
dw $0111
dw $0111
; Swizzle tables based on AreaType
;
; IIgs palette index 0 is always the background color: 'BBB'
; IIgs palette index 0 is always the color cycling color 'RRR'
;
; The rest are remapped.
;
; Underground (AreaType = $02)
;
; T0: $0F $29 $1A $09
; T1: --- $3C $1C $0F
; T2: --- $30 $21 $1C
; T3: --- RRR $17 $1C
; S0: --- --- $27 --- --> $37 $27 $16
; S1: --- $1C $36 $17
; S2: --- $16 $30 $27
; S3: --- $1D $3C $1C --> $0F RR $29 $1A $09 $3C $1C $30 $21 $17 $27 $36 $16 $1D $16 $18: 0 free colors
; --> $00 $01 $02 $03 $04 $05 $06 $07 $08 $09 $0A $0B $0C $0D $0E $0F
;
; Mapped palettes
;
; T0: 0 2 3 4
; T1: 0 5 6 0
; T2: 0 7 8 6
; T3: 0 1 9 6
; S0: 0 E A F
; S1: 0 6 B 9
; S2: 0 C 7 A
; S3: 0 D 5 6
;
; Above Ground (AreaType = $01)
;
; T0: $22 $29 $1A $0F
; T1: --- $36 $17 $0F
; T2: --- $30 $21 $0F
; T3: --- RRR $17 $0F
; S0: --- $16 $27 $18 --> $37 $27 $16
; S1: --- $1A $30 $27
; S2: --- $16 $30 $27 $16 $18
; S3: --- $0F $36 $17 --> $22 RR $29 $1A $0F $36 $17 $30 $21 $27 $1A $16 --- --- SS1 SS2 : 2 free colors
; --> $00 $01 $02 $03 $04 $05 $06 $07 $08 $09 $0A $0B $0C $0D $0E $0F
; Mapped palettes
;
; T0: 0 2 3 4
; T1: 0 5 6 4
; T2: 0 7 8 4
; T3: 0 1 6 4
; S0: 0 E 9 F
; S1: 0 A 7 9
; S2: 0 B 7 9
; S3: 0 4 5 6
;
; Castle (AreaType = $00)
; Bowser changes S1 palette when he loads
;
; T0: $0F $30 $10 $00
; T1: --- $30 $10 $00
; T2: --- $30 $16 $00
; T3: --- RRR $17 $00
; S0: --- SS1 $27 SS2
; S1: --- $1C $36 $17
; S2: --- $16 $30 $27 $16 $18
; S3: --- $1D $30 $10 --> $0F RR $30 $10 $00 $16 $17 $27 $1C $36 $17 $1D --- --- SS1 SS2 : 2 free colors
; --> $00 $01 $02 $03 $04 $05 $06 $07 $08 $09 $0A $0B $0C $0D $0E $0F
; Mapped palettes
;
; T0: 0 2 3 4
; T1: 0 2 3 4
; T2: 0 2 5 4
; T3: 0 1 6 4
; S0: 0 E 7 F
; S1: 0 8 9 A
; S2: 0 5 2 7
; S3: 0 B 2 3
;
; Water
;
; T0: BBB $15 $12 $25
; T1: --- $3A $1A $0F
; T2: --- $30 $12 $0F
; T3: --- RRR $12 $0F
; S0: --- SS1 $27 SS2
; S1: --- $10 $30 $27
; S2: --- $16 $30 $27
; S3: --- $0F $30 $10 --> BBB RRR $15 $12 $25 $3A $1A $0F $30 $12 $27 $10 $16 --- SS1 SS2 : 1 free colors
; --> $00 $01 $02 $03 $04 $05 $06 $07 $08 $09 $0A $0B $0C $0D $0E $0F
; Mapped palettes
;
; T0: 0 2 3 4
; T1: 0 5 6 7
; T2: 0 8 9 7
; T3: 0 1 9 7
; S0: 0 E A F
; S1: 0 B 8 A
; S2: 0 C 8 A
; S3: 0 7 8 B