mirror of
https://github.com/lscharen/iigs-game-engine.git
synced 2024-11-22 11:34:14 +00:00
118 lines
2.9 KiB
C
118 lines
2.9 KiB
C
#include <loader.h>
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#include <locator.h>
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#include <memory.h>
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#include <misctool.h>
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#include <types.h>
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/* #define GTE_IS_SYSTEM_TOOLS_INSTALL 1 */
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#include "gte.h"
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#ifdef GTE_IS_SYSTEM_TOOLS_INSTALL
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#define ENGINE_STARTUP_MODE 0x0000
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#else
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#define ENGINE_STARTUP_MODE ENGINE_MODE_USER_TOOL
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#endif
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/* toolbox fail handler */
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#define TOOLFAIL(string) if (toolerror()) SysFailMgr(toolerror(), "\p" string "\n\r Error Code -> $");
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/* path to the local GTE toolset */
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Str32 toolPath = {9, "1/Tool160" };
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/* Helper function to load GTE as a user tool or system tool */
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#ifdef GTE_IS_SYSTEM_TOOLS_INSTALL
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void LoadGTEToolSet(Word unused) {
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LoadOneTool(160, 0);
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TOOLFAIL("Unable to load GTE toolset");
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}
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#else
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void LoadGTEToolSet(Word userId) {
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InitialLoadOutputRec loadRec;
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// Load the tool from the local directory
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loadRec = InitialLoad(userId, (Pointer) (&toolPath), 1);
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TOOLFAIL("Unable to load Tool160 from local path");
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// Install the tool using the user tool vector
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SetTSPtr(0x8000, 160, loadRec.startAddr);
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TOOLFAIL("Could not install tool");
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}
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#endif // GTE_IS_SYSTEM_TOOLS_INSTALL
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#ifdef GTE_IS_SYSTEM_TOOLS_INSTALL
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void UnloadGTEToolSet() {
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UnloadOneTool(160);
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TOOLFAIL("Unable to unload GTE toolset");
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}
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#else
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void UnloadGTEToolSet() {
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}
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#endif // GTE_IS_SYSTEM_TOOLS_INSTALL
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extern Byte tiles[];
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extern Word tilesPalette[16];
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void main(void) {
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Word userId;
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Word tileId;
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Word controlMask, keyPress;
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Handle dpHandle;
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Word dpAddr;
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int a, b;
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TLStartUp();
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TOOLFAIL("Unable to start tool locator");
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userId = MMStartUp();
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TOOLFAIL("Unable to start memory manager");
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MTStartUp();
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TOOLFAIL("Unable to start misc tools");
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LoadGTEToolSet(userId);
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dpHandle = NewHandle(0x200L, userId, attrBank + attrPage + attrFixed + attrLocked + attrNoCross, 0);
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TOOLFAIL("Could not allocate direct page memory for GTE");
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dpAddr = (Word) (*dpHandle);
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GTEStartUp(dpAddr, (Word) ENGINE_STARTUP_MODE, userId);
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/* GTESetScreenMode(160, 200); /* 160x200 is the default screen mode */
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GTESetPalette(0, (Pointer)tilesPalette);
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GTELoadTileSet(0, 160, tiles); /* Load in the tiles */
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GTEFillTileStore(1);
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GTERender(0);
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for (a = 3; a < 18; a++) {
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GTESetTile(a, a, 5);
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}
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GTESetTile(1, 0, 34);
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GTESetTile(2, 0, 33);
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GTERender(0);
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GTESetTile(0, 3, 3);
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GTESetTile(0, 4, 4);
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for (b = 4; b < 6; b++) {
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for (a = 1; a < 10; a++) {
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GTESetBG0Origin(a, b);
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tileId = (((b - 1) * 32) + a) | TILE_SOLID_BIT | TILE_HFLIP_BIT;
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GTESetTile(a, b, tileId);
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GTERender(0);
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}
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}
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do {
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controlMask = GTEReadControl();
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keyPress = controlMask & 0x007F;
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} while (keyPress != 'Q');
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GTEShutDown();
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UnloadGTEToolSet();
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DisposeHandle(dpHandle);
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MTShutDown();
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MMShutDown(userId);
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TLShutDown();
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}
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