iigs-game-engine/demos/sprites
2022-06-09 07:41:03 -05:00
..
assets Misc updates of local work 2022-06-09 07:41:03 -05:00
gen Start work on sprite attribute caching 2022-02-04 12:37:05 -06:00
_FileInformation.txt Misc updates of local work 2022-06-09 07:41:03 -05:00
.gitignore Ignore build products 2021-10-13 15:14:39 -05:00
App.Main.s Use the 'f' key to have the SPRITE_HIDE flag set every other frame for a flashing effect 2021-11-22 13:27:27 -06:00
App.s Pull the sprite plane banks into the test build 2021-10-21 08:46:26 -05:00
build-image.bat Sync up with current WIP 2021-11-15 12:23:38 -06:00
package.json Sync up with current WIP 2021-11-15 12:23:38 -06:00
README.md Sample project to focus on sprite development 2021-10-13 15:13:52 -05:00
SprData.s Add fixed banks of memory to hold the sprite plane 2021-10-21 08:44:08 -05:00
SprMask.s Add fixed banks of memory to hold the sprite plane 2021-10-21 08:44:08 -05:00

= Sprite Demos

A project to work on the initial sprite implementation and exercise different sprite modes.