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https://github.com/lscharen/iigs-game-engine.git
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9021ee4506
A static BG1 is stable with BG0 offset values. A seam in BG1 needs to be closed up by taking into account the BG1XOrigin value when setting the :shift_value. Also, several routines were hard-coded for the scanline case. These hanges need to be reverted and properly parametereized. |
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chrisv | ||
fatdog | ||
fatdog-rpg | ||
kfest-2022 | ||
pacman | ||
shell | ||
smb | ||
sprites | ||
tf4 | ||
tool | ||
zelda |