iigs-game-engine/demos
Lucas Scharenbroich 9021ee4506 WIP of BG1 scanline effects
A static BG1 is stable with BG0 offset values.  A seam in BG1
needs to be closed up by taking into account the BG1XOrigin value
when setting the :shift_value.

Also, several routines were hard-coded for the scanline case.  These
hanges need to be reverted and properly parametereized.
2023-03-10 15:50:42 -06:00
..
chrisv
fatdog
fatdog-rpg
kfest-2022 WIP of BG1 scanline effects 2023-03-10 15:50:42 -06:00
pacman
shell Update some demos to match new behaviors 2023-03-06 14:39:38 -06:00
smb
sprites
tf4
tool Expose the ability to select which rendering order to use for sprites 2023-03-09 00:23:12 -06:00
zelda