mirror of
https://github.com/lscharen/iigs-sprite-compiler.git
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33 lines
851 B
C#
33 lines
851 B
C#
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using System;
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using System.Linq;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using SpriteCompiler.Problem;
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using SpriteCompiler.AI;
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using System.Diagnostics;
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using System.Collections.Generic;
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using FluentAssertions;
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namespace SpriteCompiler.Test
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{
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[TestClass]
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public class StateTests
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{
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[TestMethod]
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public void TestStateEquivalence()
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{
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// States are used in HashSet, so we need to
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// test that two instances of the same state
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// are recognized as equivalent
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var state1 = new SpriteGeneratorState();
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var state2 = new SpriteGeneratorState();
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Assert.AreEqual(state1, state2);
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var set = new HashSet<SpriteGeneratorState>();
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set.Add(state1);
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Assert.IsTrue(set.Contains(state2));
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}
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}
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}
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