iigs-sprite-compiler/SpriteCompiler/AI/HeuristicSearchNode.cs

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namespace SpriteCompiler.AI
{
using System;
public class HeuristicSearchNode<A, S, T, C> : AbstractSearchNode<A, S, T, C>, ISearchNode<A, S, T, C>
where T : HeuristicSearchNode<A, S, T, C>
where C : IPathCost<C>
{
public HeuristicSearchNode(T node, S state)
: base(node, state)
{
}
public C Heuristic { get; set; }
}
}