namespace SpriteCompiler.AI
{
public class AStarSearch : BestFirstSearch
where T : HeuristicSearchNode
where C : IPathCost
{
public AStarSearch(AbstractAISearch search)
: base(search, new AStarComparator())
{
}
public AStarSearch(AbstractAISearch search, IQueue fringe)
: base(search, fringe)
{
}
}
}