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18 lines
521 B
C#
18 lines
521 B
C#
namespace SpriteCompiler.Problem
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{
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using SpriteCompiler.AI;
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public sealed class SpriteGeneratorSearchNode : HeuristicSearchNode<CodeSequence, SpriteGeneratorState, SpriteGeneratorSearchNode, IntegerPathCost>
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{
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public SpriteGeneratorSearchNode(SpriteGeneratorSearchNode node, SpriteGeneratorState state)
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: base(node, state)
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{
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}
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public override string ToString()
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{
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return (action == null) ? "NO ACTION" : action.ToString();
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}
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}
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}
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