iigs-sprite-compiler/SpriteCompiler/AI/INodeLimiter.cs
2016-12-08 21:59:21 -06:00

10 lines
187 B
C#

namespace SpriteCompiler.AI
{
public interface INodeLimiter<T, C>
where T : ISearchNode<C>
where C : IPathCost<C>, new()
{
bool Cutoff(T node);
}
}