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16 lines
281 B
C#
16 lines
281 B
C#
namespace SpriteCompiler.AI
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{
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using System;
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using System.Collections.Generic;
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public interface IQueue<T>
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{
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void Clear();
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bool Empty { get; }
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T Remove();
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void Enqueue(T item);
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void AddRange(IEnumerable<T> items);
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}
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}
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