iigs-sprite-compiler/SpriteCompiler/AI/IQueue.cs
2016-11-26 23:39:50 -06:00

16 lines
281 B
C#

namespace SpriteCompiler.AI
{
using System;
using System.Collections.Generic;
public interface IQueue<T>
{
void Clear();
bool Empty { get; }
T Remove();
void Enqueue(T item);
void AddRange(IEnumerable<T> items);
}
}