mirror of
https://github.com/lscharen/iigs-sprite-compiler.git
synced 2024-12-21 16:30:15 +00:00
347 lines
10 KiB
C#
347 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SpriteCompiler.Problem
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{
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/// <summary>
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/// A set of code sequences that can be used to generate sprites
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/// </summary>
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public abstract class CodeSequence
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{
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protected CodeSequence(int cycles)
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{
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CycleCount = cycles;
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}
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// Number of cycles that this code snippets takes to execute
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public int CycleCount { get; private set; }
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// Function to generate a new state based on the code's operation
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public abstract SpriteGeneratorState Apply(SpriteGeneratorState state);
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// Funtion to emit the source code
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public abstract string Emit();
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// Helper function for ToString implementations
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protected string FormatLine(string label, string opcode, string operand, string comment)
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{
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return String.Format("{0}\t{1}\t{2}\t; {3}", label, opcode, operand, comment);
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}
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}
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public sealed class MOVE_STACK : CodeSequence
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{
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private readonly int offset;
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public MOVE_STACK(int offset)
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: base(offset == 0 ? 2 : 5)
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{
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this.offset = offset;
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}
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.A = _.A.Add(offset);
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_.S = _.A;
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});
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}
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public override string ToString()
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{
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return (offset == 0) ? "TCS" : ("ADC #" + offset.ToString() + " / TCS");
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}
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public override string Emit()
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{
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if (offset == 0)
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{
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return FormatLine("", "TCS", "", "2 cycles");
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}
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else
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{
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return String.Join("\n",
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FormatLine("", "ADC", "#" + offset.ToString(), "3 cycles"),
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FormatLine("", "TCS", "", "2 cycles")
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);
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}
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}
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}
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public sealed class SHORT_M : CodeSequence
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{
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public SHORT_M() : base(3) { }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ => _.P &= 0xEF);
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}
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public override string ToString()
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{
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return "SEP #$10";
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}
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public override string Emit()
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{
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return FormatLine("", "SEP", "#$10", "3 cycles");
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}
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}
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public sealed class LONG_M : CodeSequence
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{
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public LONG_M() : base(3) { }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ => _.P |= 0x10);
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}
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public override string ToString()
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{
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return "REP #$10";
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}
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public override string Emit()
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{
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return FormatLine("", "REP", "#$10", "3 cycles");
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}
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}
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public sealed class STACK_REL_8_BIT_IMMEDIATE_STORE : CodeSequence
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{
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private readonly byte value;
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private readonly byte offset;
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public STACK_REL_8_BIT_IMMEDIATE_STORE(byte value, byte offset) : base(6) { this.value = value; this.offset = offset; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.A = _.A.LoadConstant((_.A.Value & 0xFF00) | value);
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_.RemoveByte((ushort)(offset + _.S.Value));
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});
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}
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public override string ToString()
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{
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return "LDA #$" + value.ToString("X2") + " / STA " + offset.ToString("X2") + ",s";
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}
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public override string Emit()
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{
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return String.Join("\n",
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FormatLine("", "LDA", "#$" + value.ToString("X2"), "2 cycles"),
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FormatLine("", "STA", offset.ToString("X2") + ",s", "4 cycles")
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);
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}
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}
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public sealed class STACK_REL_8_BIT_READ_MODIFY_WRITE : CodeSequence
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{
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private readonly byte value;
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private readonly byte mask;
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private readonly byte offset;
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public STACK_REL_8_BIT_READ_MODIFY_WRITE(byte value, byte mask, byte offset) : base(12) { this.value = value; this.mask = mask; this.offset = offset; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.A = Register.UNINITIALIZED;
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_.RemoveByte((ushort)(offset + _.S.Value));
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});
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}
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public override string ToString()
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{
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return "LDA " + offset.ToString("X2") + ",s / AND #$" + mask.ToString("X2") + " / ORA #$" + value.ToString("X2") + " / STA " + offset.ToString("X2") + ",s";
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}
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public override string Emit()
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{
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return String.Join("\n",
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FormatLine("", "LDA", offset.ToString("X2") + ",s", "4 cycles"),
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FormatLine("", "AND", "#$" + mask.ToString("X2"), "2 cycles"),
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FormatLine("", "ORA", "#$" + value.ToString("X2"), "2 cycles"),
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FormatLine("", "STA", offset.ToString("X2") + ",s", "4 cycles")
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);
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}
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}
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public sealed class STACK_REL_16_BIT_STORE : CodeSequence
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{
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private readonly ushort value;
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private readonly byte offset;
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public STACK_REL_16_BIT_STORE(ushort value, byte offset) : base(5) { this.value = value; this.offset = offset; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.RemoveWord((ushort)(offset + _.S.Value));
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});
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}
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public override string ToString()
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{
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return "STA " + offset.ToString("X2") + ",s";
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}
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public override string Emit()
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{
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return FormatLine("", "STA", offset.ToString("X2") + ",s", "5 cycles");
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}
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}
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public sealed class STACK_REL_16_BIT_READ_MODIFY_WRITE : CodeSequence
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{
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private readonly ushort value;
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private readonly ushort mask;
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private readonly byte offset;
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public STACK_REL_16_BIT_READ_MODIFY_WRITE(ushort value, ushort mask, byte offset) : base(16) { this.value = value; this.mask = mask; this.offset = offset; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.A = Register.UNINITIALIZED;
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_.RemoveWord((ushort)(offset + _.S.Value));
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});
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}
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public override string ToString()
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{
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return "LDA " + offset.ToString("X2") + ",s / AND #$" + mask.ToString("X4") + " / ORA #$" + value.ToString("X4") + " / STA " + offset.ToString("X2") + ",s";
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}
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public override string Emit()
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{
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return String.Join("\n",
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FormatLine("", "LDA", offset.ToString("X2") + ",s", "5 cycles"),
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FormatLine("", "AND", "#$" + mask.ToString("X4"), "3 cycles"),
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FormatLine("", "ORA", "#$" + value.ToString("X4"), "3 cycles"),
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FormatLine("", "STA", offset.ToString("X2") + ",s", "5 cycles")
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);
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}
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}
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public sealed class STACK_REL_16_BIT_IMMEDIATE_STORE : CodeSequence
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{
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private readonly ushort value;
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private readonly byte offset;
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public STACK_REL_16_BIT_IMMEDIATE_STORE(ushort value, byte offset) : base(8) { this.value = value; this.offset = offset; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.A = _.A.LoadConstant(value);
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_.RemoveWord((ushort)(offset + _.S.Value));
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});
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}
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public override string ToString()
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{
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return "LDA #$" + value.ToString("X4") + " / STA " + offset.ToString("X2") + ",s";
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}
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public override string Emit()
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{
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return String.Join("\n",
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FormatLine("", "LDA", "#$" + value.ToString("X4"), "3 cycles"),
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FormatLine("", "STA", offset.ToString("X2") + ",s", "5 cycles")
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);
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}
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}
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public sealed class LOAD_16_BIT_IMMEDIATE_AND_PUSH : CodeSequence
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{
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private readonly ushort value;
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public LOAD_16_BIT_IMMEDIATE_AND_PUSH(ushort value) : base(7) { this.value = value; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.A = _.A.LoadConstant(value);
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_.RemoveWord((ushort)(_.S.Value - 1));
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_.S = _.S.Add(-2);
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});
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}
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public override string ToString()
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{
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return "LDA #$" + value.ToString("X4") + " / PHA";
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}
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public override string Emit()
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{
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return String.Join("\n",
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FormatLine("", "LDA", "#$" + value.ToString("X4"), "3 cycles"),
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FormatLine("", "PHA", "", "4 cycles")
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);
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}
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}
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public sealed class PEA : CodeSequence
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{
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private readonly ushort value;
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public PEA(ushort value) : base(5) { this.value = value; }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.RemoveWord((ushort)(_.S.Value - 1));
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_.S = _.S.Add(-2);
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});
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}
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public override string ToString()
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{
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return "PEA $" + value.ToString("X4");
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}
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public override string Emit()
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{
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return FormatLine("", "PEA", "$" + value.ToString("X4"), "5 cycles");
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}
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}
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public sealed class PHA : CodeSequence
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{
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public PHA() : base(4) { }
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public override SpriteGeneratorState Apply(SpriteGeneratorState state)
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{
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return state.Clone(_ =>
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{
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_.RemoveWord((ushort)(_.S.Value - 1));
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_.S = _.S.Add(-2);
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});
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}
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public override string ToString()
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{
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return "PHA";
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}
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public override string Emit()
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{
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return FormatLine("", "PHA", "", "4 cycles");
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}
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}
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}
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