add node_modules dir per docs

This commit is contained in:
Dagen Brock 2021-03-23 12:41:02 -05:00
parent 5727e2b9e1
commit fb874e1c33
385 changed files with 947801 additions and 1 deletions

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node_modules/

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# `@actions/core`
> Core functions for setting results, logging, registering secrets and exporting variables across actions
## Usage
### Import the package
```js
// javascript
const core = require('@actions/core');
// typescript
import * as core from '@actions/core';
```
#### Inputs/Outputs
Action inputs can be read with `getInput`. Outputs can be set with `setOutput` which makes them available to be mapped into inputs of other actions to ensure they are decoupled.
```js
const myInput = core.getInput('inputName', { required: true });
core.setOutput('outputKey', 'outputVal');
```
#### Exporting variables
Since each step runs in a separate process, you can use `exportVariable` to add it to this step and future steps environment blocks.
```js
core.exportVariable('envVar', 'Val');
```
#### Setting a secret
Setting a secret registers the secret with the runner to ensure it is masked in logs.
```js
core.setSecret('myPassword');
```
#### PATH Manipulation
To make a tool's path available in the path for the remainder of the job (without altering the machine or containers state), use `addPath`. The runner will prepend the path given to the jobs PATH.
```js
core.addPath('/path/to/mytool');
```
#### Exit codes
You should use this library to set the failing exit code for your action. If status is not set and the script runs to completion, that will lead to a success.
```js
const core = require('@actions/core');
try {
// Do stuff
}
catch (err) {
// setFailed logs the message and sets a failing exit code
core.setFailed(`Action failed with error ${err}`);
}
Note that `setNeutral` is not yet implemented in actions V2 but equivalent functionality is being planned.
```
#### Logging
Finally, this library provides some utilities for logging. Note that debug logging is hidden from the logs by default. This behavior can be toggled by enabling the [Step Debug Logs](../../docs/action-debugging.md#step-debug-logs).
```js
const core = require('@actions/core');
const myInput = core.getInput('input');
try {
core.debug('Inside try block');
if (!myInput) {
core.warning('myInput was not set');
}
if (core.isDebug()) {
// curl -v https://github.com
} else {
// curl https://github.com
}
// Do stuff
}
catch (err) {
core.error(`Error ${err}, action may still succeed though`);
}
```
This library can also wrap chunks of output in foldable groups.
```js
const core = require('@actions/core')
// Manually wrap output
core.startGroup('Do some function')
doSomeFunction()
core.endGroup()
// Wrap an asynchronous function call
const result = await core.group('Do something async', async () => {
const response = await doSomeHTTPRequest()
return response
})
```
#### Action state
You can use this library to save state and get state for sharing information between a given wrapper action:
**action.yml**
```yaml
name: 'Wrapper action sample'
inputs:
name:
default: 'GitHub'
runs:
using: 'node12'
main: 'main.js'
post: 'cleanup.js'
```
In action's `main.js`:
```js
const core = require('@actions/core');
core.saveState("pidToKill", 12345);
```
In action's `cleanup.js`:
```js
const core = require('@actions/core');
var pid = core.getState("pidToKill");
process.kill(pid);
```

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interface CommandProperties {
[key: string]: any;
}
/**
* Commands
*
* Command Format:
* ::name key=value,key=value::message
*
* Examples:
* ::warning::This is the message
* ::set-env name=MY_VAR::some value
*/
export declare function issueCommand(command: string, properties: CommandProperties, message: any): void;
export declare function issue(name: string, message?: string): void;
/**
* Sanitizes an input into a string so it can be passed into issueCommand safely
* @param input input to sanitize into a string
*/
export declare function toCommandValue(input: any): string;
export {};

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"use strict";
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const os = __importStar(require("os"));
/**
* Commands
*
* Command Format:
* ::name key=value,key=value::message
*
* Examples:
* ::warning::This is the message
* ::set-env name=MY_VAR::some value
*/
function issueCommand(command, properties, message) {
const cmd = new Command(command, properties, message);
process.stdout.write(cmd.toString() + os.EOL);
}
exports.issueCommand = issueCommand;
function issue(name, message = '') {
issueCommand(name, {}, message);
}
exports.issue = issue;
const CMD_STRING = '::';
class Command {
constructor(command, properties, message) {
if (!command) {
command = 'missing.command';
}
this.command = command;
this.properties = properties;
this.message = message;
}
toString() {
let cmdStr = CMD_STRING + this.command;
if (this.properties && Object.keys(this.properties).length > 0) {
cmdStr += ' ';
let first = true;
for (const key in this.properties) {
if (this.properties.hasOwnProperty(key)) {
const val = this.properties[key];
if (val) {
if (first) {
first = false;
}
else {
cmdStr += ',';
}
cmdStr += `${key}=${escapeProperty(val)}`;
}
}
}
}
cmdStr += `${CMD_STRING}${escapeData(this.message)}`;
return cmdStr;
}
}
/**
* Sanitizes an input into a string so it can be passed into issueCommand safely
* @param input input to sanitize into a string
*/
function toCommandValue(input) {
if (input === null || input === undefined) {
return '';
}
else if (typeof input === 'string' || input instanceof String) {
return input;
}
return JSON.stringify(input);
}
exports.toCommandValue = toCommandValue;
function escapeData(s) {
return toCommandValue(s)
.replace(/%/g, '%25')
.replace(/\r/g, '%0D')
.replace(/\n/g, '%0A');
}
function escapeProperty(s) {
return toCommandValue(s)
.replace(/%/g, '%25')
.replace(/\r/g, '%0D')
.replace(/\n/g, '%0A')
.replace(/:/g, '%3A')
.replace(/,/g, '%2C');
}
//# sourceMappingURL=command.js.map

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/**
* Interface for getInput options
*/
export interface InputOptions {
/** Optional. Whether the input is required. If required and not present, will throw. Defaults to false */
required?: boolean;
}
/**
* The code to exit an action
*/
export declare enum ExitCode {
/**
* A code indicating that the action was successful
*/
Success = 0,
/**
* A code indicating that the action was a failure
*/
Failure = 1
}
/**
* Sets env variable for this action and future actions in the job
* @param name the name of the variable to set
* @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify
*/
export declare function exportVariable(name: string, val: any): void;
/**
* Registers a secret which will get masked from logs
* @param secret value of the secret
*/
export declare function setSecret(secret: string): void;
/**
* Prepends inputPath to the PATH (for this action and future actions)
* @param inputPath
*/
export declare function addPath(inputPath: string): void;
/**
* Gets the value of an input. The value is also trimmed.
*
* @param name name of the input to get
* @param options optional. See InputOptions.
* @returns string
*/
export declare function getInput(name: string, options?: InputOptions): string;
/**
* Sets the value of an output.
*
* @param name name of the output to set
* @param value value to store. Non-string values will be converted to a string via JSON.stringify
*/
export declare function setOutput(name: string, value: any): void;
/**
* Enables or disables the echoing of commands into stdout for the rest of the step.
* Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.
*
*/
export declare function setCommandEcho(enabled: boolean): void;
/**
* Sets the action status to failed.
* When the action exits it will be with an exit code of 1
* @param message add error issue message
*/
export declare function setFailed(message: string | Error): void;
/**
* Gets whether Actions Step Debug is on or not
*/
export declare function isDebug(): boolean;
/**
* Writes debug message to user log
* @param message debug message
*/
export declare function debug(message: string): void;
/**
* Adds an error issue
* @param message error issue message. Errors will be converted to string via toString()
*/
export declare function error(message: string | Error): void;
/**
* Adds an warning issue
* @param message warning issue message. Errors will be converted to string via toString()
*/
export declare function warning(message: string | Error): void;
/**
* Writes info to log with console.log.
* @param message info message
*/
export declare function info(message: string): void;
/**
* Begin an output group.
*
* Output until the next `groupEnd` will be foldable in this group
*
* @param name The name of the output group
*/
export declare function startGroup(name: string): void;
/**
* End an output group.
*/
export declare function endGroup(): void;
/**
* Wrap an asynchronous function call in a group.
*
* Returns the same type as the function itself.
*
* @param name The name of the group
* @param fn The function to wrap in the group
*/
export declare function group<T>(name: string, fn: () => Promise<T>): Promise<T>;
/**
* Saves state for current action, the state can only be retrieved by this action's post job execution.
*
* @param name name of the state to store
* @param value value to store. Non-string values will be converted to a string via JSON.stringify
*/
export declare function saveState(name: string, value: any): void;
/**
* Gets the value of an state set by this action's main execution.
*
* @param name name of the state to get
* @returns string
*/
export declare function getState(name: string): string;

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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const command_1 = require("./command");
const os = __importStar(require("os"));
const path = __importStar(require("path"));
/**
* The code to exit an action
*/
var ExitCode;
(function (ExitCode) {
/**
* A code indicating that the action was successful
*/
ExitCode[ExitCode["Success"] = 0] = "Success";
/**
* A code indicating that the action was a failure
*/
ExitCode[ExitCode["Failure"] = 1] = "Failure";
})(ExitCode = exports.ExitCode || (exports.ExitCode = {}));
//-----------------------------------------------------------------------
// Variables
//-----------------------------------------------------------------------
/**
* Sets env variable for this action and future actions in the job
* @param name the name of the variable to set
* @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify
*/
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function exportVariable(name, val) {
const convertedVal = command_1.toCommandValue(val);
process.env[name] = convertedVal;
command_1.issueCommand('set-env', { name }, convertedVal);
}
exports.exportVariable = exportVariable;
/**
* Registers a secret which will get masked from logs
* @param secret value of the secret
*/
function setSecret(secret) {
command_1.issueCommand('add-mask', {}, secret);
}
exports.setSecret = setSecret;
/**
* Prepends inputPath to the PATH (for this action and future actions)
* @param inputPath
*/
function addPath(inputPath) {
command_1.issueCommand('add-path', {}, inputPath);
process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;
}
exports.addPath = addPath;
/**
* Gets the value of an input. The value is also trimmed.
*
* @param name name of the input to get
* @param options optional. See InputOptions.
* @returns string
*/
function getInput(name, options) {
const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';
if (options && options.required && !val) {
throw new Error(`Input required and not supplied: ${name}`);
}
return val.trim();
}
exports.getInput = getInput;
/**
* Sets the value of an output.
*
* @param name name of the output to set
* @param value value to store. Non-string values will be converted to a string via JSON.stringify
*/
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function setOutput(name, value) {
command_1.issueCommand('set-output', { name }, value);
}
exports.setOutput = setOutput;
/**
* Enables or disables the echoing of commands into stdout for the rest of the step.
* Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.
*
*/
function setCommandEcho(enabled) {
command_1.issue('echo', enabled ? 'on' : 'off');
}
exports.setCommandEcho = setCommandEcho;
//-----------------------------------------------------------------------
// Results
//-----------------------------------------------------------------------
/**
* Sets the action status to failed.
* When the action exits it will be with an exit code of 1
* @param message add error issue message
*/
function setFailed(message) {
process.exitCode = ExitCode.Failure;
error(message);
}
exports.setFailed = setFailed;
//-----------------------------------------------------------------------
// Logging Commands
//-----------------------------------------------------------------------
/**
* Gets whether Actions Step Debug is on or not
*/
function isDebug() {
return process.env['RUNNER_DEBUG'] === '1';
}
exports.isDebug = isDebug;
/**
* Writes debug message to user log
* @param message debug message
*/
function debug(message) {
command_1.issueCommand('debug', {}, message);
}
exports.debug = debug;
/**
* Adds an error issue
* @param message error issue message. Errors will be converted to string via toString()
*/
function error(message) {
command_1.issue('error', message instanceof Error ? message.toString() : message);
}
exports.error = error;
/**
* Adds an warning issue
* @param message warning issue message. Errors will be converted to string via toString()
*/
function warning(message) {
command_1.issue('warning', message instanceof Error ? message.toString() : message);
}
exports.warning = warning;
/**
* Writes info to log with console.log.
* @param message info message
*/
function info(message) {
process.stdout.write(message + os.EOL);
}
exports.info = info;
/**
* Begin an output group.
*
* Output until the next `groupEnd` will be foldable in this group
*
* @param name The name of the output group
*/
function startGroup(name) {
command_1.issue('group', name);
}
exports.startGroup = startGroup;
/**
* End an output group.
*/
function endGroup() {
command_1.issue('endgroup');
}
exports.endGroup = endGroup;
/**
* Wrap an asynchronous function call in a group.
*
* Returns the same type as the function itself.
*
* @param name The name of the group
* @param fn The function to wrap in the group
*/
function group(name, fn) {
return __awaiter(this, void 0, void 0, function* () {
startGroup(name);
let result;
try {
result = yield fn();
}
finally {
endGroup();
}
return result;
});
}
exports.group = group;
//-----------------------------------------------------------------------
// Wrapper action state
//-----------------------------------------------------------------------
/**
* Saves state for current action, the state can only be retrieved by this action's post job execution.
*
* @param name name of the state to store
* @param value value to store. Non-string values will be converted to a string via JSON.stringify
*/
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function saveState(name, value) {
command_1.issueCommand('save-state', { name }, value);
}
exports.saveState = saveState;
/**
* Gets the value of an state set by this action's main execution.
*
* @param name name of the state to get
* @returns string
*/
function getState(name) {
return process.env[`STATE_${name}`] || '';
}
exports.getState = getState;
//# sourceMappingURL=core.js.map

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{
"_from": "@actions/core@1.2.4",
"_id": "@actions/core@1.2.4",
"_inBundle": false,
"_integrity": "sha512-YJCEq8BE3CdN8+7HPZ/4DxJjk/OkZV2FFIf+DlZTC/4iBlzYCD5yjRR6eiOS5llO11zbRltIRuKAjMKaWTE6cg==",
"_location": "/@actions/core",
"_phantomChildren": {},
"_requested": {
"type": "version",
"registry": true,
"raw": "@actions/core@1.2.4",
"name": "@actions/core",
"escapedName": "@actions%2fcore",
"scope": "@actions",
"rawSpec": "1.2.4",
"saveSpec": null,
"fetchSpec": "1.2.4"
},
"_requiredBy": [
"#USER",
"/",
"/@actions/tool-cache"
],
"_resolved": "https://registry.npmjs.org/@actions/core/-/core-1.2.4.tgz",
"_shasum": "96179dbf9f8d951dd74b40a0dbd5c22555d186ab",
"_spec": "@actions/core@1.2.4",
"_where": "/Users/dbrock/Google Drive/appleiigs/install-merlin32-action",
"bugs": {
"url": "https://github.com/actions/toolkit/issues"
},
"bundleDependencies": false,
"deprecated": false,
"description": "Actions core lib",
"devDependencies": {
"@types/node": "^12.0.2"
},
"directories": {
"lib": "lib",
"test": "__tests__"
},
"files": [
"lib"
],
"homepage": "https://github.com/actions/toolkit/tree/master/packages/core",
"keywords": [
"github",
"actions",
"core"
],
"license": "MIT",
"main": "lib/core.js",
"name": "@actions/core",
"publishConfig": {
"access": "public"
},
"repository": {
"type": "git",
"url": "git+https://github.com/actions/toolkit.git",
"directory": "packages/core"
},
"scripts": {
"audit-moderate": "npm install && npm audit --audit-level=moderate",
"test": "echo \"Error: run tests from root\" && exit 1",
"tsc": "tsc"
},
"types": "lib/core.d.ts",
"version": "1.2.4"
}

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# `@actions/exec`
## Usage
#### Basic
You can use this package to execute tools in a cross platform way:
```js
const exec = require('@actions/exec');
await exec.exec('node index.js');
```
#### Args
You can also pass in arg arrays:
```js
const exec = require('@actions/exec');
await exec.exec('node', ['index.js', 'foo=bar']);
```
#### Output/options
Capture output or specify [other options](https://github.com/actions/toolkit/blob/d9347d4ab99fd507c0b9104b2cf79fb44fcc827d/packages/exec/src/interfaces.ts#L5):
```js
const exec = require('@actions/exec');
let myOutput = '';
let myError = '';
const options = {};
options.listeners = {
stdout: (data: Buffer) => {
myOutput += data.toString();
},
stderr: (data: Buffer) => {
myError += data.toString();
}
};
options.cwd = './lib';
await exec.exec('node', ['index.js', 'foo=bar'], options);
```
#### Exec tools not in the PATH
You can specify the full path for tools not in the PATH:
```js
const exec = require('@actions/exec');
await exec.exec('"/path/to/my-tool"', ['arg1']);
```

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node_modules/@actions/exec/lib/exec.d.ts generated vendored Normal file
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import { ExecOptions } from './interfaces';
export { ExecOptions };
/**
* Exec a command.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param commandLine command to execute (can include additional args). Must be correctly escaped.
* @param args optional arguments for tool. Escaping is handled by the lib.
* @param options optional exec options. See ExecOptions
* @returns Promise<number> exit code
*/
export declare function exec(commandLine: string, args?: string[], options?: ExecOptions): Promise<number>;

44
node_modules/@actions/exec/lib/exec.js generated vendored Normal file
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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const tr = __importStar(require("./toolrunner"));
/**
* Exec a command.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param commandLine command to execute (can include additional args). Must be correctly escaped.
* @param args optional arguments for tool. Escaping is handled by the lib.
* @param options optional exec options. See ExecOptions
* @returns Promise<number> exit code
*/
function exec(commandLine, args, options) {
return __awaiter(this, void 0, void 0, function* () {
const commandArgs = tr.argStringToArray(commandLine);
if (commandArgs.length === 0) {
throw new Error(`Parameter 'commandLine' cannot be null or empty.`);
}
// Path to tool to execute should be first arg
const toolPath = commandArgs[0];
args = commandArgs.slice(1).concat(args || []);
const runner = new tr.ToolRunner(toolPath, args, options);
return runner.exec();
});
}
exports.exec = exec;
//# sourceMappingURL=exec.js.map

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node_modules/@actions/exec/lib/exec.js.map generated vendored Normal file
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/// <reference types="node" />
import * as stream from 'stream';
/**
* Interface for exec options
*/
export interface ExecOptions {
/** optional working directory. defaults to current */
cwd?: string;
/** optional envvar dictionary. defaults to current process's env */
env?: {
[key: string]: string;
};
/** optional. defaults to false */
silent?: boolean;
/** optional out stream to use. Defaults to process.stdout */
outStream?: stream.Writable;
/** optional err stream to use. Defaults to process.stderr */
errStream?: stream.Writable;
/** optional. whether to skip quoting/escaping arguments if needed. defaults to false. */
windowsVerbatimArguments?: boolean;
/** optional. whether to fail if output to stderr. defaults to false */
failOnStdErr?: boolean;
/** optional. defaults to failing on non zero. ignore will not fail leaving it up to the caller */
ignoreReturnCode?: boolean;
/** optional. How long in ms to wait for STDIO streams to close after the exit event of the process before terminating. defaults to 10000 */
delay?: number;
/** optional. input to write to the process on STDIN. */
input?: Buffer;
/** optional. Listeners for output. Callback functions that will be called on these events */
listeners?: {
stdout?: (data: Buffer) => void;
stderr?: (data: Buffer) => void;
stdline?: (data: string) => void;
errline?: (data: string) => void;
debug?: (data: string) => void;
};
}

3
node_modules/@actions/exec/lib/interfaces.js generated vendored Normal file
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@ -0,0 +1,3 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
//# sourceMappingURL=interfaces.js.map

1
node_modules/@actions/exec/lib/interfaces.js.map generated vendored Normal file
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@ -0,0 +1 @@
{"version":3,"file":"interfaces.js","sourceRoot":"","sources":["../src/interfaces.ts"],"names":[],"mappings":""}

37
node_modules/@actions/exec/lib/toolrunner.d.ts generated vendored Normal file
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@ -0,0 +1,37 @@
/// <reference types="node" />
import * as events from 'events';
import * as im from './interfaces';
export declare class ToolRunner extends events.EventEmitter {
constructor(toolPath: string, args?: string[], options?: im.ExecOptions);
private toolPath;
private args;
private options;
private _debug;
private _getCommandString;
private _processLineBuffer;
private _getSpawnFileName;
private _getSpawnArgs;
private _endsWith;
private _isCmdFile;
private _windowsQuoteCmdArg;
private _uvQuoteCmdArg;
private _cloneExecOptions;
private _getSpawnOptions;
/**
* Exec a tool.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param tool path to tool to exec
* @param options optional exec options. See ExecOptions
* @returns number
*/
exec(): Promise<number>;
}
/**
* Convert an arg string to an array of args. Handles escaping
*
* @param argString string of arguments
* @returns string[] array of arguments
*/
export declare function argStringToArray(argString: string): string[];

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node_modules/@actions/exec/lib/toolrunner.js generated vendored Normal file
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@ -0,0 +1,600 @@
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const os = __importStar(require("os"));
const events = __importStar(require("events"));
const child = __importStar(require("child_process"));
const path = __importStar(require("path"));
const io = __importStar(require("@actions/io"));
const ioUtil = __importStar(require("@actions/io/lib/io-util"));
/* eslint-disable @typescript-eslint/unbound-method */
const IS_WINDOWS = process.platform === 'win32';
/*
* Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.
*/
class ToolRunner extends events.EventEmitter {
constructor(toolPath, args, options) {
super();
if (!toolPath) {
throw new Error("Parameter 'toolPath' cannot be null or empty.");
}
this.toolPath = toolPath;
this.args = args || [];
this.options = options || {};
}
_debug(message) {
if (this.options.listeners && this.options.listeners.debug) {
this.options.listeners.debug(message);
}
}
_getCommandString(options, noPrefix) {
const toolPath = this._getSpawnFileName();
const args = this._getSpawnArgs(options);
let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool
if (IS_WINDOWS) {
// Windows + cmd file
if (this._isCmdFile()) {
cmd += toolPath;
for (const a of args) {
cmd += ` ${a}`;
}
}
// Windows + verbatim
else if (options.windowsVerbatimArguments) {
cmd += `"${toolPath}"`;
for (const a of args) {
cmd += ` ${a}`;
}
}
// Windows (regular)
else {
cmd += this._windowsQuoteCmdArg(toolPath);
for (const a of args) {
cmd += ` ${this._windowsQuoteCmdArg(a)}`;
}
}
}
else {
// OSX/Linux - this can likely be improved with some form of quoting.
// creating processes on Unix is fundamentally different than Windows.
// on Unix, execvp() takes an arg array.
cmd += toolPath;
for (const a of args) {
cmd += ` ${a}`;
}
}
return cmd;
}
_processLineBuffer(data, strBuffer, onLine) {
try {
let s = strBuffer + data.toString();
let n = s.indexOf(os.EOL);
while (n > -1) {
const line = s.substring(0, n);
onLine(line);
// the rest of the string ...
s = s.substring(n + os.EOL.length);
n = s.indexOf(os.EOL);
}
strBuffer = s;
}
catch (err) {
// streaming lines to console is best effort. Don't fail a build.
this._debug(`error processing line. Failed with error ${err}`);
}
}
_getSpawnFileName() {
if (IS_WINDOWS) {
if (this._isCmdFile()) {
return process.env['COMSPEC'] || 'cmd.exe';
}
}
return this.toolPath;
}
_getSpawnArgs(options) {
if (IS_WINDOWS) {
if (this._isCmdFile()) {
let argline = `/D /S /C "${this._windowsQuoteCmdArg(this.toolPath)}`;
for (const a of this.args) {
argline += ' ';
argline += options.windowsVerbatimArguments
? a
: this._windowsQuoteCmdArg(a);
}
argline += '"';
return [argline];
}
}
return this.args;
}
_endsWith(str, end) {
return str.endsWith(end);
}
_isCmdFile() {
const upperToolPath = this.toolPath.toUpperCase();
return (this._endsWith(upperToolPath, '.CMD') ||
this._endsWith(upperToolPath, '.BAT'));
}
_windowsQuoteCmdArg(arg) {
// for .exe, apply the normal quoting rules that libuv applies
if (!this._isCmdFile()) {
return this._uvQuoteCmdArg(arg);
}
// otherwise apply quoting rules specific to the cmd.exe command line parser.
// the libuv rules are generic and are not designed specifically for cmd.exe
// command line parser.
//
// for a detailed description of the cmd.exe command line parser, refer to
// http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912
// need quotes for empty arg
if (!arg) {
return '""';
}
// determine whether the arg needs to be quoted
const cmdSpecialChars = [
' ',
'\t',
'&',
'(',
')',
'[',
']',
'{',
'}',
'^',
'=',
';',
'!',
"'",
'+',
',',
'`',
'~',
'|',
'<',
'>',
'"'
];
let needsQuotes = false;
for (const char of arg) {
if (cmdSpecialChars.some(x => x === char)) {
needsQuotes = true;
break;
}
}
// short-circuit if quotes not needed
if (!needsQuotes) {
return arg;
}
// the following quoting rules are very similar to the rules that by libuv applies.
//
// 1) wrap the string in quotes
//
// 2) double-up quotes - i.e. " => ""
//
// this is different from the libuv quoting rules. libuv replaces " with \", which unfortunately
// doesn't work well with a cmd.exe command line.
//
// note, replacing " with "" also works well if the arg is passed to a downstream .NET console app.
// for example, the command line:
// foo.exe "myarg:""my val"""
// is parsed by a .NET console app into an arg array:
// [ "myarg:\"my val\"" ]
// which is the same end result when applying libuv quoting rules. although the actual
// command line from libuv quoting rules would look like:
// foo.exe "myarg:\"my val\""
//
// 3) double-up slashes that precede a quote,
// e.g. hello \world => "hello \world"
// hello\"world => "hello\\""world"
// hello\\"world => "hello\\\\""world"
// hello world\ => "hello world\\"
//
// technically this is not required for a cmd.exe command line, or the batch argument parser.
// the reasons for including this as a .cmd quoting rule are:
//
// a) this is optimized for the scenario where the argument is passed from the .cmd file to an
// external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.
//
// b) it's what we've been doing previously (by deferring to node default behavior) and we
// haven't heard any complaints about that aspect.
//
// note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be
// escaped when used on the command line directly - even though within a .cmd file % can be escaped
// by using %%.
//
// the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts
// the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.
//
// one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would
// often work, since it is unlikely that var^ would exist, and the ^ character is removed when the
// variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args
// to an external program.
//
// an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.
// % can be escaped within a .cmd file.
let reverse = '"';
let quoteHit = true;
for (let i = arg.length; i > 0; i--) {
// walk the string in reverse
reverse += arg[i - 1];
if (quoteHit && arg[i - 1] === '\\') {
reverse += '\\'; // double the slash
}
else if (arg[i - 1] === '"') {
quoteHit = true;
reverse += '"'; // double the quote
}
else {
quoteHit = false;
}
}
reverse += '"';
return reverse
.split('')
.reverse()
.join('');
}
_uvQuoteCmdArg(arg) {
// Tool runner wraps child_process.spawn() and needs to apply the same quoting as
// Node in certain cases where the undocumented spawn option windowsVerbatimArguments
// is used.
//
// Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,
// see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),
// pasting copyright notice from Node within this function:
//
// Copyright Joyent, Inc. and other Node contributors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
if (!arg) {
// Need double quotation for empty argument
return '""';
}
if (!arg.includes(' ') && !arg.includes('\t') && !arg.includes('"')) {
// No quotation needed
return arg;
}
if (!arg.includes('"') && !arg.includes('\\')) {
// No embedded double quotes or backslashes, so I can just wrap
// quote marks around the whole thing.
return `"${arg}"`;
}
// Expected input/output:
// input : hello"world
// output: "hello\"world"
// input : hello""world
// output: "hello\"\"world"
// input : hello\world
// output: hello\world
// input : hello\\world
// output: hello\\world
// input : hello\"world
// output: "hello\\\"world"
// input : hello\\"world
// output: "hello\\\\\"world"
// input : hello world\
// output: "hello world\\" - note the comment in libuv actually reads "hello world\"
// but it appears the comment is wrong, it should be "hello world\\"
let reverse = '"';
let quoteHit = true;
for (let i = arg.length; i > 0; i--) {
// walk the string in reverse
reverse += arg[i - 1];
if (quoteHit && arg[i - 1] === '\\') {
reverse += '\\';
}
else if (arg[i - 1] === '"') {
quoteHit = true;
reverse += '\\';
}
else {
quoteHit = false;
}
}
reverse += '"';
return reverse
.split('')
.reverse()
.join('');
}
_cloneExecOptions(options) {
options = options || {};
const result = {
cwd: options.cwd || process.cwd(),
env: options.env || process.env,
silent: options.silent || false,
windowsVerbatimArguments: options.windowsVerbatimArguments || false,
failOnStdErr: options.failOnStdErr || false,
ignoreReturnCode: options.ignoreReturnCode || false,
delay: options.delay || 10000
};
result.outStream = options.outStream || process.stdout;
result.errStream = options.errStream || process.stderr;
return result;
}
_getSpawnOptions(options, toolPath) {
options = options || {};
const result = {};
result.cwd = options.cwd;
result.env = options.env;
result['windowsVerbatimArguments'] =
options.windowsVerbatimArguments || this._isCmdFile();
if (options.windowsVerbatimArguments) {
result.argv0 = `"${toolPath}"`;
}
return result;
}
/**
* Exec a tool.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param tool path to tool to exec
* @param options optional exec options. See ExecOptions
* @returns number
*/
exec() {
return __awaiter(this, void 0, void 0, function* () {
// root the tool path if it is unrooted and contains relative pathing
if (!ioUtil.isRooted(this.toolPath) &&
(this.toolPath.includes('/') ||
(IS_WINDOWS && this.toolPath.includes('\\')))) {
// prefer options.cwd if it is specified, however options.cwd may also need to be rooted
this.toolPath = path.resolve(process.cwd(), this.options.cwd || process.cwd(), this.toolPath);
}
// if the tool is only a file name, then resolve it from the PATH
// otherwise verify it exists (add extension on Windows if necessary)
this.toolPath = yield io.which(this.toolPath, true);
return new Promise((resolve, reject) => {
this._debug(`exec tool: ${this.toolPath}`);
this._debug('arguments:');
for (const arg of this.args) {
this._debug(` ${arg}`);
}
const optionsNonNull = this._cloneExecOptions(this.options);
if (!optionsNonNull.silent && optionsNonNull.outStream) {
optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);
}
const state = new ExecState(optionsNonNull, this.toolPath);
state.on('debug', (message) => {
this._debug(message);
});
const fileName = this._getSpawnFileName();
const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));
const stdbuffer = '';
if (cp.stdout) {
cp.stdout.on('data', (data) => {
if (this.options.listeners && this.options.listeners.stdout) {
this.options.listeners.stdout(data);
}
if (!optionsNonNull.silent && optionsNonNull.outStream) {
optionsNonNull.outStream.write(data);
}
this._processLineBuffer(data, stdbuffer, (line) => {
if (this.options.listeners && this.options.listeners.stdline) {
this.options.listeners.stdline(line);
}
});
});
}
const errbuffer = '';
if (cp.stderr) {
cp.stderr.on('data', (data) => {
state.processStderr = true;
if (this.options.listeners && this.options.listeners.stderr) {
this.options.listeners.stderr(data);
}
if (!optionsNonNull.silent &&
optionsNonNull.errStream &&
optionsNonNull.outStream) {
const s = optionsNonNull.failOnStdErr
? optionsNonNull.errStream
: optionsNonNull.outStream;
s.write(data);
}
this._processLineBuffer(data, errbuffer, (line) => {
if (this.options.listeners && this.options.listeners.errline) {
this.options.listeners.errline(line);
}
});
});
}
cp.on('error', (err) => {
state.processError = err.message;
state.processExited = true;
state.processClosed = true;
state.CheckComplete();
});
cp.on('exit', (code) => {
state.processExitCode = code;
state.processExited = true;
this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);
state.CheckComplete();
});
cp.on('close', (code) => {
state.processExitCode = code;
state.processExited = true;
state.processClosed = true;
this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);
state.CheckComplete();
});
state.on('done', (error, exitCode) => {
if (stdbuffer.length > 0) {
this.emit('stdline', stdbuffer);
}
if (errbuffer.length > 0) {
this.emit('errline', errbuffer);
}
cp.removeAllListeners();
if (error) {
reject(error);
}
else {
resolve(exitCode);
}
});
if (this.options.input) {
if (!cp.stdin) {
throw new Error('child process missing stdin');
}
cp.stdin.end(this.options.input);
}
});
});
}
}
exports.ToolRunner = ToolRunner;
/**
* Convert an arg string to an array of args. Handles escaping
*
* @param argString string of arguments
* @returns string[] array of arguments
*/
function argStringToArray(argString) {
const args = [];
let inQuotes = false;
let escaped = false;
let arg = '';
function append(c) {
// we only escape double quotes.
if (escaped && c !== '"') {
arg += '\\';
}
arg += c;
escaped = false;
}
for (let i = 0; i < argString.length; i++) {
const c = argString.charAt(i);
if (c === '"') {
if (!escaped) {
inQuotes = !inQuotes;
}
else {
append(c);
}
continue;
}
if (c === '\\' && escaped) {
append(c);
continue;
}
if (c === '\\' && inQuotes) {
escaped = true;
continue;
}
if (c === ' ' && !inQuotes) {
if (arg.length > 0) {
args.push(arg);
arg = '';
}
continue;
}
append(c);
}
if (arg.length > 0) {
args.push(arg.trim());
}
return args;
}
exports.argStringToArray = argStringToArray;
class ExecState extends events.EventEmitter {
constructor(options, toolPath) {
super();
this.processClosed = false; // tracks whether the process has exited and stdio is closed
this.processError = '';
this.processExitCode = 0;
this.processExited = false; // tracks whether the process has exited
this.processStderr = false; // tracks whether stderr was written to
this.delay = 10000; // 10 seconds
this.done = false;
this.timeout = null;
if (!toolPath) {
throw new Error('toolPath must not be empty');