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Turn on the -r argument in the default execution rule in the makefile. Some minor cleanup.
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@ -23,10 +23,6 @@
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// Defines
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// This enables a workaround for creating the resources by writing a .rez file rather than
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// writing it directly. At the moment, Golden Gate does not support writing resources
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// but this will let me test it without that capability.
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#define TEACH_FILE_TYPE 0x50
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#define TEACH_AUX_TYPE 0x5445
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@ -36,7 +32,6 @@
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#define STYLE_BLOCK_NUM 1
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// Typedefs
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typedef struct tWindowPos
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@ -43,7 +43,7 @@ int generateRez = 0;
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static void printUsage(void)
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{
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fprintf(stderr, "USAGE: %s [ -d -r ] inputfile outputfile\n", commandName);
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fprintf(stderr, "USAGE: %s [ -d ] [ -r ] inputfile outputfile\n", commandName);
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}
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@ -65,6 +65,7 @@ static int parseArgs(int argc, char * argv[])
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case 'd':
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debugEnabled = 1;
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break;
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case 'r':
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generateRez = 1;
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break;
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@ -191,7 +191,7 @@ executeGUI: all
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make/launchEmulator "$(DISKIMAGE)" "$(DESTBOOTIMAGE)"
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executeShell: all
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$(ORCA) --mem $(TARGETDIR)/$(PGM) -d test.md $(TARGETDIR)/outfile.txt
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$(ORCA) --mem $(TARGETDIR)/$(PGM) -d -r test.md $(TARGETDIR)/outfile.txt
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make/teachRez $(TARGETDIR)/outfile.txt
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make/createDiskImage "$(DISKIMAGE)" $(DESTBOOTIMAGE) "$(TARGETDIR)/$(PGM)" "$(TARGETDIR)/outfile.txt" test.md
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make/launchEmulator "$(DISKIMAGE)" "$(DESTBOOTIMAGE)"
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