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# transformer
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Transform 2D coordinates with an Apple IIGS. Make pretty pictures?
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I'll add a disk image and a binary version once I get it to stop crashing the system on exit. As it is, here's the source code for my little square rotation program in Merlin 16 format.
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To compile, at the Merlin prompt type:
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LOAD BUILD
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This loads the assemble-and-link script. Execute by pressing Apple+O and typing
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LINK BUILD
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You'll see assembler and linker output go by. In 20-30 seconds, you'll have an executable named GRAF and be dumped back to the Merlin prompt. To run the application, type
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=GRAF
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The square will spin forever. Click the mouse to exit the application. If you're lucky, GS/OS won't crash.
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