* Direct Page addresses. PixelPtr = $00 rectData ; A rectangle data structure. rX1 = $04 ;DP rX2 = $06 ;DP rY1 = $08 ;DP rY2 = $0A ;DP * Private data for graphics routines rXSize = $0C rYSize = $0E penColor = $10 ; Color we're using to draw. * General line drawing from (x1,y1) to (x2,y2) lnX1 = $12 lnY1 = $14 lnX2 = $16 lnY2 = $18 lnXSize = $1A ;for horizontal drawing lnYSize = $1C ;for vertical drawing * Glyph drawing ptr_Glyph = $30 ;Pointer to current glyph. glyph_sl_drawn = $34 ;How many drawn scanlines of the current glyph? dest_X = $36 ;Destination of drawing dest_Y = $38 dest_Offset = $3A glyph_ASCII = $3C ;ASCII code of next glyph to draw. * Pixel plotting p_PixelLocation = $40 ;2 bytes: $E1BBAA plotX = $80 plotY = $82 * Fixed-Point Math fx_Scratch = $90 ; 4 bytes - scratch area fx_Operand1 = $94 ; 4 bytes - Operand 1 fx_Operand2 = $98 ; 4 bytes - Operand 2 fx_Result = $9C ; 4 bytes - Result fx_RotatedX = $A0 fx_RotatedY = $A4 Radians = $B0 * Shape data ptr_RotatedVertices = $F4 ; Pointer to rotated vertices for Rotate functions. ptr_Long_Shape = $F8 ; A long pointer to shape data. ptr_Shape = $FC ; Pointer to shape data. RETURN_ADDRESS = $FE ; store the return address here