diff --git a/src/draw.c b/src/draw.c index c21a6a1..813120e 100644 --- a/src/draw.c +++ b/src/draw.c @@ -240,7 +240,7 @@ draw_tile(U8 tileNumber) #ifdef GFXGS //$$JGA TODO convert to ASM - int tileNo = (draw_tilesBank*256)+tileNumber; + int tileNo = (((int)draw_tilesBank)*256)+tileNumber; //printf("fb=%04x tileNo=%04x\n", (int)fb, tileNo); //sys_sleep(1000); // Wait 1 second @@ -554,7 +554,7 @@ draw_spriteBackground(U16 x, U16 y) #ifdef GFXPC draw_setfb(xs, ys + r * 8); #endif -#ifdef GFXST +#if defined(GFXST) || defined(GFXGS) draw_setfb(xs, 8 + ys + r * 8); #endif for (c = 0; c < cmax; c++) { /* for each column */ @@ -580,7 +580,7 @@ draw_map(void) #ifdef GFXPC draw_setfb(0x20, (i * 8)); #endif -#ifdef GFXST +#if defined(GFXST) || defined(GFXGS) draw_setfb(0x20, 8 + (i * 8)); #endif for (j = 0; j < 0x20; j++) /* 0x20 tiles per row */ @@ -660,7 +660,7 @@ draw_clearStatus(void) #ifdef GFXPC draw_tilesBank = map_tilesBank; #endif -#ifdef GFXST +#if defined(GFXST) || defined(GFXGS) draw_tilesBank = 0; #endif draw_setfb(DRAW_STATUS_SCORE_X, DRAW_STATUS_Y); @@ -668,7 +668,7 @@ draw_clearStatus(void) #ifdef GFXPC draw_tile(map_map[MAP_ROW_SCRTOP + (DRAW_STATUS_Y / 8)][i]); #endif -#ifdef GFXST +#if defined(GFXST)||defined(GFXGS) draw_tile('@'); #endif } diff --git a/src/maps.c b/src/maps.c index ea23e67..22c96f8 100644 --- a/src/maps.c +++ b/src/maps.c @@ -105,7 +105,7 @@ map_init(void) draw_filter = 0xffff; map_tilesBank = (map_submaps[game_submap].page == 1) ? 3 : 2; #endif -#ifdef GFXST +#if defined(GFXST) || defined(GFXGS) map_tilesBank = (map_submaps[game_submap].page == 1) ? 2 : 1; #endif map_eflg_expand((map_submaps[game_submap].page == 1) ? 0x10 : 0x00);