@echo off setlocal rem rem Make the data lib, for xrick2gs rem echo Y |del data.lib if exist "bmp" ( echo Y |del bmp\* rmdir bmp ) rem rem bmp directory if it doesn't exist rem if not exist "bmp" ( mkdir bmp ) rem rem convert all the pngs to bmp rem png2bmp -D bmp data\pics\*.png rem rem for now just convert the splash screen, to GS format rem b2s bmp\splash.bmp b2s bmp\img_splash16.bmp rem rem Compress the title page rem lz4 -c2 bmp\splash.SHR#C10000 data\splash.lz4 lz4 -c2 bmp\img_splash16.SHR#C10000 data\img_splash16.lz4 rem rem Convert the title page into an object file rem iix mkobj splash_lz4 data:splash.lz4 data:splash.a iix mkobj img_splash_lz4 data:img_splash16.lz4 data:img_splash.a rem rem Create Static Linked Binary data library rem iix makelib -P data.lib +data\splash.a iix makelib -P data.lib +data\img_splash.a