/* * xrick/include/screens.h * * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. * * The use and distribution terms for this software are contained in the file * named README, which can be found in the root of this distribution. By * using this software in any fashion, you are agreeing to be bound by the * terms of this license. * * You must not remove this notice, or any other, from this software. */ #ifndef _SCREENS_H #define _SCREENS_H #include "system.h" #define SCREEN_TIMEOUT 4000 #define SCREEN_RUNNING 0 #define SCREEN_DONE 1 #define SCREEN_EXIT 2 typedef struct { U16 count; /* number of loops */ U16 dx, dy; /* sprite x and y deltas */ U16 base; /* base for sprite numbers table */ } screen_imapsteps_t; /* description of one step */ extern U8 screen_imapsl[]; /* sprite lists */ extern screen_imapsteps_t screen_imapsteps[]; /* map intro steps */ extern U8 screen_imapsofs[]; /* first step for each map */ extern U8 *screen_imaptext[]; /* map intro texts */ extern U8 screen_imainhoft[]; /* hall of fame title */ extern U8 screen_imainrdt[]; /*rick dangerous title */ extern U8 screen_imaincdc[]; /* core design copyright text */ extern U8 screen_gameovertxt[]; /* game over */ extern U8 screen_pausedtxt[]; /* paused */ extern U8 screen_congrats[]; /* congratulations */ extern U8 screen_xrick(void); /* splash */ extern U8 screen_introMain(void); /* main intro */ extern U8 screen_introMap(void); /* map intro */ extern U8 screen_gameover(void); /* gameover */ extern U8 screen_getname(void); /* enter you name */ extern void screen_pause(U8); /* pause indicator */ #endif /* eof */