RASCSI/src/raspberrypi/devices/scsicd.h

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//---------------------------------------------------------------------------
//
// SCSI Target Emulator RaSCSI (*^..^*)
// for Raspberry Pi
//
// Copyright (C) 2001-2006 (ytanaka@ipc-tokai.or.jp)
// Copyright (C) 2014-2020 GIMONS
// Copyright (C) akuker
//
// Licensed under the BSD 3-Clause License.
// See LICENSE file in the project root folder.
//
// [ SCSI Hard Disk for Apple Macintosh ]
//
//---------------------------------------------------------------------------
#pragma once
#include "os.h"
#include "disk.h"
#include "filepath.h"
//---------------------------------------------------------------------------
//
// Class precedence definition
//
//---------------------------------------------------------------------------
class SCSICD;
//===========================================================================
//
// CD-ROM Track
//
//===========================================================================
class CDTrack
{
public:
// Basic Functions
CDTrack(SCSICD *scsicd);
// Constructor
virtual ~CDTrack();
// Destructor
BOOL FASTCALL Init(int track, DWORD first, DWORD last);
// Initialization
// Properties
void FASTCALL SetPath(BOOL cdda, const Filepath& path);
// Set the path
void FASTCALL GetPath(Filepath& path) const;
// Get the path
void FASTCALL AddIndex(int index, DWORD lba);
// Add index
DWORD FASTCALL GetFirst() const;
// Get the start LBA
DWORD FASTCALL GetLast() const;
// Get the last LBA
DWORD FASTCALL GetBlocks() const;
// Get the number of blocks
int FASTCALL GetTrackNo() const;
// Get the track number
BOOL FASTCALL IsValid(DWORD lba) const;
// Is this a valid LBA?
BOOL FASTCALL IsAudio() const;
// Is this an audio track?
private:
SCSICD *cdrom;
// Parent device
BOOL valid;
// Valid track
int track_no;
// Track number
DWORD first_lba;
// First LBA
DWORD last_lba;
// Last LBA
BOOL audio;
// Audio track flag
BOOL raw;
// RAW data flag
Filepath imgpath;
// Image file path
};
//===========================================================================
//
// CD-DA Buffer
//
//===========================================================================
class CDDABuf
{
public:
// Basic Functions
CDDABuf();
// Constructor
virtual ~CDDABuf();
// Destructor
#if 0
BOOL Init();
// Initialization
BOOL FASTCALL Load(const Filepath& path);
// Load
BOOL FASTCALL Save(const Filepath& path);
// Save
// API
void FASTCALL Clear();
// Clear the buffer
BOOL FASTCALL Open(Filepath& path);
// File specification
BOOL FASTCALL GetBuf(DWORD *buffer, int frames);
// Get the buffer
BOOL FASTCALL IsValid();
// Check if Valid
BOOL FASTCALL ReadReq();
// Read Request
BOOL FASTCALL IsEnd() const;
// Finish check
private:
Filepath wavepath;
// Wave path
BOOL valid;
// Open result (is it valid?)
DWORD *buf;
// Data buffer
DWORD read;
// Read pointer
DWORD write;
// Write pointer
DWORD num;
// Valid number of data
DWORD rest;
// Remaining file size
#endif
};
//===========================================================================
//
// SCSI CD-ROM
//
//===========================================================================
class SCSICD : public Disk
{
public:
// Number of tracks
enum {
TrackMax = 96 // Maximum number of tracks
};
public:
// Basic Functions
SCSICD();
// Constructor
virtual ~SCSICD();
// Destructor
BOOL FASTCALL Open(const Filepath& path, BOOL attn = TRUE);
// Open
#ifndef RASCSI
BOOL FASTCALL Load(Fileio *fio, int ver);
// Load
#endif // RASCSI
// commands
int FASTCALL Inquiry(const DWORD *cdb, BYTE *buf, DWORD major, DWORD minor);
// INQUIRY command
int FASTCALL Read(BYTE *buf, DWORD block);
// READ command
int FASTCALL ReadToc(const DWORD *cdb, BYTE *buf);
// READ TOC command
BOOL FASTCALL PlayAudio(const DWORD *cdb);
// PLAY AUDIO command
BOOL FASTCALL PlayAudioMSF(const DWORD *cdb);
// PLAY AUDIO MSF command
BOOL FASTCALL PlayAudioTrack(const DWORD *cdb);
// PLAY AUDIO TRACK command
// CD-DA
BOOL FASTCALL NextFrame();
// Frame notification
void FASTCALL GetBuf(DWORD *buffer, int samples, DWORD rate);
// Get CD-DA buffer
// LBA-MSF変換
void FASTCALL LBAtoMSF(DWORD lba, BYTE *msf) const;
// LBA→MSF conversion
DWORD FASTCALL MSFtoLBA(const BYTE *msf) const;
// MSF→LBA conversion
private:
// Open
BOOL FASTCALL OpenCue(const Filepath& path);
// Open(CUE)
BOOL FASTCALL OpenIso(const Filepath& path);
// Open(ISO)
BOOL FASTCALL OpenPhysical(const Filepath& path);
// Open(Physical)
BOOL rawfile;
// RAW flag
// Track management
void FASTCALL ClearTrack();
// Clear the track
int FASTCALL SearchTrack(DWORD lba) const;
// Track search
CDTrack* track[TrackMax];
// Track opbject references
int tracks;
// Effective number of track objects
int dataindex;
// Current data track
int audioindex;
// Current audio track
int frame;
// Frame number
#if 0
CDDABuf da_buf;
// CD-DA buffer
int da_num;
// Number of CD-DA tracks
int da_cur;
// CD-DA current track
int da_next;
// CD-DA next track
BOOL da_req;
// CD-DA data request
#endif
};