//--------------------------------------------------------------------------- // // SCSI Target Emulator RaSCSI Reloaded // for Raspberry Pi // // Copyright (C) 2022 Uwe Seimet // // A template for dispatching SCSI commands // //--------------------------------------------------------------------------- #pragma once #include "log.h" #include "scsi.h" #include class SASIDEV; class SCSIDEV; using namespace std; using namespace scsi_defs; template class Dispatcher { public: Dispatcher() {} ~Dispatcher() { for (auto const& command : commands) { delete command.second; } } typedef struct _command_t { const char* name; void (T::*execute)(U *); _command_t(const char* _name, void (T::*_execute)(U *)) : name(_name), execute(_execute) { }; } command_t; unordered_map commands; void AddCommand(scsi_command opcode, const char* name, void (T::*execute)(U *)) { commands[opcode] = new command_t(name, execute); } bool Dispatch(T *instance, U *controller) { SASIDEV::ctrl_t *ctrl = controller->GetCtrl(); instance->SetCtrl(ctrl); const auto& it = commands.find(static_cast(ctrl->cmd[0])); if (it != commands.end()) { LOGDEBUG("%s Executing %s ($%02X)", __PRETTY_FUNCTION__, it->second->name, (unsigned int)ctrl->cmd[0]); (instance->*it->second->execute)(controller); return true; } // Unknown command return false; } };