//--------------------------------------------------------------------------- // // SCSI Target Emulator RaSCSI Reloaded // for Raspberry Pi // // Copyright (C) 2021-2022 Uwe Seimet // //--------------------------------------------------------------------------- #pragma once #include "shared/log.h" #include "generated/rascsi_interface.pb.h" #include #include using namespace std; using namespace rascsi_interface; class Device //NOSONAR The number of fields and methods is justified, the complexity is low { const string DEFAULT_VENDOR = "RaSCSI"; PbDeviceType type; bool ready = false; bool reset = false; bool attn = false; // Device is protectable/write-protected bool protectable = false; bool write_protected = false; // Device is permanently read-only bool read_only = false; // Device can be stopped (parked)/is stopped (parked) bool stoppable = false; bool stopped = false; // Device is removable/removed bool removable = false; bool removed = false; // Device is lockable/locked bool lockable = false; bool locked = false; // A device can be created with parameters bool supports_params = false; // A device can support an image file bool supports_file = false; // Immutable LUN int lun; // Device identifier (for INQUIRY) string vendor = DEFAULT_VENDOR; string product; string revision; // The parameters the device was created with unordered_map params; // The default parameters unordered_map default_params; // Sense Key and ASC // MSB Reserved (0x00) // Sense Key // Additional Sense Code (ASC) int status_code = 0; protected: Device(PbDeviceType, int); void SetReady(bool b) { ready = b; } bool IsReset() const { return reset; } void SetReset(bool b) { reset = b; } bool IsAttn() const { return attn; } void SetAttn(bool b) { attn = b; } void SetRemovable(bool b) { removable = b; } void SetStoppable(bool b) { stoppable = b; } void SetStopped(bool b) { stopped = b; } void SetLockable(bool b) { lockable = b; } void SetLocked(bool b) { locked = b; } int GetStatusCode() const { return status_code; } string GetParam(const string&) const; void SetParams(const unordered_map&); public: virtual ~Device() = default; PbDeviceType GetType() const { return type; } const char *GetTypeString() const { return PbDeviceType_Name(type).c_str(); } bool IsReady() const { return ready; } virtual void Reset(); bool IsProtectable() const { return protectable; } void SetProtectable(bool b) { protectable = b; } bool IsProtected() const { return write_protected; } void SetProtected(bool); bool IsReadOnly() const { return read_only; } void SetReadOnly(bool b) { read_only = b; } bool IsStoppable() const { return stoppable; } bool IsStopped() const { return stopped; } bool IsRemovable() const { return removable; } bool IsRemoved() const { return removed; } void SetRemoved(bool b) { removed = b; } bool IsLockable() const { return lockable; } bool IsLocked() const { return locked; } virtual int GetId() const = 0; int GetLun() const { return lun; } string GetVendor() const { return vendor; } void SetVendor(const string&); string GetProduct() const { return product; } void SetProduct(const string&, bool = true); string GetRevision() const { return revision; } void SetRevision(const string&); string GetPaddedName() const; bool SupportsParams() const { return supports_params; } bool SupportsFile() const { return supports_file; } void SupportsParams(bool b) { supports_params = b; } void SupportsFile(bool b) { supports_file = b; } unordered_map GetParams() const { return params; } void SetDefaultParams(const unordered_map& p) { default_params = p; } void SetStatusCode(int s) { status_code = s; } bool Start(); void Stop(); virtual bool Eject(bool); };