RASCSI/src/raspberrypi/devices/scsi_powerview.h

112 lines
3.0 KiB
C++

//---------------------------------------------------------------------------
//
// SCSI Target Emulator RaSCSI (*^..^*)
// for Raspberry Pi
//
// Copyright (C) 2020-2021 akuker
// Copyright (C) 2020 joshua stein <jcs@jcs.org>
//
// Licensed under the BSD 3-Clause License.
// See LICENSE file in the project root folder.
//
// [ Emulation of the Radius PowerView SCSI Display Adapter ]
//
// Note: This requires the Radius RadiusWare driver.
//
// Framebuffer integration originally done by Joshua Stein:
// https://github.com/jcs/RASCSI/commit/6da9e9f3ffcd38eb89413cd445f7407739c54bca
//
//---------------------------------------------------------------------------
#pragma once
#include "os.h"
#include "disk.h"
#include <map>
#include <string>
#include "../rascsi.h"
//===========================================================================
//
// Radius PowerView
//
//===========================================================================
class SCSIPowerView: public Disk
{
private:
typedef struct _command_t {
const char* name;
void (SCSIPowerView::*execute)(SASIDEV *);
_command_t(const char* _name, void (SCSIPowerView::*_execute)(SASIDEV *)) : name(_name), execute(_execute) { };
} command_t;
std::map<SCSIDEV::scsi_command, command_t*> commands;
SASIDEV::ctrl_t *ctrl;
void AddCommand(SCSIDEV::scsi_command, const char*, void (SCSIPowerView::*)(SASIDEV *));
void dump_command(SASIDEV *controller);
// Largest framebuffer supported by the Radius PowerView is 800x600 at 16-bit color (2 bytes per pixel)
const int POWERVIEW_BUFFER_SIZE = (800 * 600 * 2);
DWORD m_powerview_resolution_x;
DWORD m_powerview_resolution_y;
void fbcon_cursor(bool blank);
void fbcon_blank(bool blank);
public:
SCSIPowerView();
~SCSIPowerView();
bool Init(const map<string, string>&) override;
void Open(const Filepath& path) override;
// // Commands
int Inquiry(const DWORD *cdb, BYTE *buffer) override;
int Read(const DWORD *cdb, BYTE *buf, uint64_t block) override;
bool Write(const DWORD *cdb, const BYTE *buf, const DWORD length);
bool WriteFrameBuffer(const DWORD *cdb, const BYTE *buf, const DWORD length);
bool WriteColorPalette(const DWORD *cdb, const BYTE *buf, const DWORD length);
bool WriteConfiguration(const DWORD *cdb, const BYTE *buf, const DWORD length);
bool WriteUnknownCC(const DWORD *cdb, const BYTE *buf, const DWORD length);
void CmdReadConfig(SASIDEV *controller);
void CmdWriteConfig(SASIDEV *controller);
void CmdWriteFramebuffer(SASIDEV *controller);
void CmdWriteColorPalette(SASIDEV *controller);
void UnknownCommandCC(SASIDEV *controller);
bool Dispatch(SCSIDEV *) override;
bool ReceiveBuffer(int len, BYTE *buffer);
void ClearFrameBuffer();
private:
uint32_t screen_width;
uint32_t screen_height;
// The maximum color depth is 16 bits
BYTE color_palette[0x10000];
int color_palette_length = 0;
BYTE unknown_cc_data[0x10000];
int unknown_cc_data_length = 0;
int fbfd;
char *fb;
int fbwidth;
int fbheight;
int fblinelen;
int fbsize;
int fbbpp;
static const BYTE m_inquiry_response[];
};