mirror of
https://github.com/Spritetm/minimacplus.git
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First commit
This commit is contained in:
commit
ad726c6e80
4
.gitignore
vendored
Normal file
4
.gitignore
vendored
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rom.bin
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rom/
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*.o
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tme
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3
.gitmodules
vendored
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3
.gitmodules
vendored
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[submodule "Musashi"]
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path = musashi
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url = https://github.com/kstenerud/Musashi.git
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19
Makefile
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19
Makefile
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TARGET:=tme
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MUSASHI_GEN_SRC:=musashi/m68kops.c musashi/m68kopac.c musashi/m68kopdm.c musashi/m68kopnz.c
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OBJ:=$(MUSASHI_GEN_SRC:%.x=%.o) musashi/m68kcpu.o main.o emu.o disp.o
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#musashi/m68kdasm.o
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CFLAGS=-Wall -I. -I./musashi -ggdb
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LDFLAGS=
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$(TARGET): $(OBJ)
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$(CC) -o $(@) $(CFLAGS) $(LDFLAGS) $^
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$(MUSASHI_GEN_SRC): musashi/m68kmake
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cd musashi; ../$(^)
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musashi/m68kmake: musashi/m68kmake.c
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$(CC) -o $@ $^
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clean:
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rm -f $(MUSASHI_GEN_SRC) musashi/m68kmake
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rm -f $(OBJ) $(TARGET)
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5
config.h
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5
config.h
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#define TME_ROMSIZE (64*1024)
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#define TME_RAMSIZE (128*1024)
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43
disp.c
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43
disp.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <SDL/SDL.h>
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const int SCREEN_WIDTH = 512;
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const int SCREEN_HEIGHT = 342;
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SDL_Window* win = NULL;
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SDL_Surface* surf = NULL;
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SDL_Surface* drwsurf=NULL;
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void sdlDie() {
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printf("SDL could not initialize! SDL_Error: %s\n", SDL_GetError() );
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exit(0);
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}
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void dispInit() {
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if (SDL_Init( SDL_INIT_VIDEO ) < 0 ) sdlDie();
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win=SDL_CreateWindow( "TME", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN );
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if (win==0) sdlDie();
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surf=SDL_GetWindowSurface(win);
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drwsurf=SDL_CreateRGBSurfaceWithFormat(0, SCREEN_WIDTH, SCREEN_HEIGHT, 32, SDL_PIXELFORMAT_RGBA32);
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}
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void dispDraw(char *mem) {
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int x, y, z;
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uint32_t pixels=drwsurf->pixels;
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SDL_LockSurface(drwsurf);
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for (y=0; y<SCREEN_HEIGHT; y++) {
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for (x=0; x<SCREEN_WIDTH; x+=8) {
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for (z=1; z!=0x100; z++) {
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if (*mem&z) *pixels=0xFFFFFF; else *pixels=0;
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pixels++;
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}
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mem++;
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}
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}
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SDL_UnlockSurface(drwsurf);
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SDL_BlitSurface(drwsurf, NULL, surf, NULL);
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SDL_UpdateWindowSurface(win);
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}
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85
emu.c
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85
emu.c
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#include <stdio.h>
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#include <stdlib.h>
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#include "emu.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include "config.h"
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#include "m68k.h"
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#include "disp.h"
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unsigned char *macRom;
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unsigned char *macRam;
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int rom_remap;
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unsigned int m68k_read_memory_8(unsigned int address) {
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unsigned int ret;
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unsigned int pc=m68k_get_reg(NULL, M68K_REG_PC);
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if (rom_remap && address < TME_ROMSIZE) {
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ret=macRom[address];
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} else if (address < TME_RAMSIZE) {
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ret=macRam[address];
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} else if (address>0x400000 && address<0x41FFFF) {
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int romAdr=address-0x400000;
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if (romAdr>TME_ROMSIZE) printf("PC %x:Huh? Read from ROM mirror (%x)\n", pc, address);
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ret=macRom[romAdr&(TME_ROMSIZE-1)];
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} else {
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printf("PC %x: Read from %x\n", pc, address);
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ret=0xff;
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}
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// printf("Rd %x = %x\n", address, ret);
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return ret;
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}
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void m68k_write_memory_8(unsigned int address, unsigned int value) {
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unsigned int pc=m68k_get_reg(NULL, M68K_REG_PC);
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if (address < TME_RAMSIZE) {
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macRam[address]=value;
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} else {
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printf("PC %x: Write to %x: %x\n", pc, address, value);
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}
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}
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void tmeStartEmu(void *rom) {
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macRom=rom;
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macRam=malloc(TME_RAMSIZE);
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rom_remap=1;
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m68k_init();
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m68k_set_cpu_type(M68K_CPU_TYPE_68000);
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m68k_pulse_reset();
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dispInit();
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while(1) {
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m68k_execute(8000000/60);
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dispDraw(&macRam[0x1A700]);
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}
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}
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//Mac uses an 68008, which has an external 8-bit bus. Hence, it should be okay to do everything using 8-bit
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//reads/writes.
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unsigned int m68k_read_memory_32(unsigned int address) {
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unsigned int ret;
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ret=m68k_read_memory_16(address)<<16;
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ret|=m68k_read_memory_16(address+2);
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return ret;
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}
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unsigned int m68k_read_memory_16(unsigned int address) {
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unsigned int ret;
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ret=m68k_read_memory_8(address)<<8;
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ret|=m68k_read_memory_8(address+1);
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return ret;
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}
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void m68k_write_memory_32(unsigned int address, unsigned int value) {
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m68k_write_memory_16(address, value>>16);
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m68k_write_memory_16(address+2, value);
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}
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void m68k_write_memory_16(unsigned int address, unsigned int value) {
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m68k_write_memory_8(address, (value>>8)&0xff);
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m68k_write_memory_8(address+1, value&0xff);
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}
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187
m68kconf.h
Executable file
187
m68kconf.h
Executable file
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/* ======================================================================== */
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/* ========================= LICENSING & COPYRIGHT ======================== */
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/* ======================================================================== */
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/*
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* MUSASHI
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* Version 3.4
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*
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* A portable Motorola M680x0 processor emulation engine.
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* Copyright 1998-2001 Karl Stenerud. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef M68KCONF__HEADER
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#define M68KCONF__HEADER
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/* Configuration switches.
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* Use OPT_SPECIFY_HANDLER for configuration options that allow callbacks.
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* OPT_SPECIFY_HANDLER causes the core to link directly to the function
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* or macro you specify, rather than using callback functions whose pointer
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* must be passed in using m68k_set_xxx_callback().
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*/
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#define OPT_OFF 0
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#define OPT_ON 1
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#define OPT_SPECIFY_HANDLER 2
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/* ======================================================================== */
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/* ============================== MAME STUFF ============================== */
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/* ======================================================================== */
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/* If you're compiling this for MAME, only change M68K_COMPILE_FOR_MAME
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* to OPT_ON and use m68kmame.h to configure the 68k core.
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*/
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#ifndef M68K_COMPILE_FOR_MAME
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#define M68K_COMPILE_FOR_MAME OPT_OFF
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#endif /* M68K_COMPILE_FOR_MAME */
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#if M68K_COMPILE_FOR_MAME == OPT_OFF
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/* ======================================================================== */
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/* ============================= CONFIGURATION ============================ */
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/* ======================================================================== */
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/* Turn ON if you want to use the following M68K variants */
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#define M68K_EMULATE_010 OPT_ON
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#define M68K_EMULATE_EC020 OPT_ON
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#define M68K_EMULATE_020 OPT_ON
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/* If ON, the CPU will call m68k_read_immediate_xx() for immediate addressing
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* and m68k_read_pcrelative_xx() for PC-relative addressing.
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* If off, all read requests from the CPU will be redirected to m68k_read_xx()
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*/
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#define M68K_SEPARATE_READS OPT_OFF
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/* If ON, the CPU will call m68k_write_32_pd() when it executes move.l with a
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* predecrement destination EA mode instead of m68k_write_32().
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* To simulate real 68k behavior, m68k_write_32_pd() must first write the high
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* word to [address+2], and then write the low word to [address].
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*/
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#define M68K_SIMULATE_PD_WRITES OPT_OFF
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/* If ON, CPU will call the interrupt acknowledge callback when it services an
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* interrupt.
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* If off, all interrupts will be autovectored and all interrupt requests will
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* auto-clear when the interrupt is serviced.
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*/
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#define M68K_EMULATE_INT_ACK OPT_OFF
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#define M68K_INT_ACK_CALLBACK(A) your_int_ack_handler_function(A)
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/* If ON, CPU will call the breakpoint acknowledge callback when it encounters
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* a breakpoint instruction and it is running a 68010+.
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*/
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#define M68K_EMULATE_BKPT_ACK OPT_OFF
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#define M68K_BKPT_ACK_CALLBACK() your_bkpt_ack_handler_function()
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/* If ON, the CPU will monitor the trace flags and take trace exceptions
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*/
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#define M68K_EMULATE_TRACE OPT_OFF
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/* If ON, CPU will call the output reset callback when it encounters a reset
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* instruction.
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*/
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#define M68K_EMULATE_RESET OPT_OFF
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#define M68K_RESET_CALLBACK() your_reset_handler_function()
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/* If ON, CPU will call the set fc callback on every memory access to
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* differentiate between user/supervisor, program/data access like a real
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* 68000 would. This should be enabled and the callback should be set if you
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* want to properly emulate the m68010 or higher. (moves uses function codes
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* to read/write data from different address spaces)
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*/
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#define M68K_EMULATE_FC OPT_OFF
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#define M68K_SET_FC_CALLBACK(A) your_set_fc_handler_function(A)
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/* If ON, CPU will call the pc changed callback when it changes the PC by a
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* large value. This allows host programs to be nicer when it comes to
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* fetching immediate data and instructions on a banked memory system.
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*/
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#define M68K_MONITOR_PC OPT_OFF
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#define M68K_SET_PC_CALLBACK(A) your_pc_changed_handler_function(A)
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/* If ON, CPU will call the instruction hook callback before every
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* instruction.
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*/
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#define M68K_INSTRUCTION_HOOK OPT_OFF
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#define M68K_INSTRUCTION_CALLBACK() your_instruction_hook_function()
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/* If ON, the CPU will emulate the 4-byte prefetch queue of a real 68000 */
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#define M68K_EMULATE_PREFETCH OPT_OFF
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/* If ON, the CPU will generate address error exceptions if it tries to
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* access a word or longword at an odd address.
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* NOTE: This is only emulated properly for 68000 mode.
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*/
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#define M68K_EMULATE_ADDRESS_ERROR OPT_OFF
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/* Turn ON to enable logging of illegal instruction calls.
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* M68K_LOG_FILEHANDLE must be #defined to a stdio file stream.
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* Turn on M68K_LOG_1010_1111 to log all 1010 and 1111 calls.
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*/
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#define M68K_LOG_ENABLE OPT_OFF
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#define M68K_LOG_1010_1111 OPT_OFF
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#define M68K_LOG_FILEHANDLE stderr
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/* ----------------------------- COMPATIBILITY ---------------------------- */
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/* The following options set optimizations that violate the current ANSI
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* standard, but will be compliant under the forthcoming C9X standard.
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*/
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/* If ON, the enulation core will use 64-bit integers to speed up some
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* operations.
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*/
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#define M68K_USE_64_BIT OPT_OFF
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/* Set to your compiler's static inline keyword to enable it, or
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* set it to blank to disable it.
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* If you define INLINE in the makefile, it will override this value.
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* NOTE: not enabling inline functions will SEVERELY slow down emulation.
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*/
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#ifndef INLINE
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#define INLINE static __inline__
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#endif /* INLINE */
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#endif /* M68K_COMPILE_FOR_MAME */
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/* ======================================================================== */
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/* ============================== END OF FILE ============================= */
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/* ======================================================================== */
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#endif /* M68KCONF__HEADER */
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22
main.c
Normal file
22
main.c
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#include <stdio.h>
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#include <stdlib.h>
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#include "emu.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include "config.h"
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static void *loadRom(char *file) {
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char *ret=malloc(TME_ROMSIZE);
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int f=open(file, O_RDONLY);
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read(f, ret, TME_ROMSIZE);
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return ret;
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}
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int main(int argc, char **argv) {
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void *rom=loadRom("rom.bin");
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tmeStartEmu(rom);
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}
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1
musashi
Submodule
1
musashi
Submodule
@ -0,0 +1 @@
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||||
Subproject commit 15a51d1c83b609f9878bf2550a711f567379571a
|
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