/* * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * Jeroen Domburg wrote this file. As long as you retain * this notice you can do whatever you want with this stuff. If we meet some day, * and you think this stuff is worth it, you can buy me a beer in return. * ---------------------------------------------------------------------------- */ #include #include #include void hexdump (void *addr, int len) { int i; unsigned char buff[17]; unsigned char *pc = (unsigned char*)addr; if (len == 0) { printf(" ZERO LENGTH\n"); return; } if (len < 0) { printf(" NEGATIVE LENGTH: %i\n",len); return; } // Process every byte in the data. for (i = 0; i < len; i++) { // Multiple of 16 means new line (with line offset). if ((i % 16) == 0) { // Just don't print ASCII for the zeroth line. if (i != 0) printf (" %s\n", buff); // Output the offset. printf (" %04x ", i); } // Now the hex code for the specific character. printf (" %02x", pc[i]); // And store a printable ASCII character for later. if ((pc[i] < 0x20) || (pc[i] > 0x7e)) buff[i % 16] = '.'; else buff[i % 16] = pc[i]; buff[(i % 16) + 1] = '\0'; } // Pad out last line if not exactly 16 characters. while ((i % 16) != 0) { printf (" "); i++; } // And print the final ASCII bit. printf (" %s\n", buff); }