mirror of
https://github.com/demik/quack.git
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868 lines
27 KiB
C
868 lines
27 KiB
C
/*
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* wii.c
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* quack
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*
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* Created by Michel DEPEIGE on 11/08/2024.
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* Copyright (c) 2020-2024 Michel DEPEIGE.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the Apache License, Version 2.0 (the "License");
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#include <stdio.h>
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#include <string.h>
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#include "driver/gpio.h"
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#include "sdkconfig.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/queue.h"
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#include "freertos/semphr.h"
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#include "freertos/task.h"
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#include "esp_log.h"
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#include "esp_system.h"
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#include "esp_chip_info.h"
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#if !CONFIG_BT_NIMBLE_ENABLED
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#include "esp_bt_defs.h"
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#include "esp_bt_main.h"
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#include "esp_bt_device.h"
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#include "esp_gap_bt_api.h"
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#endif
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#include "esp_hid_common.h"
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#include "esp_hidh.h"
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#include "esp_hidh_api.h"
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#include "wii.h"
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#include "led.h"
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#include "gpio.h"
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/* defines */
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#define TAG "WII"
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/* globals */
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TaskHandle_t t_wii_dpad;
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extern TaskHandle_t t_click;
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extern TaskHandle_t t_yellow, t_red;
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extern QueueHandle_t q_qx, q_qy;
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QueueHandle_t q_wii;
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uint8_t wii_speed;
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wii_accel_t wii_calibration_0g;
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wii_accel_t wii_calibration_1g;
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/* static defines */
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static void wii_accelerometer(esp_hidh_dev_t *dev, uint8_t *data);
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static void wii_change_mode(esp_hidh_dev_t *dev);
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static void wii_change_speed(esp_hidh_dev_t *dev, uint16_t buttons);
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static void wii_handle_button(uint16_t buttons);
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static void wii_mute_state(const esp_bd_addr_t bda, bool state);
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static void wii_rumble_state(const esp_bd_addr_t bda, bool state);
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static void wii_speaker_state(const esp_bd_addr_t bda, bool state);
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/* functions */
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static void wii_accelerometer(esp_hidh_dev_t *dev, uint8_t *data) {
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const uint8_t *bda = NULL;
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static uint8_t p = 0; /* used for calibration pass */
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uint8_t report[3] = {0};
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esp_err_t ret;
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float x, y, z;
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static float average_x, average_y, average_z;
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static uint16_t sum_x, sum_y, sum_z;
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static int8_t out; /* used for quadrature messages */
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wii_accel_t a = {0, 0, 0};
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configASSERT(data != NULL);
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configASSERT(dev != NULL);
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bda = esp_hidh_dev_bda_get(dev);
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if (bda == NULL)
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return;
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/* extract accelerator data. see https://wiibrew.org/wiki/Wiimote#Accelerometer */
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a.x = (data[2] << 2) | ((data[0] >> 5) & 0x3);
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a.y = (data[3] << 2) | ((data[1] >> 4) & 0x2);
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a.z = (data[4] << 2) | ((data[1] >> 5) & 0x2);
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/* generate acceleration values */
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x = ((float)a.x - (float)wii_calibration_0g.x) / (float)wii_calibration_1g.x;
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y = ((float)a.y - (float)wii_calibration_0g.y) / (float)wii_calibration_1g.y;
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z = ((float)a.z - (float)wii_calibration_0g.z) / (float)wii_calibration_1g.z;
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/*
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* at this point it's 2AM and the values read from the test Wiimote don't match
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* the calibration values. we are limited since no IR / lightbar anyway so can't
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* get yaw
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*
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* dunno if there is something wrong in the code or the Wiimote is decalibrated
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*
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* so from no on, we will mangle the values to do a Arkanoid or Space Invaders
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* mode and call it a day (or a night)
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*
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* also ignore Y and Z from now on. Sorry Y and Z
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* inspiration from https://www.nxp.com/docs/en/application-note/AN3397.pdf
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*/
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if (p == 0) {
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ESP_LOGD(TAG, "starting calibration…");
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sum_x = 0;
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sum_y = 0;
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sum_z = 0;
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}
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if (p < 255) {
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/*
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* store MSB X, Y and Z values so the averages gets updated
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* this will override values read from EEPROM but they don't seem useable
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* for now (see above)
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*/
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/* store MSB X and Y values so the average can get calculated later */
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sum_x += a.x >> 2;
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sum_y += a.y >> 2;
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sum_z += a.z >> 2;
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p++;
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/* got enough samples, let's find averages */
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if (p == 255) {
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average_x = ((float)((sum_x << 2) / 255) - (float)wii_calibration_0g.x);
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average_x /= (float)wii_calibration_1g.x;
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average_y = ((float)((sum_y << 2) / 255) - (float)wii_calibration_0g.y);
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average_y /= (float)wii_calibration_1g.y;
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average_z = ((float)((sum_z << 2) / 255) - (float)wii_calibration_0g.z);
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average_z /= (float)wii_calibration_1g.z;
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/* do a quick rumble as user notification */
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wii_rumble_state(bda, true);
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vTaskDelay(100 / portTICK_PERIOD_MS);
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wii_rumble_state(bda, false);
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report[0] = WII_REPORT_LEDS;
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report[1] = WII_LED4;
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ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
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if (ret)
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ESP_LOGE(TAG, "cannot set LEDs state, send error: %x", ret);
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vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
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ESP_LOGD(TAG, "\t … X: %f, Y: %f, Z: %f", average_x, average_y, average_z);
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/* set to events only after calibration */
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report[0] = WII_REPORT_MODE;
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report[1] = 0x00; /* events only report mode */
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report[2] = 0x31; /* core buttons + accelerometer */
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ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 3);
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if (ret)
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ESP_LOGE(TAG, "cannot set mode, send error: %x", ret);
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}
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return;
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}
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/* just avoid may be used uninitialized messages */
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(void)y;
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(void)z;
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/*
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* do a mechanical filtering window, assuming the Wiimote is doing the low pass
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* filtering itself since main report rate is about 30 Hz
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* count idle passes to avoid drift, disregard half of what we did
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* previously. this is a crap. Now I understand why Motion Plus exists
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* this will move the mouse on the x axis, speed proportional to the x axis tilt
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*/
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if ((average_x - x) < -WII_THRESHOLD || (average_x - x) > WII_THRESHOLD) {
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/* cap value to not overflow 8 bit */
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out = (average_x - x) * WII_ACCELERATION * wii_speed;
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if (((average_x - x) * WII_ACCELERATION * wii_speed) < -120)
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out = -120;
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if (((average_x - x) * WII_ACCELERATION * wii_speed) > 120)
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out = 120;
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}
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else {
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out = out >> 1;
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}
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//ESP_LOGD(TAG, "X %f %f :: %i", (average_x - x), (average_x - x) * WII_ACCELERATION, out);
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if (out)
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xQueueSendToBack(q_qx, &out, 0);
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}
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/*
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* this will switch between the default report (buttons only) and the more advanced
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* mode with accelerometer data. We don't handle others advanced modes nor extensions
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*/
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static void wii_change_mode(esp_hidh_dev_t *dev) {
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static bool accel = 0;
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const uint8_t *bda = NULL;
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uint8_t report[3] = {0};
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esp_err_t ret;
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configASSERT(dev != NULL);
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bda = esp_hidh_dev_bda_get(dev);
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if (bda == NULL)
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return;
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accel = !accel;
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ESP_LOGD(TAG, "changing mode, setting accelerometer status to %x", accel);
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report[0] = WII_REPORT_MODE;
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if (accel) {
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report[1] = 0x04; /* continuous report mode */
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report[2] = 0x31; /* core buttons + accelerometer */
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}
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else {
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report[1] = 0x00; /* events only report mode */
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report[2] = 0x30; /* core buttons only */
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}
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ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 3);
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if (ret)
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ESP_LOGE(TAG, "cannot set mode, send error: %x", ret);
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wii_rumble_state(bda, true);
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vTaskDelay(100 / portTICK_PERIOD_MS);
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wii_rumble_state(bda, false);
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/* disable speed LEDs on accelerator mode (or restore in default mode) */
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report[0] = WII_REPORT_LEDS;
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if (accel)
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report[1] = WII_LED4;
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else
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report[1] = wii_speed | WII_LED4;
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ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
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if (ret)
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ESP_LOGE(TAG, "cannot set LEDs state, send error: %x", ret);
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}
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static void wii_change_speed(esp_hidh_dev_t *dev, uint16_t buttons) {
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const uint8_t *bda = NULL;
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uint8_t report[2] = {0};
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esp_err_t ret;
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configASSERT(dev != NULL);
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bda = esp_hidh_dev_bda_get(dev);
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if (bda == NULL)
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return;
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/* user facerolling the wiimote, ignore */
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if ((buttons & WII_BUTTON_PLUS) && (buttons & WII_BUTTON_MINUS))
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return;
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if (buttons & WII_BUTTON_MINUS) {
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switch (wii_speed) {
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case WII_SPEED_NONE:
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case WII_SPEED_LOW:
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return;
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case WII_SPEED_MEDIUM:
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wii_speed = WII_SPEED_LOW;
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break;
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case WII_SPEED_HIGH:
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wii_speed = WII_SPEED_MEDIUM;
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default:
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break;
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}
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}
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if (buttons & WII_BUTTON_PLUS) {
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switch (wii_speed) {
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case WII_SPEED_NONE:
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return;
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case WII_SPEED_LOW:
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wii_speed = WII_SPEED_MEDIUM;
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break;
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case WII_SPEED_MEDIUM:
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wii_speed = WII_SPEED_HIGH;
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break;
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case WII_SPEED_HIGH:
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return;
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default:
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break;
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}
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}
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/* set LEDs for new speed */
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report[0] = WII_REPORT_LEDS;
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report[1] = wii_speed | WII_LED4;
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ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
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if (ret)
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ESP_LOGE(TAG, "cannot set LEDs state, send error: %x", ret);
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}
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/*
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* this will enable the speaker, play the boot chime and then disable the speaker
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* this is blocking for about 400-600ms
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*/
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void wii_chime(const esp_bd_addr_t bda) {
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uint8_t report[22];
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esp_err_t ret;
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uint8_t *pos;
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/* dual note bleepbleepX2 extracted from wii.aiff */
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const unsigned char chime[] = {
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0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0xff,
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0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x01, 0xfc,
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0xfd, 0xff, 0xfd, 0xf6, 0x09, 0x18, 0x02, 0x05, 0x17, 0x02,
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0xcb, 0xd8, 0x18, 0x3c, 0x13, 0xcf, 0xc8, 0x05, 0x40, 0x29,
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0xe0, 0xbe, 0xf0, 0x32, 0x34, 0xf0, 0xc1, 0xe1, 0x2a, 0x3c,
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0x02, 0xc3, 0xd0, 0x19, 0x42, 0x18, 0xcf, 0xc3, 0x04, 0x40,
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0x29, 0xde, 0xbb, 0xef, 0x3a, 0x3c, 0xf0, 0xb8, 0xda, 0x2b,
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0x45, 0x09, 0xc1, 0xc8, 0x15, 0x40, 0x1c, 0xd7, 0xc2, 0xff,
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0x43, 0x1d, 0xdc, 0xdd, 0xe2, 0x09, 0x49, 0x16, 0xb6, 0xdf,
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0x39, 0x1c, 0xcb, 0xeb, 0x35, 0x0f, 0xc9, 0xf1, 0x3b, 0x0c,
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0xc3, 0xf6, 0x3c, 0x05, 0xc3, 0xfd, 0x3b, 0x00, 0xc5, 0x03,
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0x3b, 0xf8, 0xc2, 0x0a, 0x3e, 0xf2, 0xc0, 0x10, 0x3f, 0xed,
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0xc1, 0x15, 0x3d, 0xe8, 0xc3, 0x1a, 0x3a, 0xe2, 0xc6, 0x20,
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0x38, 0xdc, 0xc9, 0x25, 0x34, 0xd8, 0xcd, 0x2a, 0x30, 0xd3,
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0xd1, 0x2e, 0x2c, 0xcf, 0xd5, 0x32, 0x27, 0xcb, 0xda, 0x36,
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0x23, 0xc8, 0xdf, 0x39, 0x1d, 0xc5, 0xe5, 0x3c, 0x18, 0xc2,
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0xea, 0x3e, 0x12, 0xc1, 0xf0, 0x3f, 0x0c, 0xbf, 0xf6, 0x40,
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0x06, 0xbe, 0xfc, 0x41, 0x00, 0xbe, 0x02, 0x41, 0xfa, 0xbf,
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0x08, 0x40, 0xf4, 0xbf, 0x0e, 0x3f, 0xee, 0xc1, 0x14, 0x3d,
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0xe8, 0xc3, 0x1a, 0x3b, 0xe3, 0xc5, 0x1f, 0x38, 0xde, 0xc9,
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0x24, 0x35, 0xd8, 0xcc, 0x29, 0x31, 0xd4, 0xd0, 0x2d, 0x2d,
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0xcf, 0xd4, 0x32, 0x28, 0xcc, 0xd9, 0x35, 0x23, 0xc8, 0xde,
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0x39, 0x1e, 0xc5, 0xe4, 0x3b, 0x19, 0xc3, 0xe9, 0x3d, 0x12,
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0xc1, 0xef, 0x3e, 0x0d, 0xc0, 0xf5, 0x3f, 0x07, 0xbf, 0xfb,
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0x40, 0x01, 0xc0, 0x01, 0x3e, 0xfb, 0xc1, 0x06, 0x3b, 0xf6,
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0xc5, 0x0b, 0x37, 0xf2, 0xcc, 0x12, 0x2e, 0xf1, 0xda, 0x0b,
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0x0c, 0xf3, 0x12, 0x13, 0x00, 0x09, 0x18, 0xf5, 0xc6, 0xe5,
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0x25, 0x3a, 0x02, 0xc7, 0xd1, 0x17, 0x43, 0x1a, 0xd1, 0xc3,
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0x01, 0x3b, 0x28, 0xe0, 0xc1, 0xf2, 0x35, 0x34, 0xf0, 0xbe,
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0xde, 0x28, 0x3f, 0x06, 0xc4, 0xcd, 0x16, 0x42, 0x1a, 0xcf,
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0xc0, 0x02, 0x43, 0x2f, 0xdd, 0xb8, 0xec, 0x39, 0x3e, 0xf6,
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0xba, 0xd7, 0x26, 0x3f, 0x0c, 0xcc, 0xca, 0x13, 0x45, 0x0a,
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0xd8, 0xdf, 0xe5, 0x1b, 0x4a, 0xfc, 0xb2, 0xf7, 0x3f, 0x07,
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0xc6, 0x00, 0x37, 0xfb, 0xc6, 0x06, 0x3c, 0xf5, 0xc3, 0x0c,
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0x3b, 0xef, 0xc6, 0x12, 0x38, 0xeb, 0xc9, 0x18, 0x35, 0xe3,
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0xc9, 0x1f, 0x36, 0xdd, 0xc9, 0x25, 0x34, 0xd8, 0xcd, 0x29,
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0x31, 0xd3, 0xd0, 0x2e, 0x2c, 0xcf, 0xd5, 0x32, 0x28, 0xcb,
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0xda, 0x36, 0x23, 0xc8, 0xdf, 0x39, 0x1e, 0xc5, 0xe4, 0x3b,
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0x18, 0xc2, 0xea, 0x3d, 0x12, 0xc1, 0xf0, 0x3f, 0x0d, 0xbf,
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0xf5, 0x40, 0x07, 0xbe, 0xfc, 0x41, 0x00, 0xbe, 0x01, 0x41,
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0xfa, 0xbf, 0x08, 0x40, 0xf4, 0xbf, 0x0d, 0x3f, 0xef, 0xc1,
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0x13, 0x3d, 0xe9, 0xc3, 0x19, 0x3b, 0xe3, 0xc5, 0x1f, 0x38,
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0xde, 0xc8, 0x24, 0x35, 0xd9, 0xcc, 0x29, 0x31, 0xd4, 0xd0,
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0x2d, 0x2d, 0xd0, 0xd4, 0x31, 0x29, 0xcc, 0xd9, 0x35, 0x24,
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0xc8, 0xde, 0x38, 0x1f, 0xc5, 0xe3, 0x3b, 0x19, 0xc3, 0xe9,
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0x3d, 0x13, 0xc1, 0xef, 0x3f, 0x0d, 0xbf, 0xf4, 0x40, 0x08,
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0xbe, 0xfb, 0x41, 0x01, 0xbe, 0x01, 0x40, 0xfb, 0xbf, 0x07,
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0x3f, 0xf5, 0xc0, 0x0d, 0x3e, 0xef, 0xc1, 0x13, 0x3c, 0xea,
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0xc5, 0x18, 0x39, 0xe5, 0xc8, 0x1b, 0x35, 0xe2, 0xcd, 0x1f,
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0x2f, 0xdf, 0xd7, 0x22, 0x25, 0xe4, 0xe3, 0x11, 0x18, 0xfa,
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0xef, 0x04, 0x07, 0xfe, 0xfd, 0x01, 0x00, 0xff, 0xff, 0xff,
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0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff
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};
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/*
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* do the initialisation sequence for the speaker:
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* - enable speaker
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* - mute speaker
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* - setup registers & voodoo
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* - unmute speaker
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*/
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configASSERT(bda != NULL);
|
|
wii_speaker_state(bda, true);
|
|
wii_mute_state(bda, true);
|
|
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
memset(report, 0, 22);
|
|
report[0] = WII_REPORT_WRITE_REG;
|
|
report[1] = 0x04;
|
|
report[2] = 0xa2;
|
|
report[3] = 0x00;
|
|
report[4] = 0x09;
|
|
report[5] = 1;
|
|
report[6] = 0x01;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 22);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set register, send error: %x", ret);
|
|
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
memset(report, 0, 22);
|
|
report[0] = WII_REPORT_WRITE_REG;
|
|
report[1] = 0x04;
|
|
report[2] = 0xa2;
|
|
report[3] = 0x00;
|
|
report[4] = 0x01;
|
|
report[5] = 1;
|
|
report[6] = 0x08;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 22);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set register, send error: %x", ret);
|
|
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
memset(report, 0, 22);
|
|
report[0] = WII_REPORT_WRITE_REG;
|
|
report[1] = 0x04;
|
|
report[2] = 0xa2;
|
|
report[3] = 0x00;
|
|
report[4] = 0x01;
|
|
report[5] = 7;
|
|
report[6] = 0x00;
|
|
report[7] = 0x40; /* set PCM mode */
|
|
report[8] = 0xe0; /* set 1 kHz sample rate */
|
|
report[9] = 0x2e; /* set 1 kHz sample rate */
|
|
report[10] = 0xe0; /* increase default volume */
|
|
report[11] = 0x00;
|
|
report[12] = 0x00;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 22);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set register, send error: %x", ret);
|
|
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
memset(report, 0, 22);
|
|
report[0] = WII_REPORT_WRITE_REG;
|
|
report[1] = 0x04;
|
|
report[2] = 0xa2;
|
|
report[3] = 0x00;
|
|
report[4] = 0x08;
|
|
report[5] = 1;
|
|
report[6] = 0x01;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 22);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set register, send error: %x", ret);
|
|
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
wii_mute_state(bda, false);
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
memset(report, 0, 22);
|
|
report[0] = WII_REPORT_SPEAKER_D;
|
|
report[1] = 20 << 3; /* 20 bytes each round (20 8bits samples) */
|
|
for (pos = (uint8_t *)chime ; pos < (chime + sizeof(chime)) ; pos += 20) {
|
|
memcpy(report + 2 * sizeof(uint8_t), pos, 20);
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 22);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot stream PCM data, send error: %x", ret);
|
|
/* max 1kHz 8bit PCM is at best what we can stream */
|
|
vTaskDelay(WII_THROTTLE / portTICK_PERIOD_MS);
|
|
}
|
|
wii_speaker_state(bda, false);
|
|
}
|
|
|
|
/* this function will generate movement notifications while a button is keep pressed */
|
|
void wii_dpad(void *pvParameters) {
|
|
uint16_t buttons = 0;
|
|
uint32_t notify = 0;
|
|
int8_t x, y;
|
|
TickType_t delay = portMAX_DELAY;
|
|
|
|
(void)pvParameters;
|
|
|
|
x = 0;
|
|
y = 0;
|
|
|
|
while (true) {
|
|
if (xTaskNotifyWait(0, 0, ¬ify, delay) == pdTRUE) {
|
|
/* we received a status change */
|
|
buttons = (uint16_t)notify;
|
|
|
|
if (! buttons) {
|
|
delay = portMAX_DELAY;
|
|
continue;
|
|
}
|
|
|
|
delay = WII_INTERVAL / portTICK_PERIOD_MS;
|
|
}
|
|
|
|
/* ignore facerolling */
|
|
if ((buttons & WII_BUTTON_UP) && (buttons & WII_BUTTON_DOWN))
|
|
continue;
|
|
if ((buttons & WII_BUTTON_LEFT) && (buttons & WII_BUTTON_RIGHT))
|
|
continue;
|
|
|
|
if (buttons & WII_BUTTON_LEFT) {
|
|
x = -((wii_speed >> 4) * 4);
|
|
xQueueSendToBack(q_qx, &x, 0);
|
|
}
|
|
if (buttons & WII_BUTTON_RIGHT) {
|
|
x = ((wii_speed >> 4) * 4);
|
|
xQueueSendToBack(q_qx, &x, 0);
|
|
}
|
|
if (buttons & WII_BUTTON_UP) {
|
|
y = -((wii_speed >> 4) * 4);
|
|
xQueueSendToBack(q_qy, &y, 0);
|
|
}
|
|
if (buttons & WII_BUTTON_DOWN) {
|
|
y = ((wii_speed >> 4) * 4);
|
|
xQueueSendToBack(q_qy, &y, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* generate the PIN code needed for pairing. Info from https://wiibrew.org/wiki/Wiimote
|
|
* If connecting by holding down the 1+2 buttons, the PIN is the bluetooth address of
|
|
* the wiimote backwards, if connecting by pressing the "sync" button on the back of
|
|
* the wiimote, then the PIN is the bluetooth address of the host backwards.
|
|
*
|
|
* we will implement the last option
|
|
*/
|
|
uint8_t *wii_generate_pin(esp_bt_pin_code_t pin) {
|
|
uint8_t *mac;
|
|
|
|
configASSERT(pin != NULL);
|
|
mac = (uint8_t *)esp_bt_dev_get_address();
|
|
if (mac == NULL)
|
|
return NULL;
|
|
|
|
pin[0] = mac[5];
|
|
pin[1] = mac[4];
|
|
pin[2] = mac[3];
|
|
pin[3] = mac[2];
|
|
pin[4] = mac[1];
|
|
pin[5] = mac[0];
|
|
ESP_LOGV(TAG, "Bluetooth MAC: " ESP_BD_ADDR_STR ", PIN code: " WII_PIN_STR,
|
|
ESP_BD_ADDR_HEX(mac), WII_PIN_HEX(pin));
|
|
|
|
return mac;
|
|
}
|
|
|
|
/*
|
|
* similar to blue_handle_button
|
|
* this will only handle buttons that are used for clicks
|
|
* buttons that are used for movement are handled by the wii_dpad task
|
|
*/
|
|
|
|
static void wii_handle_button(uint16_t buttons) {
|
|
static bool locked = false;
|
|
static bool releasable = true;
|
|
static bool status = WII_BUTTON_NONE; // Keep state
|
|
|
|
buttons = buttons & (WII_BUTTON_A | WII_BUTTON_B);
|
|
|
|
if (status && buttons)
|
|
return ;
|
|
if (status == WII_BUTTON_NONE && buttons == WII_BUTTON_NONE && !locked)
|
|
return ;
|
|
if (buttons == WII_BUTTON_A && locked && !releasable)
|
|
return ;
|
|
if (status == WII_BUTTON_NONE && buttons == WII_BUTTON_NONE && locked) {
|
|
releasable = true;
|
|
return ;
|
|
}
|
|
|
|
/* release button */
|
|
if (status && buttons == WII_BUTTON_NONE && !locked) {
|
|
xTaskNotify(t_click, 0, eSetValueWithOverwrite);
|
|
status = 0;
|
|
ESP_LOGD(TAG, "button released");
|
|
return ;
|
|
}
|
|
|
|
/* stick button on right click */
|
|
if (status == WII_BUTTON_NONE && buttons == WII_BUTTON_A && !locked) {
|
|
xTaskNotify(t_click, 1, eSetValueWithOverwrite);
|
|
locked = true;
|
|
releasable = false;
|
|
ESP_LOGD(TAG, "button locked");
|
|
return ;
|
|
}
|
|
|
|
/* press button (simple click) */
|
|
if (status == WII_BUTTON_NONE && buttons) {
|
|
xTaskNotify(t_click, 1, eSetValueWithOverwrite);
|
|
locked = false;
|
|
status = 1;
|
|
ESP_LOGD(TAG, "button pressed");
|
|
return ;
|
|
}
|
|
}
|
|
|
|
void wii_init(void) {
|
|
/* put default values into calibration data */
|
|
memset(&wii_calibration_0g, 0, sizeof(wii_accel_t));
|
|
memset(&wii_calibration_1g, 0, sizeof(wii_accel_t));
|
|
|
|
xTaskCreate(wii_dpad, "WII_DPAD", 1024, NULL, tskIDLE_PRIORITY + 1, &t_wii_dpad);
|
|
}
|
|
|
|
void wii_input(esp_hidh_dev_t *dev, uint16_t id, uint8_t *data, uint16_t length) {
|
|
uint16_t buttons = 0;
|
|
static bool changed = 0;
|
|
|
|
/* do some basic sanity checks then ignore every report we cannot handle */
|
|
if (id == WII_REPORT_CORE_ONLY && length != 2) {
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
return ;
|
|
}
|
|
if (id == WII_REPORT_ACK && length != 4) {
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
return ;
|
|
}
|
|
if (id == WII_REPORT_CORE_ACCEL && length != 5) {
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
return ;
|
|
}
|
|
if (id == WII_REPORT_STATUS && length != 6) {
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
return ;
|
|
}
|
|
if (id == WII_REPORT_READ_INPUT && length != 21) {
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
return ;
|
|
}
|
|
|
|
if (id != WII_REPORT_ACK && id != WII_REPORT_CORE_ONLY &&
|
|
id != WII_REPORT_STATUS && id != WII_REPORT_CORE_ACCEL &&
|
|
id != WII_REPORT_READ_INPUT) {
|
|
ESP_LOGW(TAG, "Unknown report id 0x%x received (size: %i)", id, length);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* handle error codes or specific stuff from the wiimote
|
|
* we can continue to handle core buttons as usual later
|
|
*/
|
|
switch (id) {
|
|
case WII_REPORT_STATUS:
|
|
/* format is BB BB LF 00 00 VV (buttons, flags, battery) */
|
|
ESP_LOGD(TAG, "status: 0x%x%x 0x%x %i", data[0], data[1], data[2], data[5]);
|
|
break;
|
|
case WII_REPORT_READ_INPUT:
|
|
/* assume a calibration read, since it's the only read request done */
|
|
wii_show_calibration(data);
|
|
break;
|
|
case WII_REPORT_ACK:
|
|
/* format is BB BB RR EE (buttons, report number, error code) */
|
|
if (data[3]) {
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
ESP_LOGE(TAG, "error with report id 0x%x, code %x", data[2], data[3]);
|
|
}
|
|
break;
|
|
case WII_REPORT_CORE_ACCEL:
|
|
wii_accelerometer(dev, data);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
buttons = (data[1] << 8) | data[0];
|
|
/* changing speed is disabled in accelerometer mode */
|
|
if ((buttons & WII_BUTTON_PLUS || buttons & WII_BUTTON_MINUS) && length == 2)
|
|
wii_change_speed(dev, buttons);
|
|
|
|
/* swap modes (enable / disable accelerometer) */
|
|
if (buttons & WII_BUTTON_HOME) {
|
|
if (! changed) {
|
|
wii_change_mode(dev);
|
|
changed = true;
|
|
}
|
|
}
|
|
if (changed && !(buttons & WII_BUTTON_HOME))
|
|
changed = false;
|
|
|
|
/* do the buttons things */
|
|
wii_handle_button(buttons);
|
|
xTaskNotify(t_wii_dpad, (uint32_t)buttons, eSetValueWithOverwrite);
|
|
}
|
|
|
|
/*
|
|
* this will compare the provided BDA to a list of known Nintendo list
|
|
* return true if the provided BDA is a known prefix or fakse otherwise
|
|
*/
|
|
bool wii_is_nintendo_bda(esp_bd_addr_t bda) {
|
|
uint8_t i = 0;
|
|
|
|
/* known "Nintendo Co., Ltd." BDA prefixes as of 08/2024 */
|
|
const esp_bd_addr_t nintendo_bda_list[] = {
|
|
{0x00, 0x09, 0xbf, 0x00, 0x00, 0x00},
|
|
{0x00, 0x16, 0x56, 0x00, 0x00, 0x00},
|
|
{0x00, 0x17, 0xab, 0x00, 0x00, 0x00},
|
|
{0x00, 0x19, 0x1d, 0x00, 0x00, 0x00},
|
|
{0x00, 0x19, 0xfd, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1a, 0xe9, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1b, 0x7a, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1b, 0xea, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1c, 0xbe, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1d, 0xbc, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1e, 0x35, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1e, 0xa9, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1f, 0x32, 0x00, 0x00, 0x00},
|
|
{0x00, 0x1f, 0xc5, 0x00, 0x00, 0x00},
|
|
{0x00, 0x21, 0x47, 0x00, 0x00, 0x00},
|
|
{0x00, 0x21, 0xbd, 0x00, 0x00, 0x00},
|
|
{0x00, 0x22, 0x4c, 0x00, 0x00, 0x00},
|
|
{0x00, 0x22, 0xaa, 0x00, 0x00, 0x00},
|
|
{0x00, 0x22, 0xd7, 0x00, 0x00, 0x00},
|
|
{0x00, 0x23, 0x31, 0x00, 0x00, 0x00},
|
|
{0x00, 0x23, 0xcc, 0x00, 0x00, 0x00},
|
|
{0x00, 0x24, 0x1e, 0x00, 0x00, 0x00},
|
|
{0x00, 0x24, 0x44, 0x00, 0x00, 0x00},
|
|
{0x00, 0x24, 0xf3, 0x00, 0x00, 0x00},
|
|
{0x00, 0x25, 0xa0, 0x00, 0x00, 0x00},
|
|
{0x00, 0x26, 0x59, 0x00, 0x00, 0x00},
|
|
{0x00, 0x27, 0x09, 0x00, 0x00, 0x00},
|
|
{0x18, 0x2a, 0x7b, 0x00, 0x00, 0x00},
|
|
{0x2c, 0x10, 0xc1, 0x00, 0x00, 0x00},
|
|
{0x34, 0xaf, 0x2c, 0x00, 0x00, 0x00},
|
|
{0x40, 0xd2, 0x8a, 0x00, 0x00, 0x00},
|
|
{0x40, 0xf4, 0x07, 0x00, 0x00, 0x00},
|
|
{0x58, 0xbd, 0xa3, 0x00, 0x00, 0x00},
|
|
{0x78, 0xa2, 0xa0, 0x00, 0x00, 0x00},
|
|
{0x7c, 0xbb, 0x8a, 0x00, 0x00, 0x00},
|
|
{0x8c, 0x56, 0xc5, 0x00, 0x00, 0x00},
|
|
{0x8c, 0xcd, 0xe8, 0x00, 0x00, 0x00},
|
|
{0x9c, 0xe6, 0x35, 0x00, 0x00, 0x00},
|
|
{0xa4, 0x5c, 0x27, 0x00, 0x00, 0x00},
|
|
{0xa4, 0xc0, 0xe1, 0x00, 0x00, 0x00},
|
|
{0xb8, 0xae, 0x6e, 0x00, 0x00, 0x00},
|
|
{0xcc, 0x9e, 0x00, 0x00, 0x00, 0x00},
|
|
{0xcc, 0xfb, 0x65, 0x00, 0x00, 0x00},
|
|
{0xd8, 0x6b, 0xf7, 0x00, 0x00, 0x00},
|
|
{0xe0, 0x0c, 0x7f, 0x00, 0x00, 0x00},
|
|
{0xe0, 0xe7, 0x51, 0x00, 0x00, 0x00},
|
|
{0xe8, 0x4e, 0xce, 0x00, 0x00, 0x00},
|
|
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
|
|
};
|
|
|
|
while (nintendo_bda_list[i][0] || nintendo_bda_list[i][1] || nintendo_bda_list[i][2]) {
|
|
if (nintendo_bda_list[i][0] == bda[0] &&
|
|
nintendo_bda_list[i][1] == bda[1] &&
|
|
nintendo_bda_list[i][2] == bda[2]) {
|
|
return true;
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* this will tell us if the device is a Wiimote. PID + VID provided by the HID stack */
|
|
bool wii_is_wiimote(uint16_t vid, uint16_t pid) {
|
|
if (vid != WII_VID)
|
|
return false;
|
|
if (pid != WII_PID_OLD && pid != WII_PID_NEW)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/* this is called every time a Wiimote is connected */
|
|
void wii_open(const esp_bd_addr_t bda) {
|
|
uint8_t report[7] = {0};
|
|
esp_err_t ret;
|
|
|
|
configASSERT(bda != NULL);
|
|
/* enable LED4 on connect */
|
|
report[0] = WII_REPORT_LEDS;
|
|
report[1] = WII_LED4;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set LED4 state, send error: %x", ret);
|
|
|
|
/* set initial LEDs state */
|
|
wii_speed = 0;
|
|
|
|
/* stream the boot chime to the wii mote. this will also wake up the rumble */
|
|
wii_chime(bda);
|
|
wii_rumble_state(bda, true);
|
|
vTaskDelay(400 / portTICK_PERIOD_MS);
|
|
wii_speed = WII_SPEED_MEDIUM;
|
|
wii_rumble_state(bda, false);
|
|
|
|
/* do a read to fetch accelerometer calibration data from both spaces */
|
|
report[0] = WII_REPORT_READ_REG;
|
|
report[1] = 0x00; /* EEPROM space */
|
|
report[2] = 0x00; /* read from 0x000016 */
|
|
report[3] = 0x00; /* read from 0x000016 */
|
|
report[4] = 0x16; /* read from 0x000016 */
|
|
report[5] = 0x00; /* read 10 bytes */
|
|
report[6] = 0x0a; /* read 10 bytes */
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 7);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot read accelerometer calibration, send error: %x", ret);
|
|
report[0] = WII_REPORT_READ_REG;
|
|
report[1] = 0x00; /* EEPROM space */
|
|
report[2] = 0x00; /* read from 0x000020 */
|
|
report[3] = 0x00; /* read from 0x000020 */
|
|
report[4] = 0x20; /* read from 0x000020 */
|
|
report[5] = 0x00; /* read 10 bytes */
|
|
report[6] = 0x0a; /* read 10 bytes */
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 7);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot read accelerometer calibration, send error: %x", ret);
|
|
}
|
|
|
|
/* mute the speaker on the Wiimote. this will clear the rumble ! */
|
|
static void wii_mute_state(const esp_bd_addr_t bda, bool state) {
|
|
uint8_t report[2] = {0};
|
|
esp_err_t ret;
|
|
|
|
configASSERT(bda != NULL);
|
|
ESP_LOGV(TAG, "setting mute to %x", state);
|
|
report[0] = WII_REPORT_SPEAKER_M;
|
|
if (state)
|
|
report[1] = 0x04;
|
|
else
|
|
report[1] = 0x0;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set mute state, send error: %x", ret);
|
|
}
|
|
|
|
/* enable the rumble on the Wiimote. this will clear the LEDs so keep the LEDs state */
|
|
static void wii_rumble_state(const esp_bd_addr_t bda, bool state) {
|
|
uint8_t report[2] = {0};
|
|
esp_err_t ret;
|
|
|
|
if (state) {
|
|
report[0] = WII_REPORT_RUMBLE;
|
|
report[1] = 0x1 | WII_LED4;
|
|
} else {
|
|
report[0] = WII_REPORT_LEDS;
|
|
report[1] = wii_speed | WII_LED4;
|
|
}
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set rumble state, send error: %x", ret);
|
|
}
|
|
|
|
/* enable the speaker on the Wiimote. this will clear the rumble ! */
|
|
static void wii_speaker_state(const esp_bd_addr_t bda, bool state) {
|
|
uint8_t report[2] = {0};
|
|
esp_err_t ret;
|
|
|
|
configASSERT(bda != NULL);
|
|
ESP_LOGV(TAG, "setting speaker state to %x", state);
|
|
report[0] = WII_REPORT_SPEAKER_E;
|
|
if (state)
|
|
report[1] = 0x04;
|
|
else
|
|
report[1] = 0x0;
|
|
ret = esp_bt_hid_host_send_data((uint8_t *)bda, report, 2);
|
|
if (ret)
|
|
ESP_LOGE(TAG, "cannot set speaker state, send error: %x", ret);
|
|
}
|
|
|
|
/* display calibration data. do not save it for now since we are calibrating ourselves */
|
|
void wii_show_calibration(uint8_t *data) {
|
|
uint8_t i;
|
|
uint8_t checksum;
|
|
|
|
configASSERT(data != NULL);
|
|
|
|
ESP_LOGD(TAG, "EEPROM read from 0x%02x%02x", data[3], data[4]);
|
|
/* skip the header */
|
|
data += 5;
|
|
wii_calibration_0g.x = ((data[0] << 2) | ((data[3] >> 4) & 3));
|
|
wii_calibration_0g.y = ((data[1] << 2) | ((data[3] >> 2) & 3));
|
|
wii_calibration_0g.z = ((data[2] << 2) | (data[3] & 3));
|
|
|
|
wii_calibration_1g.x = (((data[4] << 2) | ((data[7] >> 4) & 3)) - wii_calibration_0g.x);
|
|
wii_calibration_1g.y = (((data[5] << 2) | ((data[7] >> 2) & 3)) - wii_calibration_0g.y);
|
|
wii_calibration_1g.z = (((data[6] << 2) | (data[7] & 3)) - wii_calibration_0g.z);
|
|
|
|
ESP_LOGD(TAG, "Wiimote calibration data: 0G (%i %i %i) 1G (%i %i %i)…",
|
|
wii_calibration_0g.x, wii_calibration_0g.y, wii_calibration_0g.z,
|
|
wii_calibration_1g.x, wii_calibration_1g.y, wii_calibration_1g.z);
|
|
|
|
checksum = 0;
|
|
for (i = 0 ; i < 9 ; i++)
|
|
checksum += data[i];
|
|
checksum += 0x55;
|
|
ESP_LOGD(TAG, "\t… checksum read: %02X, calculated: %02X", data[9], checksum);
|
|
if (data[9] != checksum)
|
|
xTaskNotify(t_red, LED_ONCE, eSetValueWithOverwrite);
|
|
} |