// // CharacterImage.h // Copyright © 2018 Ben Zotto. All rights reserved. // #import #import "UIntTypes.h" @interface CharacterImage : NSObject @property (readonly) NSUInteger characterWidth; @property (readonly) NSInteger characterOffset; @property (readonly) UIntSize characterRectSize; + (instancetype)imageWithWidth:(NSUInteger)width offset:(NSInteger)offset rectSize:(UIntSize)size // size of character rect in bits (image width x font height) fromBitmap:(uint8 *)bitmap // base pointer to image bitmap to copy from bitmapStartLocation:(NSUInteger)startLocation // bit location from the start where this image begins bitmapStride:(NSUInteger)stride; // stride of bitmap pointer (in bytes) // This is a byte-sized bitmap array of dimension characterRectSize. // A byte value is zero for an off (transparent) pixel and nonzero for an on (solid) one. - (uint8 *)image; - (BOOL)isWhitespace; // Dumps out the image as a text figure with X's and .'s. - (NSString *)imageAsDebugString; @end