EMILE/apple_driver/vga.c

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/*
*
* (c) 2004 Laurent Vivier <Laurent@lvivier.info>
*
*/
#include <stdio.h>
#include <sys/types.h>
#include <macos/lowmem.h>
#include <macos/quickdraw.h>
#include <libmacos.h>
#include "misc.h"
#include "vga.h"
QDGlobals qd;
typedef struct vga_handler {
unsigned char* video;
unsigned char* base;
unsigned long row_bytes; /* in bytes */
unsigned long depth; /* 4, 8, 16 or 32 */
unsigned long width; /* in pixels */
unsigned long height;
unsigned long siz_w, siz_h;
unsigned long pos_x, pos_y;
} vga_handler_t ;
static unsigned char bits_depth2[16] = {
0x00, /* 0 : 0000 -> 00000000 */
0x03, /* 1 : 0001 -> 00000011 */
0x0c, /* 2 : 0010 -> 00001100 */
0x0f, /* 3 : 0011 -> 00001111 */
0x30, /* 4 : 0100 -> 00110000 */
0x33, /* 5 : 0101 -> 00110011 */
0x3c, /* 6 : 0110 -> 00111100 */
0x3f, /* 7 : 0111 -> 00111111 */
0xc0, /* 8 : 1000 -> 11000000 */
0xc3, /* 9 : 1001 -> 11000011 */
0xcc, /* 10 : 1010 -> 11001100 */
0xcf, /* 11 : 1011 -> 11001111 */
0xf0, /* 12 : 1100 -> 11110000 */
0xf3, /* 13 : 1101 -> 11110011 */
0xfc, /* 14 : 1110 -> 11111100 */
0xff /* 15 : 1111 -> 11111111 */
};
static unsigned char bits_depth4[4] = {
0x00, /* 0 : 00 -> 00000000 */
0x0f, /* 1 : 01 -> 00001111 */
0xf0, /* 2 : 10 -> 11110000 */
0xFF /* 3 : 11 -> 11111111 */
};
static unsigned char bits_depth8[2] = {
0x00, /* 0 : 0 -> 00000000 */
0xff /* 0 : 1 -> 11111111 */
};
static vga_handler_t vga =
{
.video = 0,
.base = 0,
.row_bytes = 0,
.depth = 0,
.width = 0,
.height = 0,
.siz_w = 0,
.siz_h = 0,
.pos_x = 0,
.pos_y = 0
};
static unsigned long cursor_save_x, cursor_save_y;
#define CURSOR_POS 0
#define CURSOR_HIGH 16
static int cursor_on = 0;
static int cursor_state = 0;
extern unsigned char* font_get(int c);
static void
draw_cursor(void)
{
int l,w;
unsigned char *base;
unsigned long x_base;
unsigned long y_base;
y_base = vga.row_bytes * vga.pos_y * 16;
x_base = vga.pos_x * vga.depth;
base = vga.base + y_base + x_base;
base += CURSOR_POS * vga.row_bytes;
for (l = 0 ; l < CURSOR_HIGH ; l++)
{
for (w = 0; w < vga.depth; w++)
base[w] ^= 0xFF;
base += vga.row_bytes;
}
}
static void vga_cursor(int state)
{
if (cursor_state != state)
{
draw_cursor();
cursor_state = state;
}
}
void vga_cursor_refresh(void)
{
if (!cursor_on)
return;
if (Ticks % 60 < 30)
vga_cursor(0);
else
vga_cursor(1);
}
void vga_cursor_on(void)
{
cursor_on = 1;
vga_cursor_refresh();
}
void vga_cursor_off(void)
{
cursor_on = 0;
vga_cursor(0);
}
void vga_cursor_save(void)
{
cursor_save_x = vga.pos_x;
cursor_save_y = vga.pos_y;
}
void vga_cursor_restore(void)
{
vga_cursor(0);
vga.pos_x = cursor_save_x;
vga.pos_y = cursor_save_y;
vga_cursor(1);
}
static void
draw_byte_1(unsigned char *glyph, unsigned char *base)
{
int l;
for (l = 0 ; l < 16; l++)
{
*base = ~(*glyph++);
base += vga.row_bytes;
}
}
static void
draw_byte_2(unsigned char *glyph, unsigned char *base)
{
int l;
int bits;
for (l = 0 ; l < 16; l++)
{
bits = ~(*glyph++);
base[1] = bits_depth2[bits & 0x0F];
bits = bits >> 4;
base[0] = bits_depth2[bits & 0x0F];
base += vga.row_bytes;
}
}
static void
draw_byte_4(unsigned char *glyph, unsigned char *base)
{
int l;
int bits;
for (l = 0 ; l < 16; l++)
{
bits = ~(*glyph++);
base[3] = bits_depth4[bits & 0x03];
bits = bits >> 2;
base[2] = bits_depth4[bits & 0x03];
bits = bits >> 2;
base[1] = bits_depth4[bits & 0x03];
bits = bits >> 2;
base[0] = bits_depth4[bits & 0x03];
base += vga.row_bytes;
}
}
static void
draw_byte_8(unsigned char *glyph, unsigned char *base)
{
int l;
int bits;
for (l = 0 ; l < 16; l++)
{
bits = ~(*glyph++);
base[7] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[6] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[5] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[4] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[3] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[2] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[1] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[0] = bits_depth8[bits & 0x01];
base += vga.row_bytes;
}
}
static void
draw_byte_16(unsigned char *glyph, unsigned char *base)
{
int l;
int bits;
for (l = 0 ; l < 16; l++)
{
bits = *glyph++;
base[15] = base[14] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[13] = base[12] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[11] = base[10] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[9] = base[8] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[7] = base[6] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[5] = base[4] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[3] = base[2] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[1] = base[0] = bits_depth8[bits & 0x01];
base += vga.row_bytes;
}
}
static void
draw_byte_24(unsigned char *glyph, unsigned char *base)
{
int l;
int bits;
for (l = 0 ; l < 16; l++)
{
bits = *glyph++;
base[23] = base[22] = base[21] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[20] = base[19] = base[18] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[17] = base[16] = base[15] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[14] = base[13] = base[12] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[11] = base[10] = base[9] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[8] = base[7] = base[6] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[5] = base[4] = base[3] = bits_depth8[bits & 0x01];
bits = bits >> 1;
base[2] = base[1] = base[0] = bits_depth8[bits & 0x01];
base += vga.row_bytes;
}
}
static void
draw_byte(unsigned char c, unsigned long locX, unsigned long locY)
{
unsigned char *base;
unsigned char *glyph;
unsigned long x_base;
unsigned long y_base;
glyph = font_get(c);
y_base = vga.row_bytes * locY * 16;
x_base = locX * vga.depth;
base = vga.base + y_base + x_base;
switch(vga.depth)
{
case 1:
draw_byte_1(glyph, base);
break;
case 2:
draw_byte_2(glyph, base);
break;
case 4:
draw_byte_4(glyph, base);
break;
case 8:
draw_byte_8(glyph, base);
break;
case 16:
draw_byte_16(glyph, base);
break;
case 24:
draw_byte_24(glyph, base);
break;
}
}
static void vga_clear();
static void
vga_scroll()
{
unsigned long j;
unsigned long i;
unsigned long *src;
unsigned long *dst;
unsigned long bg32;
/* move up the screen */
src = (unsigned long *)(vga.base + (vga.row_bytes << 4));
dst = (unsigned long *)vga.base;
for (j = 0; j < vga.siz_h - 1; j++)
for (i = 0; i < (vga.row_bytes<<2); i++)
*dst++ = *src++;
/* clear last line */
if (vga.depth <= 8)
bg32 = 0xffffffff;
else
bg32 = 0x00000000;
for (j = 0; j < (vga.row_bytes << 2); j++)
*dst++ = bg32;
}
int
vga_init()
{
GDHandle hdl;
volatile PixMapPtr pm;
InitGraf(&qd.thePort);
hdl = LMGetMainDevice();
if ( (hdl == (GDHandle)0xAAAAAAAA) || (hdl == NULL) ||
((**hdl).gdPMap == NULL) || ((*(**hdl).gdPMap)->baseAddr == NULL) )
{
vga.base = qd.screenBits.baseAddr;
vga.row_bytes = qd.screenBits.rowBytes;
vga.width = qd.screenBits.bounds.right -
qd.screenBits.bounds.left;
vga.height = qd.screenBits.bounds.bottom -
qd.screenBits.bounds.top;
vga.depth = 1;
} else {
pm = *(**hdl).gdPMap;
vga.video = (unsigned char *)pm->baseAddr;
vga.row_bytes = pm->rowBytes & 0x3fff;
vga.width = pm->bounds.right - pm->bounds.left;
vga.height = pm->bounds.bottom - pm->bounds.top;
vga.depth = pm->pixelSize;
if (vga.depth == 15)
vga.depth = 16;
}
vga.base = vga.video + pm->bounds.top * vga.row_bytes + pm->bounds.left * (vga.depth >> 3);
vga.pos_x = 0;
vga.pos_y = 0;
vga.siz_w = vga.width / 8;
vga.siz_h = vga.height / 16;
vga_clear();
return 0;
}
void
vga_put(char c)
{
vga_cursor(0);
switch(c) {
case '\r':
vga.pos_x = 0;
break;
case '\n':
vga.pos_x = 0;
vga.pos_y++;
break;
case '\b':
if (vga.pos_x > 0)
vga.pos_x--;
else if (vga.pos_y > 0)
{
vga.pos_y--;
vga.pos_x = vga.siz_w - 1;
}
break;
default:
draw_byte((unsigned char)c, vga.pos_x++, vga.pos_y);
if (vga.pos_x >= vga.siz_w) {
vga.pos_x = 0;
vga.pos_y++;
}
}
while (vga.pos_y >= vga.siz_h) {
vga_scroll();
vga.pos_y--;
}
vga_cursor_refresh();
}
static void
vga_clear()
{
int i,j;
unsigned long row;
unsigned char bg;
unsigned long bg32;
unsigned long *base;
unsigned char *next;
vga_cursor(0);
if (vga.depth <= 8)
{
bg = 0xff;
bg32 = 0xffffffff;
}
else
{
bg = 0x00;
bg32 = 0x00000000;
}
for (j = 0, row = 0; j < vga.height; j++)
{
base = (unsigned long*)(vga.base + row);
row += vga.row_bytes;
for (i = 0; i < (vga.row_bytes >> 2); i++)
*base++ = bg32;
next = (unsigned char*)base;
for (i = i << 2 ; i < vga.row_bytes; i++)
*next++ = bg;
}
vga.pos_x = 0;
vga.pos_y = 0;
vga_cursor_refresh();
}
unsigned long vga_get_videobase()
{
return (unsigned long)vga.base;
}
unsigned long vga_get_row_bytes()
{
return vga.row_bytes;
}
unsigned long vga_get_depth()
{
return vga.depth;
}
unsigned long vga_get_width()
{
return vga.width;
}
unsigned long vga_get_height()
{
return vga.height;
}
unsigned long vga_get_video()
{
return (unsigned long)vga.video;
}