/* * * (c) 2004-2007 Laurent Vivier * */ #include #include #include "libmap.h" int map_write(map_t *map, int part) { off_t offset; int ret; int blocksize = map->device->get_blocksize(map->device->data); if (part > map->partition.MapBlkCnt) return -1; offset = part * sizeof(struct Partition) + sizeof(struct DriverDescriptor); ret = map->device->write_sector(map->device->data, offset / blocksize, &map->partition, sizeof(struct Partition)); if (ret == -1) return -1; map->current = part; return part; }