Glider4/Houses/Glass House ReadMe.txt
John Calhoun e178486ce8 Initial check-in
There was an effort to organize the files a little bit for presenting
in this repository. I hope I have included everything needed for both
Glider 4.05 and the Room Editor 1.0.3. The code is in Pascal — THINK
Pascal was used to build the original. I’m not sure how someone would
open the project files (or for that matter the resource files) these
days. Never mind there is also a .o file (SMS.a) representing a
statically linked library (from hand-coded 68K assembly) for doing
performant 4-channel sound on 68K Macs in the day (this was licensed
from Patrick Buckland — I’m sure he won’t mind my preserving it here
for posterity, right?). Art files, sound files of unknown format…. What
a joy it will be sleuthing through these files…. Enjoy.
2016-01-26 20:30:26 -08:00

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Glass House has (for no particular reason) a window in each of its 62 rooms. In addition, there are a number of unusual features to this house including the Giant Loop-The-Loop, the Split-Level Rooms, The Ring of Fire, and the insidious Cage Rooms. I enjoy designing houses that are fun (not impossible) to play, with a fair amount of surprises, puzzling situations, and visually interesting layouts, and without an overdose of death traps, massive air raids, and clutters of obstacles. Try out my other house designs on AOL: Five Great Houses. All of these scenerios are even more with my Glider 4.06 custom art file: FunArt, also available on AOL.
WardHarten