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https://github.com/softdorothy/Glider4.git
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e178486ce8
There was an effort to organize the files a little bit for presenting in this repository. I hope I have included everything needed for both Glider 4.05 and the Room Editor 1.0.3. The code is in Pascal — THINK Pascal was used to build the original. I’m not sure how someone would open the project files (or for that matter the resource files) these days. Never mind there is also a .o file (SMS.a) representing a statically linked library (from hand-coded 68K assembly) for doing performant 4-channel sound on 68K Macs in the day (this was licensed from Patrick Buckland — I’m sure he won’t mind my preserving it here for posterity, right?). Art files, sound files of unknown format…. What a joy it will be sleuthing through these files…. Enjoy.
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900 B
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Executable File
1 line
900 B
Plaintext
Executable File
Room Editor Version History
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1.00
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¥ Original release.
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1.01
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¥ I don;t remember what I added to this upgrade.
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1.02
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¥ Handle the mix-up when checking 'deep' resource in art files.
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¥ Updated Casady & Greene, Inc. address in About Room Editor 1.0É dialog box.
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¥ Got rid of that Glider 1.0 panel that would come up in About Room Editor 1.0É box.
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1.03
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¥ Renamed art files to "B&W Art" and "Color Art".
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¥ Upgraded to "AboutÉ 2.1" library.
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¥ Added a color animated cursor (just like Glider 4.05).
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¥ Opening art files is 'smarter' (i.e. will first check for appropriate default file names - if in color mode, the Editor looks for "Color Art").
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¥ Fixed the 'glide ratio' bug where the glider flew farther in the Room Editor with respect to Glider itself.
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¥ The "House InfoÉ" dialog box now supports locking of a house (you can't unlock it though).
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¥ The grease is now "operational" - you can slide along it.
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