//============================================================================
//----------------------------------------------------------------------------
//									Objects.h
//----------------------------------------------------------------------------
//============================================================================


extern GWorldPtr		blowerSrcMap;
extern GWorldPtr		blowerMaskMap;
extern GWorldPtr		furnitureSrcMap;
extern GWorldPtr		furnitureMaskMap;
extern GWorldPtr		bonusSrcMap;
extern GWorldPtr		bonusMaskMap;
extern GWorldPtr		pointsSrcMap;
extern GWorldPtr		pointsMaskMap;
extern GWorldPtr		transSrcMap;
extern GWorldPtr		transMaskMap;
extern GWorldPtr		switchSrcMap;
extern GWorldPtr		lightSrcMap;
extern GWorldPtr		lightMaskMap;
extern GWorldPtr		applianceSrcMap;
extern GWorldPtr		applianceMaskMap;
extern GWorldPtr		toastSrcMap;
extern GWorldPtr		toastMaskMap;
extern GWorldPtr		shredSrcMap;
extern GWorldPtr		shredMaskMap;
extern GWorldPtr		balloonSrcMap;
extern GWorldPtr		balloonMaskMap;
extern GWorldPtr		copterSrcMap;
extern GWorldPtr		copterMaskMap;
extern GWorldPtr		dartSrcMap;
extern GWorldPtr		dartMaskMap;
extern GWorldPtr		ballSrcMap;
extern GWorldPtr		ballMaskMap;
extern GWorldPtr		dripSrcMap;
extern GWorldPtr		dripMaskMap;
extern GWorldPtr		enemySrcMap;
extern GWorldPtr		enemyMaskMap;
extern GWorldPtr		fishSrcMap;
extern GWorldPtr		fishMaskMap;
extern GWorldPtr		clutterSrcMap;
extern GWorldPtr		clutterMaskMap;
