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1 line
561 B
C
1 line
561 B
C
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//============================================================================
//----------------------------------------------------------------------------
// Marquee.h
//----------------------------------------------------------------------------
//============================================================================
#pragma once
#include <Quickdraw.h>
typedef struct
{
Pattern pats[kNumMarqueePats];
Rect bounds, handle;
short index, direction, dist;
Boolean active, paused, handled;
} marquee;
extern marquee theMarquee;
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