//============================================================================ //---------------------------------------------------------------------------- // DialogUtils.h //---------------------------------------------------------------------------- //============================================================================ #include void BringUpDialog (DialogPtr *theDialog, short dialogID); //void GetPutDialogCorner (Point *); //void GetGetDialogCorner (Point *); //void CenterDialog (short); void GetDialogRect (Rect *, short); //void TrueCenterDialog (short); //void CenterAlert (short); //void ZoomOutDialogRect (short); //void ZoomOutAlertRect (short); void FlashDialogButton (DialogPtr, short); void DrawDefaultButton (DialogPtr); void GetDialogString (DialogPtr, short, StringPtr); void SetDialogString (DialogPtr, short, StringPtr); short GetDialogStringLen (DialogPtr, short); void GetDialogItemValue (DialogPtr, short, short *); void SetDialogItemValue (DialogPtr, short, short); void ToggleDialogItemValue (DialogPtr, short); void SetDialogNumToStr (DialogPtr, short, long); void GetDialogNumFromStr (DialogPtr, short, long *); void GetDialogItemRect (DialogPtr, short, Rect *); void SetDialogItemRect (DialogPtr, short, Rect *); void OffsetDialogItemRect (DialogPtr, short, short, short); void SelectFromRadioGroup (DialogPtr, short, short, short); //void AddMenuToPopUp (DialogPtr, short, MenuHandle); void GetPopUpMenuValue (DialogPtr, short, short *); void SetPopUpMenuValue (DialogPtr, short, short); void MyEnableControl(DialogPtr, short); void MyDisableControl(DialogPtr, short); void DrawDialogUserText (DialogPtr, short, StringPtr, Boolean); void DrawDialogUserText2 (DialogPtr, short, StringPtr); void LoadDialogPICT (DialogPtr, short, short); void FrameDialogItem (DialogPtr, short); void FrameDialogItemC (DialogPtr, short, long); void FrameOvalDialogItem (DialogPtr, short); void BorderDialogItem (DialogPtr, short, short); void ShadowDialogItem (DialogPtr, short, short); void EraseDialogItem (DialogPtr, short);