//============================================================================ //---------------------------------------------------------------------------- // Externs.h //---------------------------------------------------------------------------- //============================================================================ #pragma once #include #define kPreferredDepth 8 #define kNilPointer 0L #define kPutInFront (WindowPtr)-1L #define kNormalUpdates TRUE #define kOneKilobyte 1024 #define kOkayButton 1 #define kCancelButton 2 #define kControlActive 0 #define kControlInactive 255 #define kAsynch TRUE #define kSynch FALSE #define kHomeKeyASCII 0x01 #define kEnterKeyASCII 0x03 #define kEndKeyASCII 0x04 #define kHelpKeyASCII 0x05 #define kDeleteKeyASCII 0x08 #define kTabKeyASCII 0x09 #define kPageUpKeyASCII 0x0B #define kPageDownKeyASCII 0x0C #define kReturnKeyASCII 0x0D #define kFunctionKeyASCII 0x10 #define kClearKeyASCII 0x1A #define kEscapeKeyASCII 0x1B #define kLeftArrowKeyASCII 0x1C #define kRightArrowKeyASCII 0x1D #define kUpArrowKeyASCII 0x1E #define kDownArrowKeyASCII 0x1F #define kSpaceBarASCII 0x20 #define kExclamationASCII 0x21 #define kPlusKeyASCII 0x2B #define kMinusKeyASCII 0x2D #define k0KeyASCII 0x30 #define k1KeyASCII 0x31 #define k2KeyASCII 0x32 #define k3KeyASCII 0x33 #define k4KeyASCII 0x34 #define k5KeyASCII 0x35 #define k6KeyASCII 0x36 #define k7KeyASCII 0x37 #define k8KeyASCII 0x38 #define k9KeyASCII 0x39 #define kCapAKeyASCII 0x41 #define kCapBKeyASCII 0x42 #define kCapCKeyASCII 0x43 #define kCapDKeyASCII 0x44 #define kCapEKeyASCII 0x45 #define kCapFKeyASCII 0x46 #define kCapGKeyASCII 0x47 #define kCapHKeyASCII 0x48 #define kCapIKeyASCII 0x49 #define kCapJKeyASCII 0x4A #define kCapKKeyASCII 0x4B #define kCapLKeyASCII 0x4C #define kCapMKeyASCII 0x4D #define kCapNKeyASCII 0x4E #define kCapOKeyASCII 0x4F #define kCapPKeyASCII 0x50 #define kCapQKeyASCII 0x51 #define kCapRKeyASCII 0x52 #define kCapSKeyASCII 0x53 #define kCapTKeyASCII 0x54 #define kCapUKeyASCII 0x55 #define kCapVKeyASCII 0x56 #define kCapWKeyASCII 0x57 #define kCapXKeyASCII 0x58 #define kCapYKeyASCII 0x59 #define kCapZKeyASCII 0x5A #define kAKeyASCII 0x61 #define kBKeyASCII 0x62 #define kCKeyASCII 0x63 #define kDKeyASCII 0x64 #define kEKeyASCII 0x65 #define kFKeyASCII 0x66 #define kGKeyASCII 0x67 #define kHKeyASCII 0x68 #define kIKeyASCII 0x69 #define kJKeyASCII 0x6A #define kKKeyASCII 0x6B #define kLKeyASCII 0x6C #define kMKeyASCII 0x6D #define kNKeyASCII 0x6E #define kOKeyASCII 0x6F #define kPKeyASCII 0x70 #define kQKeyASCII 0x71 #define kRKeyASCII 0x72 #define kSKeyASCII 0x73 #define kTKeyASCII 0x74 #define kUKeyASCII 0x75 #define kVKeyASCII 0x76 #define kWKeyASCII 0x77 #define kXKeyASCII 0x78 #define kYKeyASCII 0x79 #define kZKeyASCII 0x7A #define kForwardDeleteASCII 0x7F #define kPlusKeypadMap 66 // key map offset for + on keypad #define kMinusKeypadMap 73 // key map offset for - on keypad #define kTimesKeypadMap 68 // key map offset for * on keypad #define k0KeypadMap 85 // key map offset for 0 on keypad #define k1KeypadMap 84 // key map offset for 1 on keypad #define k2KeypadMap 83 // key map offset for 2 on keypad #define k3KeypadMap 82 // key map offset for 3 on keypad #define k4KeypadMap 81 // key map offset for 4 on keypad #define k5KeypadMap 80 // key map offset for 5 on keypad #define k6KeypadMap 95 // key map offset for 6 on keypad #define k7KeypadMap 94 // key map offset for 7 on keypad #define k8KeypadMap 92 // key map offset for 8 on keypad #define k9KeypadMap 91 // key map offset for 9 on keypad #define kUpArrowKeyMap 121 // key map offset for up arrow #define kDownArrowKeyMap 122 // key map offset for down arrow #define kRightArrowKeyMap 123 // key map offset for right arrow #define kLeftArrowKeyMap 124 // key map offset for left arrow #define kAKeyMap 7 #define kBKeyMap 12 #define kCKeyMap 15 #define kDKeyMap 5 #define kEKeyMap 9 #define kFKeyMap 4 #define kGKeyMap 2 #define kHKeyMap 3 #define kMKeyMap 41 #define kNKeyMap 42 #define kOKeyMap 24 #define kPKeyMap 36 #define kQKeyMap 11 #define kRKeyMap 8 #define kSKeyMap 6 #define kTKeyMap 22 #define kVKeyMap 14 #define kWKeyMap 10 #define kXKeyMap 0 #define kZKeyMap 1 #define kPeriodKeyMap 40 #define kCommandKeyMap 48 #define kEscKeyMap 50 #define kDeleteKeyMap 52 #define kSpaceBarMap 54 #define kTabKeyMap 55 #define kControlKeyMap 60 #define kOptionKeyMap 61 #define kCapsLockKeyMap 62 #define kShiftKeyMap 63 #define kTabRawKey 0x30 // key map offset for Tab key #define kClearRawKey 0x47 // key map offset for Clear key #define kF5RawKey 0x60 // key map offset for F5 #define kF6RawKey 0x61 // key map offset for F6 #define kF7RawKey 0x62 // key map offset for F7 #define kF3RawKey 0x63 // key map offset for F3 #define kF8RawKey 0x64 // key map offset for F8 #define kF9RawKey 0x65 // key map offset for F9 #define kF11RawKey 0x67 // key map offset for F11 #define kF13RawKey 0x69 // key map offset for F13 #define kF14RawKey 0x6B // key map offset for F14 #define kF10RawKey 0x6D // key map offset for F10 #define kF12RawKey 0x6F // key map offset for F12 #define kF15RawKey 0x71 // key map offset for F15 #define kF4RawKey 0x76 // key map offset for F4 #define kF2RawKey 0x78 // key map offset for F2 #define kF1RawKey 0x7A // key map offset for F1 #define kErrUnnaccounted 1 #define kErrNoMemory 2 #define kErrDialogDidntLoad 3 #define kErrFailedResourceLoad 4 #define kErrFailedGraphicLoad 5 #define kErrFailedOurDirect 6 #define kErrFailedValidation 7 #define kErrNeedSystem7 8 #define kErrFailedGetDevice 9 #define kErrFailedMemoryOperation 10 #define kErrFailedCatSearch 11 #define kErrNeedColorQD 12 #define kErrNeed16Or256Colors 13 #define iAbout 1 #define iNewGame 1 #define iTwoPlayer 2 #define iOpenSavedGame 3 #define iLoadHouse 5 #define iQuit 7 #define iEditor 1 #define iHighScores 3 #define iPrefs 4 #define iHelp 5 #define iNewHouse 1 #define iSave 2 #define iHouse 4 #define iRoom 5 #define iObject 6 #define iCut 8 #define iCopy 9 #define iPaste 10 #define iClear 11 #define iDuplicate 12 #define iBringForward 14 #define iSendBack 15 #define iGoToRoom 17 #define iMapWindow 19 #define iObjectWindow 20 #define iCoordinateWindow 21 //-------------------------------------------------------------- Structs /* typedef short SICN[16]; typedef SICN *SICNList; typedef SICNList *SICNHand; */ #pragma options align=mac68k typedef struct { Str32 wasDefaultName; Str15 wasLeftName, wasRightName; Str15 wasBattName, wasBandName; Str15 wasHighName; Str31 wasHighBanner; // long encrypted, fakeLong; long wasLeftMap, wasRightMap; long wasBattMap, wasBandMap; short wasVolume; short prefVersion; short wasMaxFiles; short wasEditH, wasEditV; short wasMapH, wasMapV; short wasMapWide, wasMapHigh; short wasToolsH, wasToolsV; short wasLinkH, wasLinkV; short wasCoordH, wasCoordV; short isMapLeft, isMapTop; short wasNumNeighbors; short wasDepthPref; short wasToolGroup; short smWarnings; short wasFloor, wasSuite; Boolean wasZooms, wasMusicOn; Boolean wasAutoEdit, wasDoColorFade; Boolean wasMapOpen, wasToolsOpen; Boolean wasCoordOpen, wasQuickTrans; Boolean wasIdleMusic, wasGameMusic; Boolean wasEscPauseKey; Boolean wasDoAutoDemo, wasScreen2; Boolean wasDoBackground, wasHouseChecks; Boolean wasPrettyMap, wasBitchDialogs; } prefsInfo; #pragma options align=reset //-------------------------------------------------------------- Prototypes void DoAbout (void); // --- About.c void LoadCursors (void); // --- AnimCursor.c void DisposCursors (void); void IncrementCursor (void); void DecrementCursor (void); void SpinCursor (short); void BackSpinCursor (short); void ColorText (StringPtr, long); // --- ColorUtils.c void ColorRect (Rect *, long); void ColorOval (Rect *, long); void ColorRegion (RgnHandle, long); void ColorLine (short, short, short, short, long); void HiliteRect (Rect *, short, short); void ColorFrameRect (Rect *, long); void ColorFrameWHRect (short, short, short, short, long); void ColorFrameOval (Rect *, long); void LtGrayForeColor (void); void GrayForeColor (void); void DkGrayForeColor (void); void RestoreColorsSlam (void); void MonitorWait (void); // --- DebugUtils.c void DisplayRect (Rect *); void FlashRect (Rect *); void CheckLegitRect(Rect *, Rect *); void DisplayLong (long); void DisplayShort (short); void FlashLong (long); void FlashShort (short); void DoBarGraph (short, short, short, short); short BetaOkay (void); void DebugNum (long); void DisplayCTSeed (CGrafPtr); void FillScreenRed (void); void DumpToResEditFile (Ptr, long); void HandleEvent (void); // --- Event.c void HiliteAllWindows (void); void IgnoreThisClick (void); short WhatsOurDepth (void); // --- Environs.c void SwitchToDepth (short, Boolean); void CheckOurEnvirons (void); //void ReflectSecondMonitorEnvirons (Boolean, Boolean, Boolean); void HandleDepthSwitching (void); void RestoreColorDepth (void); void CheckMemorySize (void); void SetAppMemorySize (long); Boolean CheckFileError (short, StringPtr); // --- File Error.c Boolean SavePrefs (prefsInfo *, short); // --- Prefs.c Boolean LoadPrefs (prefsInfo *, short); void PasStringCopy (StringPtr, StringPtr); // --- StringUtils.c short WhichStringFirst (StringPtr, StringPtr); void PasStringCopyNum (StringPtr, StringPtr, short); void PasStringConcat (StringPtr, StringPtr); void GetLineOfText (StringPtr, short, StringPtr); void WrapText (StringPtr, short); void GetFirstWordOfString (StringPtr, StringPtr); void CollapseStringToWidth (StringPtr, short); void GetChooserName (StringPtr); StringPtr GetLocalizedString (short, StringPtr); Point MyGetGlobalMouse (void); // --- Utilities.c void ToolBoxInit (void); void FindOurDevice (void); short RandomInt (short); long RandomLong (long); void InitRandomLongQUS (void); unsigned long RandomLongQUS (void); //void CenterAlert (short); void RedAlert (short); //void CreateOffScreenBitMap (Rect *, GrafPtr *); //void CreateOffScreenPixMap (Rect *, CGrafPtr *); //void KillOffScreenPixMap (CGrafPtr); //void KillOffScreenBitMap (GrafPtr); void LoadGraphic (short); void LoadScaledGraphic (short, Rect *); //void PlotSICN (Rect *, SICNHand, long); void LargeIconPlot (Rect *, short); void DrawCIcon (short, short, short); char KeyMapOffsetFromRawKey (char); long LongSquareRoot (long); //void HideMenuBarOld (void); //void ShowMenuBarOld (void); Boolean WaitForInputEvent (short); void WaitCommandQReleased (void); char GetKeyMapFromMessage (long); void GetKeyName (long, StringPtr); Boolean OptionKeyDown (void); long ExtractCTSeed (CGrafPtr); //void ForceCTSeed (CGrafPtr, long); void DelayTicks (long); void UnivGetSoundVolume (short *, Boolean); void UnivSetSoundVolume (short, Boolean); Boolean ValidInstallation (Boolean); // --- Validate.c void GetWindowLeftTop (WindowPtr, short *, short *); // --- WindowUtils.c void GetWindowRect (WindowPtr, Rect *); void GetLocalWindowRect (WindowPtr, Rect *); //void FlagWindowFloating (WindowPtr); //Boolean IsWindowFloating (WindowPtr); void OpenMessageWindow (StringPtr); void SetMessageWindowMessage (StringPtr); void CloseMessageWindow (void); void CloseThisWindow (WindowPtr *); #ifdef powerc // extern pascal void SetSoundVol(short level); // for old Sound Manager // extern pascal void GetSoundVol(short *level) // THREEWORDINLINE(0x4218, 0x10B8, 0x0260); #endif #include "GliderDefines.h" #include "GliderStructs.h" #include "GliderVars.h" #include "GliderProtos.h"