//============================================================================ //---------------------------------------------------------------------------- // Glider PRO 1.0.4 // by john calhoun //---------------------------------------------------------------------------- //============================================================================ #include #include #include "Externs.h" #include "Environ.h" #include "House.h" #define kPrefsVersion 0x0034 void ReadInPrefs (void); void WriteOutPrefs (void); void main (void); short isVolume, wasVolume; short isDepthPref, dataResFile, numSMWarnings; Boolean quitting, doZooms, quickerTransitions, isUseSecondScreen; extern Str31 highBanner; extern Str15 leftName, rightName, batteryName, bandName; extern Str15 highName; //extern long encryptedNumber; extern short maxFiles, numNeighbors, houseRefNum, willMaxFiles; extern short isEditH, isEditV, isMapH, isMapV; extern short isToolsH, isToolsV, isCoordH, isCoordV; extern short isLinkH, isLinkV, toolMode, mapLeftRoom, mapTopRoom; extern short mapRoomsWide, mapRoomsHigh, wasFloor, wasSuite; extern Boolean isMusicOn, isSoundOn, isPlayMusicIdle, isHouseChecks; extern Boolean houseOpen, isDoColorFade, isEscPauseKey; extern Boolean autoRoomEdit, doAutoDemo, doBackground; extern Boolean isMapOpen, isToolsOpen, isCoordOpen; extern Boolean doPrettyMap, doBitchDialogs; //extern Boolean didValidation; //============================================================== Functions //-------------------------------------------------------------- ReadInPrefs // Called only once when game launches - reads in the preferences savedÉ // from the last time Glider PRO was launched. If no prefs are found,É // it assigns default settings. void ReadInPrefs (void) { prefsInfo thePrefs; if (LoadPrefs(&thePrefs, kPrefsVersion)) { #ifdef COMPILEDEMO PasStringCopy("\pDemo House", thisHouseName); #else PasStringCopy(thePrefs.wasDefaultName, thisHouseName); #endif PasStringCopy(thePrefs.wasLeftName, leftName); PasStringCopy(thePrefs.wasRightName, rightName); PasStringCopy(thePrefs.wasBattName, batteryName); PasStringCopy(thePrefs.wasBandName, bandName); PasStringCopy(thePrefs.wasHighName, highName); PasStringCopy(thePrefs.wasHighBanner, highBanner); theGlider.leftKey = thePrefs.wasLeftMap; theGlider.rightKey = thePrefs.wasRightMap; theGlider.battKey = thePrefs.wasBattMap; theGlider.bandKey = thePrefs.wasBandMap; #ifndef COMPILEDEMO #ifndef COMPILENOCP encryptedNumber = thePrefs.encrypted; #endif // COMPILENOCP #endif // COMPILEDEMO isVolume = thePrefs.wasVolume; isDepthPref = thePrefs.wasDepthPref; isMusicOn = thePrefs.wasMusicOn; doZooms = thePrefs.wasZooms; quickerTransitions = thePrefs.wasQuickTrans; isDoColorFade = thePrefs.wasDoColorFade; isPlayMusicIdle = thePrefs.wasIdleMusic; isPlayMusicGame = thePrefs.wasGameMusic; isHouseChecks = thePrefs.wasHouseChecks; maxFiles = thePrefs.wasMaxFiles; if ((maxFiles < 12) || (maxFiles > 500)) maxFiles = 12; isEditH = thePrefs.wasEditH; isEditV = thePrefs.wasEditV; isMapH = thePrefs.wasMapH; isMapV = thePrefs.wasMapV; mapRoomsWide = thePrefs.wasMapWide; mapRoomsHigh = thePrefs.wasMapHigh; isToolsH = thePrefs.wasToolsH; isToolsV = thePrefs.wasToolsV; isLinkH = thePrefs.wasLinkH; isLinkV = thePrefs.wasLinkV; isCoordH = thePrefs.wasCoordH; isCoordV = thePrefs.wasCoordV; mapLeftRoom = thePrefs.isMapLeft; mapTopRoom = thePrefs.isMapTop; wasFloor = thePrefs.wasFloor; wasSuite = thePrefs.wasSuite; numSMWarnings = thePrefs.smWarnings; autoRoomEdit = thePrefs.wasAutoEdit; isMapOpen = thePrefs.wasMapOpen; isToolsOpen = thePrefs.wasToolsOpen; isCoordOpen = thePrefs.wasCoordOpen; numNeighbors = thePrefs.wasNumNeighbors; toolMode = thePrefs.wasToolGroup; doAutoDemo = thePrefs.wasDoAutoDemo; isEscPauseKey = thePrefs.wasEscPauseKey; isUseSecondScreen = thePrefs.wasScreen2; if (thisMac.numScreens < 2) isUseSecondScreen = false; doBackground = thePrefs.wasDoBackground; doPrettyMap = thePrefs.wasPrettyMap; doBitchDialogs = thePrefs.wasBitchDialogs; } else { #ifdef COMPILEDEMO PasStringCopy("\pDemo House", thisHouseName); #else PasStringCopy("\pSlumberland", thisHouseName); #endif PasStringCopy("\plf arrow", leftName); PasStringCopy("\prt arrow", rightName); PasStringCopy("\pdn arrow", batteryName); PasStringCopy("\pup arrow", bandName); PasStringCopy("\pYour Name", highName); PasStringCopy("\pYour Message Here", highBanner); theGlider.leftKey = kLeftArrowKeyMap; theGlider.rightKey = kRightArrowKeyMap; theGlider.battKey = kDownArrowKeyMap; theGlider.bandKey = kUpArrowKeyMap; UnivGetSoundVolume(&isVolume, thisMac.hasSM3); if (isVolume < 1) isVolume = 1; else if (isVolume > 3) isVolume = 3; isDepthPref = kSwitchIfNeeded; isSoundOn = true; isMusicOn = true; isPlayMusicIdle = true; isPlayMusicGame = true; isHouseChecks = true; doZooms = true; quickerTransitions = false; numNeighbors = 9; isDoColorFade = true; maxFiles = 48; willMaxFiles = 48; isEditH = 3; isEditV = 41; isMapH = 3; // isMapV = qd.screenBits.bounds.bottom - 100; isMapV = 100; mapRoomsWide = 15; mapRoomsHigh = 4; // isToolsH = qd.screenBits.bounds.right - 120; isToolsH = 100; isToolsV = 35; isLinkH = 50; isLinkV = 80; // isCoordH = qd.screenBits.bounds.right - 55; isCoordH = 50; isCoordV = 204; mapLeftRoom = 60; mapTopRoom = 50; wasFloor = 0; wasSuite = 0; numSMWarnings = 0; autoRoomEdit = true; isMapOpen = true; isToolsOpen = true; isCoordOpen = false; toolMode = kBlowerMode; doAutoDemo = true; isEscPauseKey = false; isUseSecondScreen = false; doBackground = false; doPrettyMap = false; doBitchDialogs = true; } if ((numNeighbors > 1) && (thisMac.screen.right <= 512)) numNeighbors = 1; UnivGetSoundVolume(&wasVolume, thisMac.hasSM3); UnivSetSoundVolume(isVolume, thisMac.hasSM3); if (isVolume == 0) isSoundOn = false; else isSoundOn = true; } //-------------------------------------------------------------- WriteOutPrefs // Called just before Glider PRO quits. This function writes outÉ // the user preferences to disk. void WriteOutPrefs (void) { prefsInfo thePrefs; UnivGetSoundVolume(&isVolume, thisMac.hasSM3); #ifdef COMPILEDEMO PasStringCopy("\pDemo House", thePrefs.wasDefaultName); #else PasStringCopy(thisHouseName, thePrefs.wasDefaultName); #endif PasStringCopy(leftName, thePrefs.wasLeftName); PasStringCopy(rightName, thePrefs.wasRightName); PasStringCopy(batteryName, thePrefs.wasBattName); PasStringCopy(bandName, thePrefs.wasBandName); PasStringCopy(highName, thePrefs.wasHighName); PasStringCopy(highBanner, thePrefs.wasHighBanner); thePrefs.wasLeftMap = theGlider.leftKey; thePrefs.wasRightMap = theGlider.rightKey; thePrefs.wasBattMap = theGlider.battKey; thePrefs.wasBandMap = theGlider.bandKey; #ifndef COMPILEDEMO #ifndef COMPILENOCP thePrefs.encrypted = encryptedNumber; thePrefs.fakeLong = Random(); #endif // COMPILENOCP #endif // COMPILEDEMO thePrefs.wasVolume = isVolume; thePrefs.wasDepthPref = isDepthPref; thePrefs.wasMusicOn = isMusicOn; thePrefs.wasZooms = doZooms; thePrefs.wasQuickTrans = quickerTransitions; thePrefs.wasDoColorFade = isDoColorFade; thePrefs.wasIdleMusic = isPlayMusicIdle; thePrefs.wasGameMusic = isPlayMusicGame; thePrefs.wasHouseChecks = isHouseChecks; thePrefs.wasMaxFiles = willMaxFiles; thePrefs.wasEditH = isEditH; thePrefs.wasEditV = isEditV; thePrefs.wasMapH = isMapH; thePrefs.wasMapV = isMapV; thePrefs.wasMapWide = mapRoomsWide; thePrefs.wasMapHigh = mapRoomsHigh; thePrefs.wasToolsH = isToolsH; thePrefs.wasToolsV = isToolsV; thePrefs.isMapLeft = mapLeftRoom; thePrefs.isMapTop = mapTopRoom; thePrefs.wasFloor = wasFloor; thePrefs.wasSuite = wasSuite; thePrefs.wasLinkH = isLinkH; thePrefs.wasLinkV = isLinkV; thePrefs.wasCoordH = isCoordH; thePrefs.wasCoordV = isCoordV; thePrefs.smWarnings = numSMWarnings; thePrefs.wasAutoEdit = autoRoomEdit; thePrefs.wasMapOpen = isMapOpen; thePrefs.wasToolsOpen = isToolsOpen; thePrefs.wasCoordOpen = isCoordOpen; thePrefs.wasNumNeighbors = numNeighbors; thePrefs.wasToolGroup = toolMode; thePrefs.wasDoAutoDemo = doAutoDemo; thePrefs.wasEscPauseKey = isEscPauseKey; thePrefs.wasScreen2 = isUseSecondScreen; thePrefs.wasDoBackground = doBackground; thePrefs.wasPrettyMap = doPrettyMap; thePrefs.wasBitchDialogs = doBitchDialogs; if (!SavePrefs(&thePrefs, kPrefsVersion)) SysBeep(1); UnivSetSoundVolume(wasVolume, thisMac.hasSM3); } //-------------------------------------------------------------- main // Here is main(). The first function called when Glider PRO comes up. void main (void) { // long wasSeed; long theErr; OSErr fileErr; Boolean whoCares, copyGood; ToolBoxInit(); CheckOurEnvirons(); if (!thisMac.hasColor) RedAlert(kErrNeedColorQD); if (!thisMac.hasSystem7) RedAlert(kErrNeedSystem7); if (thisMac.numScreens == 0) RedAlert(kErrNeed16Or256Colors); // dataResFile = OpenResFile("\pMermaid"); SetUpAppleEvents(); LoadCursors(); ReadInPrefs(); #if defined COMPILEDEMO copyGood = true; #elif defined COMPILENOCP // didValidation = false; copyGood = true; #else didValidation = false; copyGood = ValidInstallation(true); if (!copyGood) encryptedNumber = 0L; else if (didValidation) WriteOutPrefs(); SpinCursor(3); #endif // if ((thisMac.numScreens > 1) && (isUseSecondScreen)) // ReflectSecondMonitorEnvirons(false, true, true); HandleDepthSwitching(); VariableInit(); SpinCursor(2); CheckMemorySize(); GetExtraCursors(); SpinCursor(2); InitMarquee(); CreatePointers(); SpinCursor(2); InitSrcRects(); CreateOffscreens(); SpinCursor(2); OpenMainWindow(); if (thisMac.hasQT) { theErr = EnterMovies(); if (theErr != noErr) thisMac.hasQT = false; } InitSound(); SpinCursor(2); InitMusic(); SpinCursor(2); BuildHouseList(); if (OpenHouse()) whoCares = ReadHouse(); PlayPrioritySound(kBirdSound, kBirdPriority); DelayTicks(6); InitializeMenus(); InitCursor(); #if BUILD_ARCADE_VERSION // HideMenuBarOld(); #endif // if ((isDoColorFade) && (thisMac.isDepth == 8)) // { // wasSeed = ExtractCTSeed((CGrafPtr)mainWindow); // WashColorIn(); // ForceCTSeed((CGrafPtr)mainWindow, wasSeed); // } // if ((!thisMac.hasSM3) && (numSMWarnings < 3)) // { // numSMWarnings++; // BitchAboutSM3(); // } while (!quitting) // this is the main loop HandleEvent(); /* #if BUILD_ARCADE_VERSION ShowMenuBarOld(); #endif */ KillMusic(); KillSound(); if (houseOpen) { if (!CloseHouse()) { CloseHouseResFork(); fileErr = FSClose(houseRefNum); houseOpen = false; } } WriteOutPrefs(); RestoreColorDepth(); FlushEvents(everyEvent, 0); // theErr = LoadScrap(); }