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7a70d18ba6
Sources for Glider PRO, a Macintosh game written by John Calhoun and published by Casady & Greene, Inc. I believe it was using CodeWarrior IDE to create a fat (68K and PowerPC) binary.
1 line
430 B
C
Executable File
1 line
430 B
C
Executable File
//============================================================================
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//----------------------------------------------------------------------------
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// Player.h
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//----------------------------------------------------------------------------
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//============================================================================
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#include <QDOffscreen.h>
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extern GWorldPtr shadowSrcMap;
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extern GWorldPtr shadowMaskMap;
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